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Total War: Warhammer 3. Ogre Camps new mercenaries mechanic need buff/rework

Ugrik90Ugrik90 Registered Users Posts: 3
Okay, the game has not yet come out and there are already things that are easy to fix to improve the game.

For example, this is the new mechanics for hiring mercenaries at Ogre camps. In the second part of the trilogy, the ogres showed themselves as mercenaries who, just like in books, decide the outcome of many battles. Some of them were relevant even in the late part of the campaign, for example, the same maneaters with pistols.

In part 3 of the game, you can only hire ordinary ogres bulls with clubs, and not even with two, but with one. At first, you might think that the problem is solved by building an outpost, but it does not work for the Ogre camps. As a result, it is even impossible to hire units that, according to the lore, were mercenaries, for example, maneaters .

I think this can be fixed literally by adding the feature that hiring mercenaries from ogre camps can be improved by literally making the number and types of units that can be hired vary from buildings in it. If this feature is added, there will be again weight in ogre mercenaries, and recruitment variability differs from camp to camp, which encourages the player's curiosity to see what units are currently available for hire

This is my first time posting on this forum, we'll see how it goes)

Comments

  • doclumbago#6250doclumbago#6250 Registered Users Posts: 2,550
    I think you will be able to recruit a variety of Ogres.
    Maybe the recruitment was limited becuase it was early in campaign ?
  • #1609#1609 Registered Users Posts: 3,611
    Or you may need tech/diplomacy level or other conditions?
  • GloatingSwine#8098GloatingSwine#8098 Registered Users Posts: 2,756
    It may be determined by what the AI can recruit in the province you're standing in.

    Tier 1 outposts only give you local recruitment from allies.
  • Ugrik90Ugrik90 Registered Users Posts: 3

    I think you will be able to recruit a variety of Ogres.
    Maybe the recruitment was limited becuase it was early in campaign ?

    No, in Total war: Warhammer 3 you can only hire near the Ogre camp one Ogre bulls unit per your army. Early or late, all the same
  • Loreguy#1056Loreguy#1056 Registered Users Posts: 1,898
    In that case you would need to build outpost in actual Ogre settlement in their homeland... wierd.
  • Ugrik90Ugrik90 Registered Users Posts: 3
    Loreguy said:

    In that case you would need to build outpost in actual Ogre settlement in their homeland... wierd.

    You can't build outposts in ogre camps, and you can't recruit from them if the outpost is in the same province as the camp.

    And all the main units of the ogres are only hired in the camp, and not in the settlement
  • steam_164508751528tIG5Tcesteam_164508751528tIG5Tce Registered Users Posts: 6
    I don't like the new system neither. It tooks away part of the lore that made the ogres what they are. I would have hoped for a system in wich you can recruit Bulls, Leadbelchers, Ironguts and Maneaters as was in the tabletop game. Doesn't make sense for the ogres to only allow a single unit of Bulls to be recruited from their camps. Yes, maybe that's more balanced gamewise, but lorewise is way way worse. It doesn't make sense that Maneaters (you know, the most mercenary of the mercenary ogre faction) can't be recruited any way. The outpost system is really good for most factions, but ogres should have another system besides that one for their mercenary background.
  • Neodeinos#5871Neodeinos#5871 Registered Users Posts: 16,424
    edited February 2022
    We'll probably see how the new system works more in depth once the embargo on the Ogres is lifted.
  • Bomdur#5716Bomdur#5716 Registered Users Posts: 260
    Ugrik90 said:

    Loreguy said:

    In that case you would need to build outpost in actual Ogre settlement in their homeland... wierd.

    You can't build outposts in ogre camps, and you can't recruit from them if the outpost is in the same province as the camp.

    And all the main units of the ogres are only hired in the camp, and not in the settlement
    yes, that is with tier 1 outpost, but what about high tier outpost? if i'm not wrong you can access all the units they can recruit from any settlement they own, maybe that counts camps too.
    I think you should wait to see end game camps from main factions (skrag / greasus)
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