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siege improvements +1 for ladders, where's the ladder gang at? Beasts & walls etc

Lexa19994Lexa19994 Registered Users Posts: 29
It'd provide a tactical advantage, because lets face it, getting to the walls or our siege equipment to the walls is incredibly easy, if we remove the ladders from the units and make them buildable x4 for 1 turn that way if we kill that unit, they're stuck outside and forced to retreat

Spiders - can climb walls

giant- can climb walls/smash wall

obviously beasts and monsters can smash gate

Ghost units can go through the walls.

This would be fun, not to mention add a improved strategy element
Post edited by CA_Will#2514 on
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