I will preface this by saying that this only applies if game 2 "rules" apply and new races are not added to the story campaign. I have no way to know otherwise though so for now this is the assumption that can be made.
The premise to even get the Ogres involved in the god bear story is so flipping tenuous compared to all other races with such apparently low stakes. Just wanting to eat it, seriously that's it. That's lame, quite frankly. Not even wanting to fill the god bear with the spirit of the great maw or anything cool like that? Nothing.
Knowing that was all they had in mind for the Ogres means they would and should have just been the first race pack and not the pre order race.
They could have had cauldron mechanics ala Grom and had to go and reclaim their mountain halls from Skaven, Orcs and Dawi of both types. We could have also maybe just maybe had a final battle vs the very last of the Sky Titans or something epic of that nature and lets face it, the Mountains of Mourn could just as easily have place holder factions as the Darklands do and no one would have cared.
And whilst I am talking about Ogres, If the entire "Empire" part of the map is only their for Skragg to destroy and take over then please make sure he does so instead of sitting in his home province doing jack **** for 200 turns. Otherwise it's just a bunch of space we didn't need on the map that could have been used in a much better location *cough* Cathay *cough*. Even more so when Skragg could have been anywhere, including the place he should have started, The Great Maw.
So now we get on to Chorfs.
With the theme of the game being what it is, and these angry little beardy bois being worshipers of a minor chaos deity how is it not a no brainer from day 0 to make these guys part of the main story. I cannot even do the mental gymnastics required to make them NOT an essential starting race for this game. Whoever made this call, CA, GW, Jesus whomever it was it was a poor choice, period.
Compelling them to steal one gods power to infuse with their own and give him big boy status would have been an easy sell to them as a race and to us as players so this is already so much more synergistic with the rest of the races involved than Ogres are.
The Darklands could have even stayed completely occupied by Orcs but controlled by Grimgor and not a lesser faction, with just 2 Chorf strongholds for the LL's to live and expand from.
Honestly how this even happened this way round is astonishing and it's such a waste of potential for both races quite frankly and I am deeply disappointed by the decision that forced CA to do these races in the order that they have.
I hope very much that game 2 "rules" don't apply so that we can see a glorious Chorf campaign that ends in a major chaos god Hashut being born.
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6 · 1Disagree 6Agree- Report
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8 · Disagree 8Agree- Report
6 · 1Disagree 6AgreeLooking from this perspective, ogres feel much better as pre-order race.
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0 · Disagree AgreeHonestly, I think the Chaos Dwarfs would've fit better thematically. Not just because Chaos, but also because they could've had the actual Forge of Souls as their campaign goal, rather than Ursun himself. They could've effectively become the Dark Mechanicus.
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2 · 6Disagree 2Agree- Report
8 · 2Disagree 8AgreeThe combined map can’t come soon enough.
I just finally finished my Katarin campaign in the second attempt and I really can’t motivate myself to start another campaign. Rifts… Chaos realms… doesn’t matter who you play, it will be exactly the same.
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5 · Disagree 5Agree- Report
0 · Disagree AgreeAka, the situations are exactly the same. The difference is that the Chaos Dwarfs would actually fit the narrative and have a nice leeway into an alternative endgoal to the campaign rather than having Ursun as a bizarre stated goal in comparison, while still keeping to the overall narrative(even the advisor's "one drop of blood" would work, since Ursun is conveniently present in the Forge of Souls). Compare that to the Ogres who feel forced and still just mess around with Ursun for some bizarre reason. in spite of not having anything to do with the Kislevites or Ursun at all. The excuse plots that CA is pushing are becoming ridiculous.
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2 · Disagree 2Agree- Chaos Warriors
- Beastmen
- Wood Elves
- Bretonnia
- Norsca
- Tomb Kings
- Vampire Coast
Mainly got better treatment than:- Dwarfs
- Greenskins
- Empire
- Vampire Counts
- Lizardmen
- Dark Elves
- High Elves
- Skaven
?Many people say Chaos Warriors and Norsca have yet to have their 're-work' but looking back on the history of updates, that's not really true. Chaos Warriors got significant changes and new units, it's just the result was so awful that everyone misremembers this as them having not had a re-work yet. Norsca also had something done to them when CA had to spend months getting them to work in Mortal Empires. I've played the initial monster hunts as Wulfrik from the menu, and despite having the exact same units; a battle I can comfortably win in WH1 has become impossible in WH2. So whatever CA did(they would not answer when asked, but did actually respond only to paint a target on me), it was for the worse and because of it people still think Norsca hasn't had a re-work. Surprise, they are both pre-order DLC; the worst-designed races in the game(also happen to be Chaos-aligned by some coincidence).
So look instead at the quality of the re-works for each race. Beastmen got a good re-work(as good as anything can be in WH as it's designed), but it came only after getting the short-end of the stick since 2016. It only took CA five years to make Beastmen somewhat fun to play. You'll find this is actually the case for any of the DLC races that got a noticeable re-work; only after years of being awful.
Most of the priced DLC for WH1 and WH2 combined are not race packs, but lord packs and none but just two of those lord packs are for DLC races. Many of these lord packs were accompanied by game updates to the races featured in them, so most of these updates in terms of quality and frequency went to non-DLC races. Out of all of them, the Lizardmen and Empire were the only ones that can be considered neglected.
Which DLC races do you think didn't spend most of their time during the life of Warhammer needing updates but waiting ages for anything?
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1 · 5Disagree 1AgreeStill, a lord pack and a race pack are approximately the same as a campaign pack.
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0 · 1Disagree Agree- Report
0 · Disagree AgreeThorek Ironbrow, Alrik Ranulfsson, Grimm Burloksson, Kazador Thunderhorn, Byrrnoth Grundadrakk, Malakai Makaisson,Gotrek Gurnisson, Garagrim, Dragon slayer, Deamon slayer, Doomseekers, Brotherhood of Grimnir,Giant slayers, Thunderbarge, Shieldbearer mount, Master brewer, Goblin Hewer, Norse dwarf war mammoth, Tractator engine, Rune golem, Shard dragon,proper Anvil of Doom, Ulther's dragon company, Lond Drong's slayer pirates, Everguard, Karak Varn,Karag Agrilwutraz,Karaz Bryn, Karag Dum,Karak Vlag, Kraka Dorden, Kraka Ornsmotek, Kraka Ravnsvake, Karak Vrag, Karak Azorn, Karak Krakaten.All those missing things are grudges in the great book, is in your hand to settle them, CA. Khazukan kazakit-ha!
IT'S HOBGOBBO TIME!!!!!!!
#JusticeForKurgan
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0 · Disagree Agree- Interested in eating gods
- Can actually be able to steal a deamon
- Can work with minimal Lords:
- - Nagash
- - Drachenfels and/or Dietrich
- Is mainly mechanic heavy but could borrow on the Deamon of Chaos
That way both the Ogre and the Chaos Dwarves would be able to get 4 Lords and a bigger race pack
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1 · Disagree 1Agree/thread
But seriously, this is likely at least part of the reason. Aren't OK a cheaper DLC too, ala WoC & Norsca? CD will be the same price as WE, BM, TK and VC.
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0 · 1Disagree AgreeBut I agree that it is stupid, that Skrag got not a different narrative wanting to feed Ursun to the great maw as he is the prophet of the great maw.
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0 · Disagree AgreeAnd while Ogres were mostly complete, Chaos Dwarfs have a bit more variety in complex units.
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0 · Disagree AgreeIt's the most Ogre thing ever, and it rules.
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1 · Disagree 1AgreeBeastmen: The roster was great its just the mechanics and the missing centerpieces that was a problem. Their ONE lord pack made them amazing (even if OP as hell)
Wood Elves: The base roster was great; just mechanics needed improving. Their ONE lord pack made them perfect.
Bretonnia's a FLC race.
Norsca was peak Race design back when they came in.
Tomb Kings and Vampire Coast were better than the Core WH2 factions on release.
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0 · Disagree AgreeAuferre, trucidare, rapere, falsis nominibus imperium; atque, ubi solitudinem faciunt, pacem appellant.
They plunder, they slaughter, and they steal: this they falsely name Empire, and where they make a wasteland, they call it peace.
Corruptissima re publica plurimae leges.
The more numerous the laws, the more corrupt the government.
I found Rome a city of filth covered marble and left it a pile of rubble. - Me
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1 · Disagree 1AgreeOgres on the other hand are newly made. Or at least, they were literally just newly made, while making an early appearance in Warhammer 2, which could've just been because they were being made for Warhammer 3 already so CA just ported them back to Warhammer 2. On a basic level, the Ogres needed more work done than the Chaos Dwarfs. I mean, sure, Sabertusks and Gorgers are older animations, but everything Ogre related is new. And even on the more complex models, Chaos Dwarfs might lead in necessary innovation, but not like Ogres got all of their more complex models implemented, with two units missing for DLC later down the line.
Overall, the two races average out in the amount of work that they would require. Race pack + lord pack or a campaign pack, it's not that much different, and these two races wouldn't really require that much more work between the two.
The only REAL reason the Ogres were added rather than Chaos Dwarfs is because of Cathay, who would literally border no proper nations had the Ogres not been added, as Cathay borders neither Kislev nor Chaos Dwarfs. Kislev, on the other hand, borders nations from Warhammer 1 that are true to their name and location, Empire, Sylvania, Norsca.... It would leave Cathay isolated among a sea of placeholders. This came at the expense of Ogres being shoved in, in favor of a more thematic race.
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2 · Disagree 2Agree