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Thank you to the community for showing they won't accept full price early access releases anymore.

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Comments

  • SneedGamingSneedGaming Registered Users Posts: 326
    BrynjarK said:

    "You're dead right. This junk is practically an alpha."

    Dont twist my words.

    BrynjarK said:

    Units walking through units is a gameplay change from game 2.

    "Warhounds walking through Celestial Dragon Guard isn't a bug, it's a feature!"
    No its not











    I have no idea what you were trying to prove with this. The issue has always been when the AI is in control of the unit. If the AI wants to capture a control point they can just walk through your units to get to it.

    Additionally here is the most recent example I have seen of it on yourtube, in this LOTW video marauders can be seen pushing through jade warriors defending a settlement wall.
    https://youtu.be/fFw7T1s87Hw?t=580
  • KronusXKronusX Registered Users Posts: 2,464

    KronusX said:

    Mazisky said:


    Ignore the "early access" word and change it with "beta", which means content complete but unpolished and not tested enough

    I could accept beta a lot more easily than early access. Even if it maybe a bit harsh.

    I'm not surprised that the game has bug or flaws, or design choice which are not liked by everyone. This is a rather complex game, and there are a lot of different expectations from many different players.

    Maybe CA should propose a more opened beta model to their development.

    But if they have a beta, with some times taken to get feedback and improve the game, or if they release the game, and then take some times to get feedback and improve the game, the end result is more or less the same.


    ''I'm not surprised that the game has bug or flaws, or design choice which are not liked by everyone. This is a rather complex game, and there are a lot of different expectations from many different players.''

    Tech tree with 2% replenishment rate or 5 growth to all provinces. Yes, I am sorry for having expectations of common sense when tech trees make me wonder if those devs even play their game.
    In all seriousness, don’t you complain about buffstacking and op stuff?
    If I’ve got you confused with someone else, sorry.
    Nope, I complain when someone wants to have caps on doomstacks without a button to toggle it on and off. I do not believe I had any threads or posts complaining about buffstacking or op stuff though.
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 7,285
    KronusX said:

    KronusX said:

    Mazisky said:


    Ignore the "early access" word and change it with "beta", which means content complete but unpolished and not tested enough

    I could accept beta a lot more easily than early access. Even if it maybe a bit harsh.

    I'm not surprised that the game has bug or flaws, or design choice which are not liked by everyone. This is a rather complex game, and there are a lot of different expectations from many different players.

    Maybe CA should propose a more opened beta model to their development.

    But if they have a beta, with some times taken to get feedback and improve the game, or if they release the game, and then take some times to get feedback and improve the game, the end result is more or less the same.


    ''I'm not surprised that the game has bug or flaws, or design choice which are not liked by everyone. This is a rather complex game, and there are a lot of different expectations from many different players.''

    Tech tree with 2% replenishment rate or 5 growth to all provinces. Yes, I am sorry for having expectations of common sense when tech trees make me wonder if those devs even play their game.
    In all seriousness, don’t you complain about buffstacking and op stuff?
    If I’ve got you confused with someone else, sorry.
    Nope, I complain when someone wants to have caps on doomstacks without a button to toggle it on and off. I do not believe I had any threads or posts complaining about buffstacking or op stuff though.
    My apologies.
    Caps with toggle sounds fine. Caps without toggle not.
    Go well kindred spirit…
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • BrynjarK#6108BrynjarK#6108 Registered Users Posts: 917
    edited March 2022

    BrynjarK said:

    "You're dead right. This junk is practically an alpha."

    Dont twist my words.

    BrynjarK said:

    Units walking through units is a gameplay change from game 2.

    "Warhounds walking through Celestial Dragon Guard isn't a bug, it's a feature!"
    No its not











    I have no idea what you were trying to prove with this. The issue has always been when the AI is in control of the unit. If the AI wants to capture a control point they can just walk through your units to get to it.

    Additionally here is the most recent example I have seen of it on yourtube, in this LOTW video marauders can be seen pushing through jade warriors defending a settlement wall.
    https://youtu.be/fFw7T1s87Hw?t=580
    Okay fair enough. Im playing on hard and im not having huge problems defending my settlements. Im guessing they had to make some changes so the AI had a chance capturing the flags in siege battles

    All in all its less of a snowball effect campaign and thats something i welcome
  • neverending#5226neverending#5226 Registered Users Posts: 2,958
    edited March 2022



    In that case, virtually any sofware is early access.


    Not considering anything else youve said since I agree the discussion is irreconcilable, CA has broke precedent with other tw titles and has enabled the mod workshop. This is a huge reason it feels ea more than usual to me, since modders fix design decisions and issues of a tw title usually within two weks of release.

    Right now they're not even mentioning mod support in the last few updates and keep talking about "establishing a strong baseline" instead. I doubt many here would have been annoyed at this if they knew CA would be using them for this and keeping mods disabled for weeks and perhaps months longer than usual.
    5900x @ stock , 4x8gb 3600mhz 14-16-16-36
    ASUS TUF 3080 12 GB
    4TB Sabrent NVMe SSD PCIe 4.0 w/ Windows 10 Pro 64bit
  • SnakeMajin#4018SnakeMajin#4018 Registered Users Posts: 602
    Mazisky said:

    Some of those "I never seen any bug" feel like the good old "the game runs perfectly smooth" from people playing at 13 fps

    I've got a freaking pixelated arrow trail bug I'm the only to get as far as I know. Does that mean everyone else is lying ?

    Apart from supply line bug, troubles in pathfinding and unit responsiveness, bugs seem to be pretty random in the community. Especially the game breaking ones like crashes.
  • Surge_2#1464Surge_2#1464 Registered Users Posts: 12,277

    Mazisky said:

    Some of those "I never seen any bug" feel like the good old "the game runs perfectly smooth" from people playing at 13 fps

    I've got a freaking pixelated arrow trail bug I'm the only to get as far as I know. Does that mean everyone else is lying ?

    Apart from supply line bug, troubles in pathfinding and unit responsiveness, bugs seem to be pretty random in the community. Especially the game breaking ones like crashes.
    A long long time ago, I had a game that would crash, hard lock my computer, and eventually my HD bricked from the constant reboots.

    I eventually found an article (this is not 2022's Google searching folks) that pointed out an issue with my specific brand of Hard Drive, and a specific set of Video drivers.

    So yeah, weird things, absolutely can happen, its software (or worse Hardware) and sometimes as they say '**** happens'.
    Kneel

  • Beast_of_Guanyin#8747Beast_of_Guanyin#8747 Registered Users Posts: 41,411

    Mazisky said:

    Some of those "I never seen any bug" feel like the good old "the game runs perfectly smooth" from people playing at 13 fps

    I think some of the people claiming not to have experienced frustrating bugs in TWW3 MIGHT be telling the truth. I was one of the lucky ones who had almost no bugs at launch with TWW and TWW2.

    No such luck this time around

    Zero bugs in my playthrough. Though I can't claim I was looking for them.

    Found sieges and the narrative quite bad though.
    I had the alt tab crash a few times.
    I lived through it.
    Alt tab crashes don't really count. I do it but they do cause crashes.

    Glad to hear of your continued survival though.
    I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
  • Sjaantje07Sjaantje07 Registered Users Posts: 18
    I really enjoy seeing my units charge into nothing by drowning in the terrain!
    Havent been able to play a normal match... Had to resolve entire campaigns because units are not visible on the map....
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 7,285
    Surge_2 said:

    Mazisky said:

    Some of those "I never seen any bug" feel like the good old "the game runs perfectly smooth" from people playing at 13 fps

    I've got a freaking pixelated arrow trail bug I'm the only to get as far as I know. Does that mean everyone else is lying ?

    Apart from supply line bug, troubles in pathfinding and unit responsiveness, bugs seem to be pretty random in the community. Especially the game breaking ones like crashes.
    A long long time ago, I had a game that would crash, hard lock my computer, and eventually my HD bricked from the constant reboots.

    I eventually found an article (this is not 2022's Google searching folks) that pointed out an issue with my specific brand of Hard Drive, and a specific set of Video drivers.

    So yeah, weird things, absolutely can happen, its software (or worse Hardware) and sometimes as they say '**** happens'.
    This goes with that:

    I really enjoy seeing my units charge into nothing by drowning in the terrain!
    Havent been able to play a normal match... Had to resolve entire campaigns because units are not visible on the map....

    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 7,285
    edited March 2022

    Mazisky said:

    Some of those "I never seen any bug" feel like the good old "the game runs perfectly smooth" from people playing at 13 fps

    I think some of the people claiming not to have experienced frustrating bugs in TWW3 MIGHT be telling the truth. I was one of the lucky ones who had almost no bugs at launch with TWW and TWW2.

    No such luck this time around

    Zero bugs in my playthrough. Though I can't claim I was looking for them.

    Found sieges and the narrative quite bad though.
    I had the alt tab crash a few times.
    I lived through it.
    Alt tab crashes don't really count. I do it but they do cause crashes.

    Glad to hear of your continued survival though.
    Yeah, i agree. Units can have slow response times in battle, but I don’t think that’s a bug.

    I’m hoping to turn into some kind of superhero by turning another new leaf, but if I’m slipping to villain let me know.
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • Reeks#2417Reeks#2417 Registered Users Posts: 10,613
    The copium is real lol

    I dont think its a bug

    Its just a change

    A sidegrade

    Definitely not a bug

    Daddy Ca would never release anything bugged!

    Everything is fine

    S'all good...



    Nurgle is love

    Nurgle is life

    #JusticeForNurglingForumAvatars
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 7,285
    @reeks auto resolve difficulty scale is not a bug sorry.

    Unit sluggish behaviour is not a bug.

    Do I love the changes? It’s ok.

    Will I listen to someone who doesn’t own the game and has never played it? Lol!
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • Eldrick#6807Eldrick#6807 Registered Users Posts: 831

    @reeks auto resolve difficulty scale is not a bug sorry.

    Unit sluggish behaviour is not a bug.

    Do I love the changes? It’s ok.

    Will I listen to someone who doesn’t own the game and has never played it? Lol!

    OK
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 7,285
    Eldrick said:

    @reeks auto resolve difficulty scale is not a bug sorry.

    Unit sluggish behaviour is not a bug.

    Do I love the changes? It’s ok.

    Will I listen to someone who doesn’t own the game and has never played it? Lol!

    OK
    Ok.
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • Eldrick#6807Eldrick#6807 Registered Users Posts: 831

    Mazisky said:

    Some of those "I never seen any bug" feel like the good old "the game runs perfectly smooth" from people playing at 13 fps

    I think some of the people claiming not to have experienced frustrating bugs in TWW3 MIGHT be telling the truth. I was one of the lucky ones who had almost no bugs at launch with TWW and TWW2.

    No such luck this time around

    Zero bugs in my playthrough. Though I can't claim I was looking for them.

    Found sieges and the narrative quite bad though.
    I had the alt tab crash a few times.
    I lived through it.
    Alt tab crashes don't really count. I do it but they do cause crashes.

    Glad to hear of your continued survival though.
    Yeah, i agree. Units can have slow response times in battle, but I don’t think that’s a bug.

    I’m hoping to turn into some kind of superhero by turning another new leaf, but if I’m slipping to villain let me know.
    As you asked, I think you are slipping yo villain.
  • ammo2095#8079ammo2095#8079 Registered Users Posts: 1,548

    It’s a shame the community (who love preordering by the way and will keep doing it) has to be so toxic
    Imagine if we worked together?

    Make a big boy decision baiters and toxic posters.

    OK. I'll make your presence in the forum miserable. How does that sound?
  • Eldrick#6807Eldrick#6807 Registered Users Posts: 831

    It’s a shame the community (who love preordering by the way and will keep doing it) has to be so toxic
    Imagine if we worked together?

    Make a big boy decision baiters and toxic posters.

    Actually, I think here you have proof yourself you have gone full villain.

    The release of this game was too soon for many players. It was less than unpolished as shown by many people.

    You do not have to own the game to see this.

    Anything constructive from you to counter this opinion, other than a snide villain like comment?
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 7,285
    ammo2095 said:

    It’s a shame the community (who love preordering by the way and will keep doing it) has to be so toxic
    Imagine if we worked together?

    Make a big boy decision baiters and toxic posters.

    OK. I'll make your presence in the forum miserable. How does that sound?
    R u ok?
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 7,285
    .
    Eldrick said:

    It’s a shame the community (who love preordering by the way and will keep doing it) has to be so toxic
    Imagine if we worked together?

    Make a big boy decision baiters and toxic posters.

    Actually, I think here you have proof yourself you have gone full villain.

    The release of this game was too soon for many players. It was less than unpolished as shown by many people.

    You do not have to own the game to see this.

    Anything constructive from you to counter this opinion, other than a snide villain like comment?
    I think you are correct, another month at least would have improved the game.

    But I still won’t listen to the person trying to bait me @Reeks , they specify they won’t buy or play the game. So I’m not interested in their opinion.
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • Mr_Finley7#4571Mr_Finley7#4571 Registered Users Posts: 8,522

    @reeks auto resolve difficulty scale is not a bug sorry.

    Unit sluggish behaviour is not a bug.

    Do I love the changes? It’s ok.

    Will I listen to someone who doesn’t own the game and has never played it? Lol!

    Lol how is sluggish behavior not a bug? CA just inexplicably decided to make the gameplay worse than TWW2?

    The **** you people defend I swear
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 7,285

    @reeks auto resolve difficulty scale is not a bug sorry.

    Unit sluggish behaviour is not a bug.

    Do I love the changes? It’s ok.

    Will I listen to someone who doesn’t own the game and has never played it? Lol!

    Lol how is sluggish behavior not a bug? CA just inexplicably decided to make the gameplay worse than TWW2?

    The **** you people defend I swear
    To slow the pace of battle slightly?

    The anger is unbecoming my love.
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • Mr_Finley7#4571Mr_Finley7#4571 Registered Users Posts: 8,522

    @reeks auto resolve difficulty scale is not a bug sorry.

    Unit sluggish behaviour is not a bug.

    Do I love the changes? It’s ok.

    Will I listen to someone who doesn’t own the game and has never played it? Lol!

    Lol how is sluggish behavior not a bug? CA just inexplicably decided to make the gameplay worse than TWW2?

    The **** you people defend I swear
    To slow the pace of battle slightly?

    The anger is unbecoming my love.
    LOL unresponsive units are a feature in your mind?! My god
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 7,285
    I wonder why the community mangers don’t engage here……what a lovely bunch of sensible people.
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • Eldrick#6807Eldrick#6807 Registered Users Posts: 831
    Yes, come on people, let’s add please and thank you to these valid complaints so we can show we are being civil and not disingenuous.
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 7,285
    Eldrick said:

    Yes, come on people, let’s add please and thank you to these valid complaints so we can show we are being civil and not disingenuous.

    Maybe not adding ‘bypass word filter’ words, labels like shill or ca basher in the valid complaints?
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • Beast_of_Guanyin#8747Beast_of_Guanyin#8747 Registered Users Posts: 41,411

    Mazisky said:

    Some of those "I never seen any bug" feel like the good old "the game runs perfectly smooth" from people playing at 13 fps

    I think some of the people claiming not to have experienced frustrating bugs in TWW3 MIGHT be telling the truth. I was one of the lucky ones who had almost no bugs at launch with TWW and TWW2.

    No such luck this time around

    Zero bugs in my playthrough. Though I can't claim I was looking for them.

    Found sieges and the narrative quite bad though.
    I had the alt tab crash a few times.
    I lived through it.
    Alt tab crashes don't really count. I do it but they do cause crashes.

    Glad to hear of your continued survival though.
    Yeah, i agree. Units can have slow response times in battle, but I don’t think that’s a bug.

    I’m hoping to turn into some kind of superhero by turning another new leaf, but if I’m slipping to villain let me know.
    I find when I group them I have to click unlock/lock a couple times, but I haven't noticed them being particularly slow, mainly because I click and forget mostly.

    Personally I've no interest in participating in personal back and forth. That said you're seemingly less of a "villain" than the people trying to insult you. You're certainly giving it out, but to a lesser degree than it's coming in.
    I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 7,285
    .

    Mazisky said:

    Some of those "I never seen any bug" feel like the good old "the game runs perfectly smooth" from people playing at 13 fps

    I think some of the people claiming not to have experienced frustrating bugs in TWW3 MIGHT be telling the truth. I was one of the lucky ones who had almost no bugs at launch with TWW and TWW2.

    No such luck this time around

    Zero bugs in my playthrough. Though I can't claim I was looking for them.

    Found sieges and the narrative quite bad though.
    I had the alt tab crash a few times.
    I lived through it.
    Alt tab crashes don't really count. I do it but they do cause crashes.

    Glad to hear of your continued survival though.
    Yeah, i agree. Units can have slow response times in battle, but I don’t think that’s a bug.

    I’m hoping to turn into some kind of superhero by turning another new leaf, but if I’m slipping to villain let me know.
    I find when I group them I have to click unlock/lock a couple times, but I haven't noticed them being particularly slow, mainly because I click and forget mostly.

    Personally I've no interest in participating in personal back and forth. That said you're seemingly less of a "villain" than the people trying to insult you. You're certainly giving it out, but to a lesser degree than it's coming in.
    It was my foolish mistake to engage. I know how this works, more fool me.
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
This discussion has been closed.