Now that we all know that tower defense siege "rework" is a debacle, here are some things that I would like to see in the game in the upcoming days:
Unique siege machines / unique siege defenses: - Every race should have both unique siege attack and defense machines. Having ballista and catapults on walls as pre-deployable would be great! ladders, battering rams, and towers are so boring. We have it in every Total War game. We need something better, something unique and creative. Maybe doom diver -like catapults that can throw gobbos inside the settlement or something like that. Or some molten lava that the dwarves fire upon the attacker (- xyz armor for armored units + bonus damage to armored units) or Nurgle's slime (slow for units) etc.
Stronger walls: With unique siege engines for attack and defense, stronger walls should be mandatory.
Burning oil at the Gates + stronger gates - I was playing a siege battle with Nurgle and I saw some green slime at the gates. I was like, it would be so cool if this is not for cosmetic purposes only. Taking the main gate should give a lot of momentum to the attacker.
Wall climbing: Some units should definitely have the ability to climb walls. The first ones that come to mind are death runners, sneaky bastards that can enter the city and capture the point or even open the main gate for you. I am not sure should monsters or only skinny infantry units have the ability to climb walls.
Pre-deployables: Since tower-defense in-game building traps are so bad, it would be better to have pre-deployables just like the ones you had in Rome 2 or Medieval 2 . Maybe races like elves, orcs, skaven, human etc should have some unique pre-deployables as well...
Capture points/Objectives: Capture points make a lot of sense. But the game does not tell you what is going on when you capture the point in vein-like: MAY LORD! WE HAVE CAPTURED THE POINT! WE HAVE THE MOMENTUM! (and then on the screen it appears what bonuses you gain from having or losing momentum) NOW PRESS ON WITH THE ATTACK!
In-battle buildable towers should be abolished: Towers are just way too strong. I destroyed 3 armies with 2 towers, heavily outnumbered. Bring Warhammer 2 style of towers back. Maybe they should be nerfed if you have unique siege defenses as well.
Siege tunnels: Skaven and Dwarfs should be able to have siege tunnels. That way they can enter the city from within . Maybe the underground levels for settlements can be added. It makes for both races, with underground passes for dwarfs and under-cities for skaven.