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Basically, a legendary campaign crashes when a new turn is due to start, at the end of all AI factions movements (also I think it is the turn when the rifts are scheduled to be opened, but not sure.)
Nope, I did not try it, it would be VERY strange if I were to try to reinstall 100GB just for this =D
BUT, I am making backups of saves, and loading a save from a couple turns prior and then playing along did not produce any crashes. (But also some events from crash-save did not happen - in crash-save my armies were stopped by Tzeench faction, in non-crash save that faction decided to do something else with their fould magics.)
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Nope, I did not try it, it would be VERY strange if I were to try to reinstall 100GB just for this =D
BUT, I am making backups of saves, and loading a save from a couple turns prior and then playing along did not produce any crashes. (But also some events from crash-save did not happen - in crash-save my armies were stopped by Tzeench faction, in non-crash save that faction decided to do something else with their fould magics.)
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