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In multiplayer, after a battle is completed the battle-decision screen music will be stuck on an endless loop instead of the normal campaign music. This was reported in February.
I have the same bug, it's annoying.. De we have a fix in work?
Thanks
It would help the Support's problem review if you could provide some additional details, like those requested by CA_Charlie above and then your dxdiag and preferences details.
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I have the music that happens when you zoom in to two lords about to fight and you have to decide whether to fight or autoresolve, play continuously on the campaign map during multiplayer campaigns after a couple of battles.
Or a .save from before a battle where it takes place?
Many thanks,
Charlie
This is still a problem in the new patch. I don't have a save file or video, it happens in every multiplayer campaign. It basically just ruins the music which is an important part of the atmosphere.
I'm experiencing this as well doing a co-op campaign with my friend in the IE beta. The "Choose battle resolution" music just loops endlessly until I restart the game after a couple battles.
Adding to what others are saying, it doesn't seem to have a highly specific trigger in terms of factions or anything, it pretty reliably ends up happening after no more than half a dozen battles on any given play session of our co-op campaign, but I can try and remember to upload a save file the next time it happens of the quicksave before the battle that starts this.
Comments
I have the same bug, it's annoying.. De we have a fix in work?
Thanks
- Report
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0 · Disagree AgreeAdding to what others are saying, it doesn't seem to have a highly specific trigger in terms of factions or anything, it pretty reliably ends up happening after no more than half a dozen battles on any given play session of our co-op campaign, but I can try and remember to upload a save file the next time it happens of the quicksave before the battle that starts this.
- Report
0 · Disagree Agree