Welcome

Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.

Categories

What RL culture would you like to see a warhammer version off?

13»

Comments

  • sykall#1105sykall#1105 Junior Member Registered Users Posts: 3,026



    sykall said:

    sykall said:




    Another faction that would be cool is some short of native americans in Naggaroth, some tribes using guerrilla warfare against the dark elfs and the chaos warbands that come from the north, with help of things like wendigo and spirit animals.

    Yeah Naggaroth and Lustria could really benefit from more original factions. They are very empty in their current state.

    Do you have a specific culture in mind? Haudenosaunee, Lakota, Seminoles?

    IIRC oldhammer had Lakota-inspired Centaurs.
    Honestly, I dont know enough about their culture to say how they are different, so a mix of everything I guess.
    Oh carthage and the phoenicians are truly fascinating. To break a very complex matter down to a few key points:

    - carthage (and phoenician) were THE expert sea travellers of their time. With regular travels up to the british Isles and expeditions into modern kongo. One phoenician crew supppsedly even circumnavigated Africa from the red sea onward into the mediterranian sea.

    -carthage (and other but not all phoenician cities) also were classical republics in which citiziens may vote, but noble families naturally held the highest offices. Like in ancient rome very important oftices were double crewed. In carthage the highest offices were the two suffets.

    - carthage was a multicultural place, where middle eastern traditions and religions (Baal and Tanith as main gods) mixed with local north african, egyptian, iberian and greek and italian influences. (E.g. Heracles was worshipped and seen as an avatar of the middle eastern god Melqart)

    - Carthage was highly organized. Much of its wealth came from creating superb products like high quality metal works, colourless glass, purpur etc. Indeed their entire culture was strictly organized, to the point that feces and other wastes were collected each day to be used as manure. And they built ships with so much precision that each ship was made from standartized and nummerated singular parts. According to history the romans managed to find one carthegenian ship, and were able to built thier own fleet after this find, as each plank and piece was marked and numbered in the sequence of its construction. Rome did not have a good navy before.

    - Instead of focussing on military dominacne, carthage created vassals states or trade hubs. Through it things like our modern alphabet were spread. It was a phoenician invention later used by greeks and romans. Also their agriculture was so advanced that even roman authors (who naturally had reason to hate carthage) praised their agricultural Know-how centuries later.

    - One of the few drawback was carthages landbased military. Most of their citiziens forces went into the navy. For land battles they primarily relied on mercenaries. Cartheginian soldiers of later years may fought in a greek hoplite style and were supported from Italians, greeks, celts and others. Most famous was their heavy north african infantry, their numidian riders and their baelaric slinglers. The later two were legendary forces on the ancient battlefield. Some of the best light/medium horsemen and slingers available. Much of Hannibals victories relied on using this suberp cavalary force.

    - another thing of note are potential child sacrifices. Romans and greek sources (who were often at war with carthage mind you) reported that these "barbarians" sacrificed their children to the gods on a regular basis. However whilst child cementaries were found, archaeologist are unsure how acurate these claims are. Indeed it appeared more likley that these cementaries were for stillborn or naturally deceased children. Who likley held special spiritual reveance and thus were buried in special honours. And other ancient authors used these normal cultural rites for their propaganda.

    All in all a truly fascinating and unique culture which left its imprints even today.
    Though as I said finding a good spot for a carthage based faction is difficult as uts natural territory is already tightly packed.

    Maybe if its combined with palmyria or persia and placed at the southern shores of the Darklands, as I once did with an old pitch of mine for a faction called Izwan. Or as an ancient predecessor to modern arabyians.
    I agree with you entirely expcept that you are dead wrong about the child sacrifice, Carthage did conduct human sacrifice. They would offer a child to Baal Hammon for good harvest, the infant would be burned alive in a large firepit with a set of 12 drummers ritualisitcally beating their drums to drown out the screams. Obviously the modern day Abrahamic faith beleiovers (chrisitans, muslims and jews) view this through the lens of their faith and only see Carthage as some evil 'demonic' nation. This is a highly ignorant view of historty of course. The Phonenican practice of human sacrifice is theorized to by why they left the middle east and created colonies in north africa, to escape persecution of their religion, to claim its entirely made up is itself a historically ignorant view of history. South Americans weren't the only ones to practice human sacrifices, hell you could argue Romans did the same with criminals and slaves dying in gladitor fights as a form of religiously motivated human sacrifice on top of entertainment.
    Yes human sacrifices were relativly common, I am not denying that. And yes the romans choking their prisoners of war in a temple during a triumph would fit this category really well, even if the romans deny that.
    In this I have nothing against the possibility of carthage sacrificing children. I just want to point out why one should be vary of this practice.

    The topic of child sacrifices is actually still debated among historians. Especially as we have no cartheginian source on this matter and do not know how or why they did it.
    And as the children found within the tophets were all burned and left for 2000 years finding the original reason of death is very difficult.
    And indeed we should not account for ancient sources on this, as its more ofren than not filled with propaganda. Yes they often have a grain if truth, but its often exeggerated and deformed. Historical reports were not objective but meant to entertain people and to push certain agendas.

    Especially if its a "normal" ritual, e.g. burning the dead infants together with a lamb to allow a good passing into the afterlife. Indeed various cultures treated infants far different on a spritiual level, which is why there are different funeral treatments.
    Sidefact in most german clinics today stillborns are too cremented on a regular basis. Something which horrifies members religions were a crementation is not a proper funeral. Similar patterns still exist today.
    So a rite like this could easily be missinterpreted or inflated by other sources.

    Also I have read an article where the practice of child sacrifice may have been a reason to leave tyros. However that was an off-hand remark of the historian. Indeed Tyros and other phoenician cities stood strong for centuries still and continued their culture similarly.
    However carthage, like most other phoenician colonies, was most likley founded by commercial interest, and/or minor internal political debates.
    Especially as Carthage was founded when Tyros was on a highpoint of power and influence around 800 BC. No outsider was able to persecute their religion to a meaningful degree back then. And the child sacrifices were equally used as targets in the western mediterranian.

    Anyway to not derail this further here my TL;DR:
    Carthage burned infants yes. But there is no objective proof that these children were living sacrifices as far as I am aware.
    Of course they could be if there is a grain of truth the ancient sources. But they could equally well be an exeggeration or propaganda on an real but entirely different rite. As neither romans/greeks nor biblical authors wanted to portray phoenicians and carthage in a good light for different reasons.

    Sadly most we know about carthage and co was written from is written from these biased sources as no carthagenian report survived to this day. Which is why we have no conclusion on this topic.

    Though due to warhammer being warhammer, I could easily see child sacrifices in a warhammer-version of carthage.
    Filling the white spots - 7 made-up factions to enrich the empty parts of the WFB setting
    https://forums.totalwar.com/discussion/288418/filling-the-white-spots-7-made-up-factions-to-fill-out-the-wfb-setting
  • sykall#1105sykall#1105 Junior Member Registered Users Posts: 3,026
    @Wyvax

    I agree with your ideas. Especially with the tyranid-esque thing. Originally I wanted to keep them out of WFB as I wanted points of distinction. But since I saw the Great Maw in all its glory, its really hard to not think of tyranids when I am looking at it.
    Filling the white spots - 7 made-up factions to enrich the empty parts of the WFB setting
    https://forums.totalwar.com/discussion/288418/filling-the-white-spots-7-made-up-factions-to-fill-out-the-wfb-setting
  • Slayer_Yannir#8069Slayer_Yannir#8069 Registered Users Posts: 2,715
    sykall said:


    Though due to warhammer being warhammer, I could easily see child sacrifices in a warhammer-version of carthage.

    That might be a bit much even for Warhammer. It may be grimdark but they tend to stick to generally grim things, not the ones that get up close and personal or the really vile things people do to each other in the name of war and vengeance that I won't name here because that would likely get this comment removed.


    On the topic of what I would most like to see of real world cultures, I'd still really like to see a version of Japan. Not necessarily even the sengoku period Japan of TW:Shogun in style, it could also be the mythological Japan of the Sun Goddess Amaterasu and the other kami, tengu bird peoples and natural spirits. Japan; modern, historical or mythological; has a deep connection with the sea while still being landbound and I think that's pretty awesome.

    People here have made some excellent arguments for a fantasy Ethiopia and Native Americans so I support those. I just don't know much about them so it's hard to contribute to that conversation.
    Formerly known as Yannir. Oaths have been taken.
  • #254403#254403 Registered Users Posts: 2,102
    edited April 2022
    1. Nippon.

    2. Estalia.

    3. Araby (for what is the point of getting Estalia if I can't smash Araby).

    4. Subterranean society in the Underworld Sea. Probably a tentacled society.
  • Maedrethnir#1968Maedrethnir#1968 Senior Member Registered Users Posts: 17,369

    I expect this'll be controversial, but there is one thing that I wouldn't mind seeing, even if it's not really based off of a "culture" so much as a series of religions and traditions.

    Angels. They're basically the last "standard fantasy race" that hasn't been represented in Warhammer yet. Elves, Dwarfs, Orcs, Demons, Lizard people, Halflings to some extent, all are present in the setting but an Angelic race is absent. Some say that they don't fit the setting and I can see where they're coming from but I think you could convincingly portray them in a manner that fits the setting, keeping the tone dark and the power of Chaos overwhelming. If they bring hope, then it's more likely than not a false hope.

    They wouldn't be guys in white robes strumming harps, at least not most of them. I'd base them primarily off of the legends and aesthetics behind Zoroastrianism, Gnosticism, and the early Abrahamic faiths, especially of the Old Testament era. Anything else to fill in the gaps would have a "holy" vibe somewhat reminiscent of the Sisters of Battle or Inquisition from 40k. An ancient and powerful race of beings with alien morality and unknowable traditions, with stalweart infantry and SEMs that harken to the earliest depiction's of God's mightiest warriors...


    This plus that:

    I expect this'll be controversial, but there is one thing that I wouldn't mind seeing, even if it's not really based off of a "culture" so much as a series of religions and traditions.

    Angels. They're basically the last "standard fantasy race" that hasn't been represented in Warhammer yet. Elves, Dwarfs, Orcs, Demons, Lizard people, Halflings to some extent, all are present in the setting but an Angelic race is absent. Some say that they don't fit the setting and I can see where they're coming from but I think you could convincingly portray them in a manner that fits the setting, keeping the tone dark and the power of Chaos overwhelming. If they bring hope, then it's more likely than not a false hope.

    They wouldn't be guys in white robes strumming harps, at least not most of them. I'd base them primarily off of the legends and aesthetics behind Zoroastrianism, Gnosticism, and the early Abrahamic faiths, especially of the Old Testament era. Anything else to fill in the gaps would have a "holy" vibe somewhat reminiscent of the Sisters of Battle or Inquisition from 40k. An ancient and powerful race of beings with alien morality and unknowable traditions, with stalweart infantry and SEMs that harken to the earliest depiction's of God's mightiest warriors...

    Angels is another race which I've loved to speculate on. In Age of Sigmar we got the Stormcast Eternals which are similar to angels in a sense, but I agree I would love to see how Warhammer might do more traditional ones too. Regardless of if opinion states they don't match the established setting of mortals vs. Chaos. Settings can always expand and change to incorporate new ideas with time if it makes them more interesting.

    Interestingly back in the early days of the game there were essentially three anti-Chaos gods. These were known as the Gods of Law and were every bit as bad as the Chaos gods we're familiar with, just reversed in their motives. Just as those gods was formed from mortal desires for war and honor, change and hope, death and rebirth, pleasure and the arts, the Gods of Law were formed from desires like light and order, stasis and peace, and justice and retribution. They weren't very fleshed out, but they did pose a really interesting concept. They were so dedicated to keeping things the same and meeting out punishment that most mortals would've avoided them and even the Empire's Witch Hunters would've called them overzealous. And yet at the same time they represented good virtues just like the more "daemonic" gods.

    https://warhammerfantasy.fandom.com/wiki/Gods_of_Law

    The three of them were Alluminas, the master of light, Arianka, an unknown goddess who is said to lie within a crystal coffin in Kislev after being defeated and imprisoned by an unknown Chaos god, and Solkan, the master of vengeance.

    I could definitely see them having their own "daemons" representing their respective emotions. Only instead of looking daemonic, Alluminas might have creatures resembling traditional and biblical angels that act similarly to Soul Calibur's Elysium while also still showing pure and compassionate qualities, Arianka might have crystalline knights covered in meadow flowers symbolizing peace, while still acting similar to the Knights of Order that served the daedric prince Jyggalag in the Elder Scrolls series, and Solkan's could carry torches and all kinds of torture equipment like iron maidens, nooses, and other things around, as well as flaming swords similar to some of Khorne's maybe. There's plenty of ways you can depict the good and not so good of traditionally "pure or righteous" ideas.

    Here's a picture of Arianka


    Gods of Law would be great. Angels of eldritch persuasion are lovely.

    About the bolded part: my first thought was Imperius from Diablo, but now I must bow before this high culture choice. Such profound wisdom!
  • HarveyJames#1968HarveyJames#1968 Registered Users Posts: 376
    Spartans!!!

    always loved playing as spartans in historical games, could be interesting too see a warhammer version, would be great anti large/infantry focus.. with some cav and missile support.
    CA please give us Shogun Multi layer wall Sieges back along with Roles/Fog of war we want EPIC sieges!! 'personally i think the 3 kingdoms style of building armies is the best for balance alongside stronger unit roles and larger unit sizes' also allowing Chars too specialise in range/siege in particular in skills/traits..
  • Grba#3181Grba#3181 Registered Users Posts: 600
    Not counting the factions that we have in lore,I would like to see some African tribes type of faction represented in the Southlands.

  • sykall#1105sykall#1105 Junior Member Registered Users Posts: 3,026
    edited April 2022
    Yannir said:

    sykall said:


    Though due to warhammer being warhammer, I could easily see child sacrifices in a warhammer-version of carthage.

    That might be a bit much even for Warhammer. It may be grimdark but they tend to stick to generally grim things, not the ones that get up close and personal or the really vile things people do to each other in the name of war and vengeance that I won't name here because that would likely get this comment removed.


    I understand you concern, and I agree to a degree. Though Warhammer fantasy is also the setting where mutant babies are supposed to be killed on sight, witch hunters may burn down entire villages including innocent folk, and Dark Elves with their death night killind dozens of people and throwing elven babies into pods of boiling blood.
    It holds many dark things on open display. And carthage is no longer a living culture.

    The way I would view it depends on how a cartheginian faction would be structured. If we have a non-human faction, like carthage inspired merfolk sacrificing some infants to Stormfels, it would be openly displayed.

    If its a human faction with cruel overlords, e.g. a carthage inspired human-vampire nation (not strygos) who sacrifies children to the vampires, it would also be displayed openly to let the vampire overlords look much more cruel.

    Otherwise if its just a human nation based on carthage, it may be hinted at as a speculated practice of some founding cult. So that each player can make up their own mind whether its true or propaganda. If course in the later case it would also depend on which other cultures may be additional influences.
    Yannir said:

    sykall said:


    Though due to warhammer being warhammer, I could easily see child sacrifices in a warhammer-version of carthage.


    On the topic of what I would most like to see of real world cultures, I'd still really like to see a version of Japan. Not necessarily even the sengoku period Japan of TW:Shogun in style, it could also be the mythological Japan of the Sun Goddess Amaterasu and the other kami, tengu bird peoples and natural spirits. Japan; modern, historical or mythological; has a deep connection with the sea while still being landbound and I think that's pretty awesome.

    I would like to see a Japan of the Kamakura period and the sengoku periid. During the Kamakura period, ca. 1100 AD, Samurai started to develop into proper warriors but were much different from modern tropes. E.g. the samurais primary weapon was the bow and the sword a secondary weapon, for well into the 17th century. And they started as mounted archers and foot archers, before adopting a hybrid role. Though they also adopted guns a lot too. Which is cool itself.

    Only around the Edo period were samurai primarily affiliated with swords, and became more boring from my perspective.
    Filling the white spots - 7 made-up factions to enrich the empty parts of the WFB setting
    https://forums.totalwar.com/discussion/288418/filling-the-white-spots-7-made-up-factions-to-fill-out-the-wfb-setting
  • Slayer_Yannir#8069Slayer_Yannir#8069 Registered Users Posts: 2,715
    edited April 2022
    sykall said:



    Only around the Edo period were samurai primarily affiliated with swords, and became more boring from my perspective.

    That's actually more of a pop-culture "Swords are cool"-trope that applies to European knights in particular but samurai as well. Samurai's main weapons in the battlefield were spear and bow(yari and yumi) in the Edo period as well.

    Swords were more of a status symbol for the samurai and a personal defense weapon/sidearm. People outside the samurai-class were forbidden to carry swords which is why they've become such a recognizable weapon of a samurai. In Europe, it's the other way around. Everyone that could afford a sword had one for personal defense. Often why periodic artistic depictions have so many swords being waved around in scenes of battles is a missconception by the artist, not a realistic depiction of a medieval/edo period battlefield.

    Fact is that slashing-type swords such as the katana and the longsword lose effectiveness pretty quickly against any kind of armor that is made of metal. It's better than nothing and can often still be used to lethal effect by a skilled user but both weapons were relegated to secondary weapon status in the battlefield even in early medieval/edo period.

    Swords were however pretty easy to carry around, unlike a spear or the heavier axe/mace, while being more deadly than a dagger/knife/club and banditry was pretty common in Medieval Europe. Sword wounds were likely to get infected at the time so the fear of getting wounded was a good deterrent against bandits and other people seeking to do you harm.

    The samurai, on the other hand. carried their swords as a status symbol even when in their civilian clothing. Which is why they're the iconic weapon of a samurai. But it was not their primary weapon.
    Formerly known as Yannir. Oaths have been taken.
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 6,782
    edited April 2022

    Australian.

    I want beer drinking, cork hat wearing, damper making cobbers, riding kangaroo steeds.

    That's like meme Australia.

    There's two Australia's. The 80% city dwelling, smashed Avocado eating generic western country. Then there's the 20% country dwellers that are an entirely different culture.

    I'd personally model a theoretical Aussie race after Alexander Volkanovski, Robert Whittaker, and Tai Tuivasa. Genuinely wholesome dudes that have savages inside.
    Welcome to the 20% VG.
    We are strong.

    The meme makes the Warhammer race.
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • Bonutz#3949Bonutz#3949 Registered Users Posts: 5,763
    1. Dogs of War - Mixture of Italy, Spain, and the Balkans.
    2. Nippon - Japan.
    3. Ind - India.
    3. Khuresh - Indonesia.

    In that order.
    I have come here to chew bubblegum and kick ass...and I’m all out of bubblegum.
  • PoorManatee6197#6481PoorManatee6197#6481 Registered Users Posts: 2,600
    sykall said:

    sykall said:




    Another faction that would be cool is some short of native americans in Naggaroth, some tribes using guerrilla warfare against the dark elfs and the chaos warbands that come from the north, with help of things like wendigo and spirit animals.

    Yeah Naggaroth and Lustria could really benefit from more original factions. They are very empty in their current state.

    Do you have a specific culture in mind? Haudenosaunee, Lakota, Seminoles?

    IIRC oldhammer had Lakota-inspired Centaurs.
    Honestly, I dont know enough about their culture to say how they are different, so a mix of everything I guess.
    Oh carthage and the phoenicians are truly fascinating. To break a very complex matter down to a few key points:

    - carthage (and phoenician) were THE expert sea travellers of their time. With regular travels up to the british Isles and expeditions into modern kongo. One phoenician crew supppsedly even circumnavigated Africa from the red sea onward into the mediterranian sea.

    -carthage (and other but not all phoenician cities) also were classical republics in which citiziens may vote, but noble families naturally held the highest offices. Like in ancient rome very important oftices were double crewed. In carthage the highest offices were the two suffets.

    - carthage was a multicultural place, where middle eastern traditions and religions (Baal and Tanith as main gods) mixed with local north african, egyptian, iberian and greek and italian influences. (E.g. Heracles was worshipped and seen as an avatar of the middle eastern god Melqart)

    - Carthage was highly organized. Much of its wealth came from creating superb products like high quality metal works, colourless glass, purpur etc. Indeed their entire culture was strictly organized, to the point that feces and other wastes were collected each day to be used as manure. And they built ships with so much precision that each ship was made from standartized and nummerated singular parts. According to history the romans managed to find one carthegenian ship, and were able to built thier own fleet after this find, as each plank and piece was marked and numbered in the sequence of its construction. Rome did not have a good navy before.

    - Instead of focussing on military dominacne, carthage created vassals states or trade hubs. Through it things like our modern alphabet were spread. It was a phoenician invention later used by greeks and romans. Also their agriculture was so advanced that even roman authors (who naturally had reason to hate carthage) praised their agricultural Know-how centuries later.

    - One of the few drawback was carthages landbased military. Most of their citiziens forces went into the navy. For land battles they primarily relied on mercenaries. Cartheginian soldiers of later years may fought in a greek hoplite style and were supported from Italians, greeks, celts and others. Most famous was their heavy north african infantry, their numidian riders and their baelaric slinglers. The later two were legendary forces on the ancient battlefield. Some of the best light/medium horsemen and slingers available. Much of Hannibals victories relied on using this suberp cavalary force.

    - another thing of note are potential child sacrifices. Romans and greek sources (who were often at war with carthage mind you) reported that these "barbarians" sacrificed their children to the gods on a regular basis. However whilst child cementaries were found, archaeologist are unsure how acurate these claims are. Indeed it appeared more likley that these cementaries were for stillborn or naturally deceased children. Who likley held special spiritual reveance and thus were buried in special honours. And other ancient authors used these normal cultural rites for their propaganda.

    All in all a truly fascinating and unique culture which left its imprints even today.
    Though as I said finding a good spot for a carthage based faction is difficult as uts natural territory is already tightly packed.

    Maybe if its combined with palmyria or persia and placed at the southern shores of the Darklands, as I once did with an old pitch of mine for a faction called Izwan. Or as an ancient predecessor to modern arabyians.
    I though we were talking about native americans? Hahaha, but thanks, I love learning about history o:)
    #MakeDwarfsGreatAgain Josef Bugman, Thorek Ironbrow, Alrik Ranulfsson, Grimm Burloksson, Kazador Thunderhorn, Byrrnoth Grundadrakk, Malakai Makaisson, Gotrek Gurnisson, Garagrim, Dragon slayer, Deamon slayer, Doomseekers, Brotherhood of Grimnir, Giant slayers, Thunderbarge, Shieldbearer mount, Master brewer, Goblin Hewer, Norse dwarf war mammoth, Tractator engine, Rune golem, Shard dragon, proper Anvil of Doom, Ulther's dragon company, Lond Drong's slayer pirates, Everguard, Karak Varn, Karag Agrilwutraz, Karaz Bryn, Karag Dum, Karak Vlag, Kraka Dorden, Kraka Ornsmotek, Kraka Ravnsvake, Karak Vrag, Karak Azorn, Karak Krakaten.


    All those missing things are grudges in the great book, is in your hand to settle them, CA. Khazukan kazakit-ha!

    IT'S HOBGOBBO TIME!!!!!!!
    #JusticeForKurgan
  • Walkabout#1505Walkabout#1505 Member In a houseRegistered Users Posts: 2,998
    arthadaw said:

    Maybe the Maori ?

    Though they are somewhat similar to the LM if you don't take a good look

    Yea I would love to see a Pacific Islander based human and mythological race which includes The Māori and Australian aboriginals as the basis for some of the background. I think we could get something really unique that is not portrayed in many games.
    Live your life and try to do no harm.

    "I disapprove of what you say, but I will defend to the death your right to say it." Evelyn Beatrice Hall
  • Walkabout#1505Walkabout#1505 Member In a houseRegistered Users Posts: 2,998
    Grba said:

    Not counting the factions that we have in lore,I would like to see some African tribes type of faction represented in the Southlands.

    Absolutely, I am amazed they are not already included.
    Live your life and try to do no harm.

    "I disapprove of what you say, but I will defend to the death your right to say it." Evelyn Beatrice Hall
  • Yurisusuki#3719Yurisusuki#3719 Somewhere in LustriaRegistered Users Posts: 1,408
    Fantasy Brasil, so i can recruit a Pink Dolphin and Steal Elven Wifes
    Gib mony plox i report u

    http://www.pudim.com.br/

    SALVATION



  • DarthEnderX-#6513DarthEnderX-#6513 Registered Users Posts: 5,214
    Crajoh said:

    Yea I would love to see a Pacific Islander based human and mythological race which includes The Māori and Australian aboriginals as the basis for some of the background.

    "Assassination's a dirty job, but someone's got to do it."
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 6,782
    edited April 2022
    .
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • Fingolfin_the-Golden#2157Fingolfin_the-Golden#2157 Registered Users Posts: 6,782
    Crajoh said:

    arthadaw said:

    Maybe the Maori ?

    Though they are somewhat similar to the LM if you don't take a good look

    Yea I would love to see a Pacific Islander based human and mythological race which includes The Māori and Australian aboriginals as the basis for some of the background. I think we could get something really unique that is not portrayed in many games.
    Based comment.

    It’s like having west African and native Americans as one culture/race.
    BEARS, Beets, Battlestar Galactica 🧝‍♀️ Pandas too please CA!
  • T_MACCABBEET_MACCABBEE Registered Users Posts: 700
    Probably Rome.
    It's pretty strange that WH touches up on basically every facet of human civilization from all reaches of history, ranging from bronze age egypt to renaissance era germany, in terms of fantastical analogues but a roman inspired faction is basically nonexistent.
  • DarthEnderX-#6513DarthEnderX-#6513 Registered Users Posts: 5,214

    Probably Rome.
    It's pretty strange that WH touches up on basically every facet of human civilization from all reaches of history, ranging from bronze age egypt to renaissance era germany, in terms of fantastical analogues but a roman inspired faction is basically nonexistent.

    That's because Tilea WAS Rome. But now it's become renaissance Italy. Lorenzo Lupo even still dresses like his Roman-inspired ancestors.
    "Assassination's a dirty job, but someone's got to do it."
This discussion has been closed.