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After being a bit late to the party, I managed to install the game for the first time last night. As a long time Total War player, I was hoping that the patch would iron out the customary launch bugs for a decent run through.
BUT ... I worked my way through the Prologue and to some extent enjoyed the story . I started a Cathay campaign and just lost interest....
Putting all the bugs aside, this game has so many design / mechanic flaws. I won't list them as I can see, particularly on Reddit, this has been reposted ad infinity already. I mean I can't even see or command my troops with the daft colour choices.
How can designers et al get it so wrong? Will this become a playable game? Or is this on the same road as Three Kingdoms went? What annoys you the most?
I've uninstalled and moved back to TW:W2 And I can see many popular Streamers have done the same: two months after launch.
I've played four campaigns now (Tzeentch, Khorne, Nurgle, Legion of Chaos) and started Cathay.
I've actually had a lot of fun. Nurgle and Legion of Chaos especially kept me constantly on the defensive, trying to survive long enough to get my realms done.
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And how many Vortex Campaigns have you completed...?
Vortex is far better than Realm of Chaos though.
I've finished exactly 1 vortex campaign ever. Never needed to play it again.
The general consens is that RoC is by a long mile the worst campaign we ever had in any total war game. Vortex was already disliked by many players, and for whatever reason CA thougt it means that we love it and it got disliked by the details, instead of "hey the total war Community dislikes narrative campaigns in our games and dig the sandbox experience". But nope CA doubled down on something we already made clear that we disliked 5 years ago. It's just CAs usual market Research.
And how many Vortex Campaigns have you completed...?
Vortex is far better than Realm of Chaos though.
I've finished exactly 1 vortex campaign ever. Never needed to play it again.
The general consens is that RoC is by a long mile the worst campaign we ever had in any total war game. Vortex was already disliked by many players, and for whatever reason CA thougt it means that we love it and it got disliked by the details, instead of "hey the total war Community dislikes narrative campaigns in our games and dig the sandbox experience". But nope CA doubled down on something we already made clear that we disliked 5 years ago. It's just CAs usual market Research.
Hard disagree. The prologue has been one of the most praised aspects of Warhammer 3 and it's the most narrative we've ever had in a TW by far.
The problem is trying to combine a narrative that forces you to play it with the classic sandbox. They don't combine.
MarcusLivius: You are indeed a lord of entitlement.
Not really, that chart was from shortly after release of ME, not after a year to draw a good statistic.
I think someone from CA mentioned that pretty recently, but I don't remember where it was posted. Anyway, Vortex campaign wasn't only about the Vortex. Each DLC came with its own narrative, and they often were better than just sandbox.
Yeah wh3 is a disaster. Now we move onwards and upwards!
It needs to be pointed out that what people call "cheese" is just playing the game the way it actually exists not in some fictional way they think it is supposed to work.
The general consens is that RoC is by a long mile the worst campaign we ever had in any total war game.
I am not a big fan of RoC myself, but do you have a source for this?
Pretty much any feedback on discord, this forum, reddit, Steam Forum etc. And if RoC was fun then the playerbase would not have dipped by up to 92% on Steam. And CA would never say their own content would be garbage
The general consens is that RoC is by a long mile the worst campaign we ever had in any total war game.
I am not a big fan of RoC myself, but do you have a source for this?
Pretty much any feedback on discord, this forum, reddit, Steam Forum etc. And if RoC was fun then the playerbase would not have dipped by up to 92% on Steam. And CA would never say their own content would be garbage
The playerbase did not dip by 92% we do not even have numbers for what the playerbase is.
And how many Vortex Campaigns have you completed...?
Vortex is far better than Realm of Chaos though.
I've finished exactly 1 vortex campaign ever. Never needed to play it again.
The general consens is that RoC is by a long mile the worst campaign we ever had in any total war game. Vortex was already disliked by many players, and for whatever reason CA thougt it means that we love it and it got disliked by the details, instead of "hey the total war Community dislikes narrative campaigns in our games and dig the sandbox experience". But nope CA doubled down on something we already made clear that we disliked 5 years ago. It's just CAs usual market Research.
Hard disagree. The prologue has been one of the most praised aspects of Warhammer 3 and it's the most narrative we've ever had in a TW by far.
The problem is trying to combine a narrative that forces you to play it with the classic sandbox. They don't combine.
The prologue was awesome, but the prologue was also a one time thing. And even tho i enjoyed it for what it was, i wouldn't really call myself eager to replay it. It's like a good plottwist movie, you watch it once, you enjoy it throughly, and that's it.
The general consens is that RoC is by a long mile the worst campaign we ever had in any total war game.
I am not a big fan of RoC myself, but do you have a source for this?
Pretty much any feedback on discord, this forum, reddit, Steam Forum etc. And if RoC was fun then the playerbase would not have dipped by up to 92% on Steam. And CA would never say their own content would be garbage
The playerbase did not dip by 92% we do not even have numbers for what the playerbase is.
Hence why i specifically said that the steam playerbase dipped by 92% not the general playerbase
The general consens is that RoC is by a long mile the worst campaign we ever had in any total war game.
I am not a big fan of RoC myself, but do you have a source for this?
Pretty much any feedback on discord, this forum, reddit, Steam Forum etc. And if RoC was fun then the playerbase would not have dipped by up to 92% on Steam. And CA would never say their own content would be garbage
The playerbase did not dip by 92% we do not even have numbers for what the playerbase is.
Hence why i specifically said that the steam playerbase dipped by 92% not the general playerbase
Concurrent peak of players does not equal playable. What happens to the peak, when everyone plays half as they did when it launched or every other day instead of every day. Think about it.
The general consens is that RoC is by a long mile the worst campaign we ever had in any total war game.
I am not a big fan of RoC myself, but do you have a source for this?
Pretty much any feedback on discord, this forum, reddit, Steam Forum etc. And if RoC was fun then the playerbase would not have dipped by up to 92% on Steam. And CA would never say their own content would be garbage
Realistically ROC is not the only issue, but a big symptom to the issues combined. What do I mean by that?
You start the game, you are welcome by an extremely bright and exhausting UI that is permanently there. You have a truckload of quest and stuff clogging your right screen (it looks like a webpage filed with annoying pop-ups ).
Your FPS drops in campaign map when you end turns.
You are forced to participate in a race which you don't necessary like with annoying puzzles and overall crappy rewards.
You have the AI that ignores most of the debuffs happening the realm of chaos.
The player anti-bias is through the roof, which makes some opponents ignore their land to hit you even if that weakens them.
Most of the strategies the AI uses on you are irrelevant to the AI (raiding, nurgle plagues, agents, etc) .
Then you go into battles. Annoying towers popping up instantly like in a tower defense build, capture points just like another tower defense build.
Archers don't always follow command and have direction issues. Infantry issues with mass and enemies travelling through your infantry.
Auto-resolve completely butchered.
The moment you ally someone, they become braindead and lose all rationality. They start doing the dumbest decisions ever.
Basically when you add all of that together, it becomes a frustrating experience ( not a hard experience, just frustrating the way you DON'T want in a video game) .
When I play a video game, I want to have fun, not feel like I am doing chores. WH3 is about as fun as my work (although ironically my work is more fun than Warhammer 3 somehow in some points) . The difference is that I actually get paid to do my work, while I paid for the WH3 experience.
On top of that, CA is known for awful communication. How do you fix all of that? 1 or 2 patches that CA put won't fix most of the stuff, but some stuff.
And how many Vortex Campaigns have you completed...?
Vortex is far better than Realm of Chaos though.
I've finished exactly 1 vortex campaign ever. Never needed to play it again.
The general consens is that RoC is by a long mile the worst campaign we ever had in any total war game. Vortex was already disliked by many players, and for whatever reason CA thougt it means that we love it and it got disliked by the details, instead of "hey the total war Community dislikes narrative campaigns in our games and dig the sandbox experience". But nope CA doubled down on something we already made clear that we disliked 5 years ago. It's just CAs usual market Research.
Hard disagree. The prologue has been one of the most praised aspects of Warhammer 3 and it's the most narrative we've ever had in a TW by far.
The problem is trying to combine a narrative that forces you to play it with the classic sandbox. They don't combine.
Disagree. They can combine. The problem is making e erything into a race, and specially, making it into a race where you don't have any way of interfering with your opponents.
Are CA employees the only majority posters left on these forums? Go look at the general consensus on Discord, Steam, YouTube, etc. This is a complete flop...
The thing that really worries me if how ruthless CA can and will be if this continues to flop. It's not going to be fixed, CA will just drop it and move on to the next cash cow. This will happen within the year if the player base drops below 10,000k - which is currently looking VERY likely.
After being a bit late to the party, I managed to install the game for the first time last night. As a long time Total War player, I was hoping that the patch would iron out the customary launch bugs for a decent run through.
BUT ... I worked my way through the Prologue and to some extent enjoyed the story . I started a Cathay campaign and just lost interest....
Putting all the bugs aside, this game has so many design / mechanic flaws. I won't list them as I can see, particularly on Reddit, this has been reposted ad infinity already. I mean I can't even see or command my troops with the daft colour choices.
How can designers et al get it so wrong? Will this become a playable game? Or is this on the same road as Three Kingdoms went? What annoys you the most?
I've uninstalled and moved back to TW:W2 And I can see many popular Streamers have done the same: two months after launch.
So what's wrong with Cathay campaign? What are the design flaws in particular, you don't have to name them all . Otherwise this thread is as vague as it can get
The only thing worth complaining about is how long it is taking to get Immortal Empires.
This is more about the future of [email protected]: Total War. As reviews are clearly stating, the game is boring. How can they get it so wrong? IM will certainly make or break this game, but it seems the issues are too vast to conquer. The road has been trod.
14,002 players in the last 24-hour peak. (Down from 166,754) All this just after the launch! Does this not send alarm bells anyone's way?
14,784 (or 40%) negative reviews on Steam.
As stated, if CA see these numbers drop below 10k. The game will be dropped like a hot potato. CA are utterly ruthless. The only reason we saw so much DLC for WH:2 was because it sold. It sold more than Three Kingdom (which sold blow 10k). These people aren't your friends - they want your money.
Targets are being missed by a country wide mile...
Comments
I've actually had a lot of fun. Nurgle and Legion of Chaos especially kept me constantly on the defensive, trying to survive long enough to get my realms done.
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4 · 1Disagree 4Agree- Report
7 · 12Disagree 7Agree- Report
4 · 5Disagree 4AgreeBohemond for game 3 please!
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3 · Disagree 3Agree- Report
0 · Disagree Agree- Report
11 · 5Disagree 11Agree- Report
1 · 4Disagree 1AgreeI've finished exactly 1 vortex campaign ever. Never needed to play it again.
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5 · 4Disagree 5AgreeVortex was already disliked by many players, and for whatever reason CA thougt it means that we love it and it got disliked by the details, instead of "hey the total war Community dislikes narrative campaigns in our games and dig the sandbox experience".
But nope CA doubled down on something we already made clear that we disliked 5 years ago.
It's just CAs usual market Research.
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4 · 2Disagree 4Agree- Report
5 · 1Disagree 5Agree- Report
1 · 1Disagree 1Agree- Report
4 · 1Disagree 4AgreeThe problem is trying to combine a narrative that forces you to play it with the classic sandbox. They don't combine.
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0 · 2Disagree AgreeAnyway, Vortex campaign wasn't only about the Vortex. Each DLC came with its own narrative, and they often were better than just sandbox.
- Report
1 · Disagree 1Agree- Report
0 · Disagree Agree- Report
1 · 8Disagree 1AgreeAnd if RoC was fun then the playerbase would not have dipped by up to 92% on Steam.
And CA would never say their own content would be garbage
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1 · 1Disagree 1Agree- Report
0 · 2Disagree AgreeIt's like a good plottwist movie, you watch it once, you enjoy it throughly, and that's it.
- Report
0 · Disagree Agree- Report
0 · Disagree Agree- Report
0 · 1Disagree AgreeYou start the game, you are welcome by an extremely bright and exhausting UI that is permanently there. You have a truckload of quest and stuff clogging your right screen (it looks like a webpage filed with annoying pop-ups ).
Your FPS drops in campaign map when you end turns.
You are forced to participate in a race which you don't necessary like with annoying puzzles and overall crappy rewards.
You have the AI that ignores most of the debuffs happening the realm of chaos.
The player anti-bias is through the roof, which makes some opponents ignore their land to hit you even if that weakens them.
Most of the strategies the AI uses on you are irrelevant to the AI (raiding, nurgle plagues, agents, etc) .
Then you go into battles. Annoying towers popping up instantly like in a tower defense build, capture points just like another tower defense build.
Archers don't always follow command and have direction issues. Infantry issues with mass and enemies travelling through your infantry.
Auto-resolve completely butchered.
The moment you ally someone, they become braindead and lose all rationality. They start doing the dumbest decisions ever.
Basically when you add all of that together, it becomes a frustrating experience ( not a hard experience, just frustrating the way you DON'T want in a video game) .
When I play a video game, I want to have fun, not feel like I am doing chores. WH3 is about as fun as my work (although ironically my work is more fun than Warhammer 3 somehow in some points) . The difference is that I actually get paid to do my work, while I paid for the WH3 experience.
On top of that, CA is known for awful communication. How do you fix all of that? 1 or 2 patches that CA put won't fix most of the stuff, but some stuff.
- Report
3 · 1Disagree 3Agree- Report
1 · 7Disagree 1AgreeThe thing that really worries me if how ruthless CA can and will be if this continues to flop. It's not going to be fixed, CA will just drop it and move on to the next cash cow. This will happen within the year if the player base drops below 10,000k - which is currently looking VERY likely.
- Report
1 · 8Disagree 1Agree- Report
2 · Disagree 2AgreeTo answer your question, what annoys me the most? This thread. Zero input, pure drama lmao.
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2 · 4Disagree 2Agree"I disapprove of what you say, but I will defend to the death your right to say it." Evelyn Beatrice Hall
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1 · Disagree 1Agree- Report
2 · Disagree 2AgreeThe ROC pitchfork brigade is just killing time.
- Report
3 · 1Disagree 3AgreeAs reviews are clearly stating, the game is boring. How can they get it so wrong?
IM will certainly make or break this game, but it seems the issues are too vast to conquer. The road has been trod.
14,002 players in the last 24-hour peak. (Down from 166,754) All this just after the launch!
Does this not send alarm bells anyone's way?
14,784 (or 40%) negative reviews on Steam.
As stated, if CA see these numbers drop below 10k. The game will be dropped like a hot potato. CA are utterly ruthless. The only reason we saw so much DLC for WH:2 was because it sold. It sold more than Three Kingdom (which sold blow 10k). These people aren't your friends - they want your money.
Targets are being missed by a country wide mile...
I just don't understand how they get it so wrong?
- Report
2 · 3Disagree 2Agree