This is a small rant but I've noticed a pattern playing FOTS and other TW games.
The pattern is... the end game it's just every AI yes even that guy with one province throwing 20 stacks at you. The games start off fun but eventually it's just stack after stack after stack. This is what most TW games are like.
You kill a stack, AI gets a new stack.
The problem with this is, there's no incentive to killing an AI stack. There's no reward; he just gets a new one 5 turns later.
It's simply boring. At least that's how it is in Shogun 2; however I guess more modern TW games do reward you for killing a stack with things like unit replenishment.
This isn't hard. I'm beating the AI over and over again. But it just never stops and at some point I realize I'm doing the same thing for 10 hours straight. Kill a stack, AI gets new stack, kill a stack, AI gets a new stack, kill a stack, AI gets a new stack; rinse and repeat for 15 hours. There needs to be a mechanic that limits how fast the AI can get a new full stack.
Late game is literally, kill a stack, wait 5 turns rinse and repeat. Not hard, not difficult, just boring.
Anyway, this is just something I've noticed playing a few TW games, particually Shogun 2 lately.
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