Da boyz iz back in town!!!!The second post in my series of hypothetical expansions per certain Warhammer races. This one will have a heavy emphasis on forest goblins and big squigs. But plenty of orc presentation too, especially in the LL department!
New LLsThere are six here just because I wanted to cover all potential candidates.
Gorfang Rotgut
The Squatter King of Black Crag. Incredibly intelligent and shrewd for an orc, what's more impressive is that he's not a black orc but a regular one yet he's absolutely massive and still wickedly sharp. He dominates the Badlands and the routes through them, and has a feud with King Kazador of Karak Azul. It's time for Grimgor to go back to the Blasted Wastes so Gorfang can shine as a true LL! (Plus our Best Boy would be able to start in a more loreful location anyway!)
Snagla Grobspit
Surviving Chieftain of the Redvenom Tribe, inhabits the Black Pit and wages constant guerilla war on the Men of the Empire as well as the Beastmen of the Drakwald and elves of Laraullorn Forest; would give us a really interesting greenskin campaign in a very different biome. Rides a gigantic spider into battle as a monstrous mount.
Morglum Necksnapper
(The model was released just before WFB was destroyed by the ET, it's an updated version of his old 4th-5th edition version).
Morglum Necksnapper is a fearsome Black Orc Warboss who rides into battle with twin axes atop his ferocious boar mount. In many ways he is like the modern day incarnation of the famous Gorbad Ironclaw of a millennium ago, having fought and defeated an Errantry War of the Bretonnians at Black Fire Pass and terrorizing the Border Princes, and Dwarf Holds of the Badlands. He could also be moved over into the Mountains of Morne to provide a Greenskin rivalry and campaign near the Ogre Kingdoms.
"Let 'em tell da King. Da east belongs to da Orcs. Da east belongs to Morglum. Da east is green."Grumlok & Gazbag
This dynamic duo originated in Warhammer: Age of Reckoning and had a cross promotional model on the TT. Grumlok and Gazbag are individually fierce Black Orc Warboss and Goblin Great Shaman leading the Bloody Sunz Tribe, but together these two buddies are a truly formidable duo of might and magic. Notable for the influence Malekith held over them to weaken the dwarfs. Would also finally provide us with a LL with access to the Lore of the Little WAAAGH!!!
The Black Gobbo
The Black Gobbo is the ever present thorn in the side of Grombrindal, the White Dwarf. The Jerry to his Tom, the Roadrunner to his Wile E. Coyote. He's the most despicable and slippery of all goblin kind, earning him respect from even the nastiest of skulkers. Notorious for luring dwarfs into traps and looting their gear afterwards, as a result all of his special equipment is directly lifted from the dwarfs himself. He's an absolute nutter that wields an axe far to large for himself in combat.
Gitilla Da Hunter
A much reknowned and feared Goblin Big Boss hailing from the Wolflands. Gitilla has served with many an orc tribe as a mercenary of war and leader of scouts. He rides a massive she-wolf called Ulda and fights with a bow. He could function quite well as a LH in addition to a LL.
New Lords:(Note, due to all of the permutations of greenskin culture, I'm trying to cover all bases, but at some point it get's silly to have so many lord and hero types, that are nearly functionally identical. So some omissions will be present, though not at random.)
Savage Orc Warboss

The savage counterpart to the regular Orc Warboss, with a great weapon and no shield, it would make a fantastic anti-large leader. Can get a War Boar mount.
Orc Great Shaman

Quite bizarre that we don't have it already really. Generic lord tier caster, with a visual style that could fit in with both savage and regular orc armies, just like the hero version. Can get a boar, chariot or Wyvern mount.
Forest Goblin Warboss

A completely new lord type for the Greenskins, armed with a bow and functioning as a ranged and melee hybrid lord. Would get a gigantic spider as a mount.
New Hero:Forest Goblin Shaman

This is basically like the Eshin Sorceror. A unique new mage hero bringing a new lore of magic, this time the Lore of the Spiders, something that exists in a rather primitive form in the TT and lore but could be expanded upon.
New Units:Spear Boyz

Should probably just be a FLC addition honestly.
Forest Goblin Infantry

Not all forest gobbos have a spider to go to war on, plenty go fighting purely on foot. These lads would work similarly to Lothern Sea Guard, equipped with poisonous bows, shields and spears. Lacking the stalk ability of Night Goblins but possessing vanguard and bonuses in forests instead.
Big Stabba

Sort of an orc 'weapon team' though in truth these madlads just run up to monsters and stick 'em as many times as possible.
Gigantic Spiders

Image shows the size difference between the Spider Riders we already have in game and the monstrous cavalry Gigantic Spiders. These would essentially be a fast and offensive equivalent of the Vampire Coast's Rotting Prometheans. Eight Legged Freaks anyone???
Arachnarok Web Flinger

Just an artillery equipped variant of the current Arachnarok Spiders. The mounted web flinger catapults launches huge balls of sticky spider silk that coats the ground in slowing mess and inhibits movement of anything it hits as well as damage.
Spear Chukkas

It's a goblin ballista. Enough said.
Squig Gobba

Rather strange 'artillery piece' of the greenskins. Shoots explosive squigs at the enemy!
Mangler Squigs

I have no idea how they would animate this, but considering they already made Nurglings we know they can do it! Nigh uncontrollable whirling chain of giant squig death.
Colossal Squig

A super unit sort of like the Rogue Idol. Would be roughly on par with Carnosaurs on the battle field.
Welp that's all I got for this one. Post anything I may have missed below please, as well as constructive criticism to help me improve. A lot of my summaries are brief as I didn't think there needs to be much explanation with these units. Next entry will be about leeches!
Comments
That said I think Greenskins are actually in a pretty good place, they just need a few tweaks to give Orc units a bit more value compared to Goblins and Grimgor needs to have some actual command ability (I would do it as mapwide buffs to Orc units as long as he personally is in combat).
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1 · Disagree 1Agreethanks for these posts, i have a lot of fun with them!
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6 · Disagree 6AgreeSo while my favourite is Snagla, I think Greenskins need an orc focused dlc not more gobbo's. Other than that don't really have much of an opinion regarding the Orc LL's. Just that it would be nice if they moved Grimgor.
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3 · Disagree 3AgreeHere is a suggestion that I posted to balance the three playable Goblin factions
https://forums.totalwar.com/discussion/301384/forest-goblin-peltasts#:~:text=FOREST GOBLIN PELTASTS
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1 · Disagree 1AgreeSome how throw in the Big Stabba.. it would make my day....
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2 · Disagree 2AgreeKazador vs Gorfang DLC... make it happen CA!
Unit Champions for the Dwarfs! (Gatekeepers, Greatbeards, Ironbeards, Ol' Deadeyes!)
Warfield Undermountain
Dwarf Lord of Stone and Steel
TWW3 Dwarf Content Series:
FLC/Update #1: "Brewing" Update, Josef Bugman FLC, Bugman's Brewery faction
FLC/Update #2: "Royal Blood" Update, Alrik Ranulfsson FLC, Karak Hirn faction
FLC/Update #3: "Vengeance" Update, Kazador Thunderhorn FLC, Karak Azul faction
FLC/Update #4: "Runelore" Update, Kragg the Grim FLC, Runesmith's Guild faction
DLC #1: The Sorcerer and the Engineer, "Engineer's Workshop" Update
DLC #2: The Daemon and the Slayer, "Slayer's Oath" Update
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2 · Disagree 2AgreeBut the concept of a Duo like that is cool.
Lore of spiders? Yes please. Greenskins need another lore and expanding upon the Forest Goblins is definitely a great idea.
We already have spiders as recruitable entities....and the ability to spawn spiders. So the Lore of Spiders could focus on giving strider, slowing, poisoning and summoning spiders
Hell, the Spider Shaman or Forest Goblin Warboss should have unique synergies specifically to their spider-units.
The concept of Forest Goblin characters being hybrids is a great idea too.
And the Squig Gobba is an absolute must-have.... he is way too cool and toad-animations already exists with plague-toads. The joy of watching squigs flying through the air is deeply needed
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0 · 2Disagree AgreeHere's a corpse flower for your troubles though.
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