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New wood elf settlement in Cathay

overtaker40#8926overtaker40#8926 Registered Users Posts: 1,364
If we assume that CA places a major wood elf settlement somewhere around cathay in IE, what would it buff and who is likely to occupy it?

I imagine it would provide some sort of diplomacy buff for Cathay and maybe the ogres. But can't think of what else it might provide the faction.

I could also imagine it being occupied by a Cathay minor faction with a name implying they are monks or something.

What do you reckon?
I like all the races. Equally. Wood elves are just the first among equals.
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Comments

  • Cosmic_Lich#1188Cosmic_Lich#1188 Registered Users Posts: 747
    I think it would be best for the topic to post the buffs of other trees to see what could be added in Cathay or the surrounding area.
    Agents of Change
  • kaiki#4128kaiki#4128 Registered Users Posts: 849
    It would be really interesting, although I am wondering if CA need GW's authority to place a WE faction in Grand Cathay, as such arrangement really needs the certain lore to support.
  • OdTengri#8235OdTengri#8235 Registered Users Posts: 10,231

    It would be really interesting, although I am wondering if CA need GW's authority to place a WE faction in Grand Cathay, as such arrangement really needs the certain lore to support.

    The World Roots reach everywhere, there is no place that can't boarder Athel Loren it's a magical place not bound by Euclidean geometry.
  • #983937#983937 Registered Users Posts: 108
    Make Ariel a lord and put her there.
  • lcmiracle#6727lcmiracle#6727 Registered Users Posts: 1,327
    OdTengri said:

    It would be really interesting, although I am wondering if CA need GW's authority to place a WE faction in Grand Cathay, as such arrangement really needs the certain lore to support.

    The World Roots reach everywhere, there is no place that can't boarder Athel Loren it's a magical place not bound by Euclidean geometry.
    Because gw never tried making an eastern faction on their own, they put a map of the world roots in the 8th edition wood elves army book and had it conveniently cut off before reach places they don't have armies.

    They may have isolated settlements in the east but afaik never hinted
  • sykall#1105sykall#1105 Registered Users Posts: 3,132
    OdTengri said:

    It would be really interesting, although I am wondering if CA need GW's authority to place a WE faction in Grand Cathay, as such arrangement really needs the certain lore to support.

    The World Roots reach everywhere, there is no place that can't boarder Athel Loren it's a magical place not bound by Euclidean geometry.
    Because I see it too often its used wrong:

    Euclidean geometry is geometry on a 2d-surface. Parallel lines never cross, triangles have a total sum of 180 degrees etc.

    Non-eucledian geometry is the same geometry but on a 3d-surface.
    E.g. on a sphere a triangle can have more than 180 degrees. And lines starting parallel at the equators will get closer and cross themselves at the pols.
    Filling the white spots - 7 made-up factions to enrich the empty parts of the WFB setting
    https://forums.totalwar.com/discussion/288418/filling-the-white-spots-7-made-up-factions-to-fill-out-the-wfb-setting
  • sykall#1105sykall#1105 Registered Users Posts: 3,132
    lcmiracle said:

    OdTengri said:

    It would be really interesting, although I am wondering if CA need GW's authority to place a WE faction in Grand Cathay, as such arrangement really needs the certain lore to support.

    The World Roots reach everywhere, there is no place that can't boarder Athel Loren it's a magical place not bound by Euclidean geometry.
    Because gw never tried making an eastern faction on their own, they put a map of the world roots in the 8th edition wood elves army book and had it conveniently cut off before reach places they don't have armies.

    They may have isolated settlements in the east but afaik never hinted
    Yeah it is really easy to add new magical forests. Just have one of those dead roots retconned into being alive in cathay. Also it could be inhabitanted by non-WE e.g. the pools of life in Lustria or the settlement occupied by Goblins next to Karaz-a-Karak.
    So have magical forest e.g. in the riverlands occupied by skaven or else. And the WE have to conquer it or get an event to occupy it.
    Filling the white spots - 7 made-up factions to enrich the empty parts of the WFB setting
    https://forums.totalwar.com/discussion/288418/filling-the-white-spots-7-made-up-factions-to-fill-out-the-wfb-setting
  • manpersal#3961manpersal#3961 Registered Users Posts: 3,743
    OP's assuming that CA will consider older stuff as they update the game, but experience shows it takes forever to do such a thing. I bet that there won't be any new magical forest until a later patch.

    Same for Eltharion's interrogation. Doubt there will be new unique traits for the new races.
  • OdTengri#8235OdTengri#8235 Registered Users Posts: 10,231
    edited June 2022
  • overtaker40#8926overtaker40#8926 Registered Users Posts: 1,364

    I think it would be best for the topic to post the buffs of other trees to see what could be added in Cathay or the surrounding area.

    What are your thoughts, everyone else went off on a semantic debate.

    It would be really interesting, although I am wondering if CA need GW's authority to place a WE faction in Grand Cathay, as such arrangement really needs the certain lore to support.

    Is there Lore to support the Emerald pools or all of the other current world roots. I don't expect it to be occupied by wood elves either.
    manuelps said:

    OP's assuming that CA will consider older stuff as they update the game, but experience shows it takes forever to do such a thing. I bet that there won't be any new magical forest until a later patch.

    Same for Eltharion's interrogation. Doubt there will be new unique traits for the new races.

    They are more important now, I think it is likely that mortal empires 2 will release with one as ca likes to flesh out areas with variation like the vortex had.
    I like all the races. Equally. Wood elves are just the first among equals.
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 18,662
    Hm, hm, it should be something strong, maybe corruption reduction.
  • Wyvax#7456Wyvax#7456 Registered Users Posts: 6,391
    Maybe not in Cathay. But the surviving world roots do go clear to the Haunted Forest which borders both the Darklands, MoM and Ind. Considering its name plus that old armybook encounter between the Chaos Dwarfs and the Asrai of an unspecified settlement, (I'm sure @Red_Dox or one of the other more scholarly users here are familiar with what I mean, but I lack the resources to find it) I'd say it's a shoe in for a future WE location. Perhaps for Araloth, or Naieth, preferably both please CA with the other stuck in the Witchwood.
  • overtaker40#8926overtaker40#8926 Registered Users Posts: 1,364

    Hm, hm, it should be something strong, maybe corruption reduction.

    Actually that's quite likely with all the demons.

    Just a random thought but wood elves are gonna be really good with out posts as well
    I like all the races. Equally. Wood elves are just the first among equals.
  • lcmiracle#6727lcmiracle#6727 Registered Users Posts: 1,327
    edited June 2022


    Is there Lore to support the Emerald pools or all of the other current world roots. I don't expect it to be occupied by wood elves either.

    Using my lame-ass overlay pictures upon picture skills, I arranged the WE 8E world root map over the Lizardmen 8E Lustria map, zooming on the tendril that roughly goes towards Itza, it shows...


    That one of the living roots reaches the position around the Ruins of Huanabic and the Temple city of Xlanhuapec, which is right next to Chaqua and Quetza? So, providing the two maps are to the exact same scale nor details, one can argue the root actually sprung up in the Emerald Pools? It is a pool with very good healing powers, thus is filled with Ghyran
  • DavidTWWH#4143DavidTWWH#4143 Registered Users Posts: 1,330
    How about global recruitment turn reduction?
    Stating opinions as if they're facts in your signature and adding "Change my mind" doesn't make them facts, change my mind.
  • Steph#6413Steph#6413 Registered Users Posts: 3,740
    sykall said:

    Non-eucledian geometry is the same geometry but on a 3d-surface.
    E.g. on a sphere a triangle can have more than 180 degrees. And lines starting parallel at the equators will get closer and cross themselves at the pols.

    Depends what you call a line... Do you mean a great circle (or orthodromy), a parallel, a rhumb line (or loxodromy)?

  • sykall#1105sykall#1105 Registered Users Posts: 3,132

    sykall said:

    Non-eucledian geometry is the same geometry but on a 3d-surface.
    E.g. on a sphere a triangle can have more than 180 degrees. And lines starting parallel at the equators will get closer and cross themselves at the pols.

    Depends what you call a line... Do you mean a great circle (or orthodromy), a parallel, a rhumb line (or loxodromy)?

    True, but I just wanted to what non-euclidean means in simplified terms.
    Filling the white spots - 7 made-up factions to enrich the empty parts of the WFB setting
    https://forums.totalwar.com/discussion/288418/filling-the-white-spots-7-made-up-factions-to-fill-out-the-wfb-setting
  • Chronoid#8775Chronoid#8775 Registered Users Posts: 577
    edited June 2022
    I thing a good buff would be:

    Big Plus diplomacy with Cathai
    Small Plus Diplomacy with Ogres
    Buff to all units recruited from allies factionwide.

    Considering WE are encouraged to ally in order to keep the lands arround the forests safe (you can ocupy them yourself, but that makes them far more vulnerable), they are gonna have a wide access to ally outposts and therefore units in WH3 so I thing some buffs for such units would make for a good forest reward. The Diplomacy boni are there to help you make allies on those factions in case you have none, that way you can profit from the buff.
  • Cosmic_Lich#1188Cosmic_Lich#1188 Registered Users Posts: 747


    What are your thoughts, everyone else went off on a semantic debate.

    Well, but the map that was posted, it looks more likely that there would be a Magical Forest in Southern Darklands/Southern Ogre Kingdoms.

    So for buffs I imagine the bonus diplomacy to either Chaos Dwarves or Ogres instead of Cathay.

    If it's in Southern Darklands I imagine the buff would be Construction Cost/Duration reduction.

    If it's in Southern Ogre Kingdoms I imagine the buff would be for Raiding/Sacking income increase.

    There is also a World Root that goes into Southern Ind. So It could have a placeholder Diplomacy bonus to whoever is there until Ind (maybe) becomes a thing. Maybe public order bonuses?

    I haven't read other responses in this thread yet and won't until tomorrow. Was this sufficient, @overtaker40?
    Agents of Change
  • Ben1990#8909Ben1990#8909 Registered Users Posts: 3,310
    lcmiracle said:

    OdTengri said:

    It would be really interesting, although I am wondering if CA need GW's authority to place a WE faction in Grand Cathay, as such arrangement really needs the certain lore to support.

    The World Roots reach everywhere, there is no place that can't boarder Athel Loren it's a magical place not bound by Euclidean geometry.
    Because gw never tried making an eastern faction on their own, they put a map of the world roots in the 8th edition wood elves army book and had it conveniently cut off before reach places they don't have armies.

    They may have isolated settlements in the east but afaik never hinted
    I wouldn't be surprised if the next WElf LL's campaign would resolve around looking for and reconnecting with the various WElf enclaves.


    What are your thoughts, everyone else went off on a semantic debate.

    Well, but the map that was posted, it looks more likely that there would be a Magical Forest in Southern Darklands/Southern Ogre Kingdoms.

    So for buffs I imagine the bonus diplomacy to either Chaos Dwarves or Ogres instead of Cathay.

    If it's in Southern Darklands I imagine the buff would be Construction Cost/Duration reduction.

    If it's in Southern Ogre Kingdoms I imagine the buff would be for Raiding/Sacking income increase.

    There is also a World Root that goes into Southern Ind. So It could have a placeholder Diplomacy bonus to whoever is there until Ind (maybe) becomes a thing. Maybe public order bonuses?

    I haven't read other responses in this thread yet and won't until tomorrow. Was this sufficient, @overtaker40?
    I'd see the WElfs actually bro up with Ogres, but even for someone who is considered neutral (and worshiping both positive and negative gods of the Elven Pantheon) I don't see them holding any diplomatic relationships with the Dawi-Zharr. Unless by diplomatic relations you mean SHOOT SO MANY ARROWS THAT THEY'D BLOAT OUT THE SUN thing.
    And an enclave in Ind would make for something really interesting considering that at the prototype map Ind and Khuresh are around (except for Nippon which made me salty).
  • overtaker40#8926overtaker40#8926 Registered Users Posts: 1,364
    Iokko said:

    How about global recruitment turn reduction?

    They already get it pretty low, so it would only be good in the early game. but you have me another idea perhaps buffs to outpost recruitment/stats/limit?
    I like all the races. Equally. Wood elves are just the first among equals.
  • Goatforce#6625Goatforce#6625 Registered Users Posts: 8,658
    I would expect at least 1 new WE forest in Cathay or the Darklands (the former more likely). I would also love to see a WE settlement in Khuresh when that becomes accessible as the place is a jungle.
  • overtaker40#8926overtaker40#8926 Registered Users Posts: 1,364
    lcmiracle said:


    Is there Lore to support the Emerald pools or all of the other current world roots. I don't expect it to be occupied by wood elves either.

    Using my lame-ass overlay pictures upon picture skills, I arranged the WE 8E world root map over the Lizardmen 8E Lustria map, zooming on the tendril that roughly goes towards Itza, it shows...


    That one of the living roots reaches the position around the Ruins of Huanabic and the Temple city of Xlanhuapec, which is right next to Chaqua and Quetza? So, providing the two maps are to the exact same scale nor details, one can argue the root actually sprung up in the Emerald Pools? It is a pool with very good healing powers, thus is filled with Ghyran
    I genuinely appreciate the mental gymnastics you performed to achieve this.
    I like all the races. Equally. Wood elves are just the first among equals.
  • overtaker40#8926overtaker40#8926 Registered Users Posts: 1,364


    What are your thoughts, everyone else went off on a semantic debate.

    Well, but the map that was posted, it looks more likely that there would be a Magical Forest in Southern Darklands/Southern Ogre Kingdoms.

    So for buffs I imagine the bonus diplomacy to either Chaos Dwarves or Ogres instead of Cathay.

    If it's in Southern Darklands I imagine the buff would be Construction Cost/Duration reduction.

    If it's in Southern Ogre Kingdoms I imagine the buff would be for Raiding/Sacking income increase.

    There is also a World Root that goes into Southern Ind. So It could have a placeholder Diplomacy bonus to whoever is there until Ind (maybe) becomes a thing. Maybe public order bonuses?

    I haven't read other responses in this thread yet and won't until tomorrow. Was this sufficient, @overtaker40?
    Haha very sufficient. Not sure I agree with chaos dwarf diplomacy, I don't think any chaos aligned factions well getdiplomacy buffs with WE. But everything else is pretty sound.
    I like all the races. Equally. Wood elves are just the first among equals.
  • overtaker40#8926overtaker40#8926 Registered Users Posts: 1,364
    Ben1990 said:

    lcmiracle said:

    OdTengri said:

    It would be really interesting, although I am wondering if CA need GW's authority to place a WE faction in Grand Cathay, as such arrangement really needs the certain lore to support.

    The World Roots reach everywhere, there is no place that can't boarder Athel Loren it's a magical place not bound by Euclidean geometry.
    Because gw never tried making an eastern faction on their own, they put a map of the world roots in the 8th edition wood elves army book and had it conveniently cut off before reach places they don't have armies.

    They may have isolated settlements in the east but afaik never hinted
    I wouldn't be surprised if the next WElf LL's campaign would resolve around looking for and reconnecting with the various WElf enclaves.


    What are your thoughts, everyone else went off on a semantic debate.

    Well, but the map that was posted, it looks more likely that there would be a Magical Forest in Southern Darklands/Southern Ogre Kingdoms.

    So for buffs I imagine the bonus diplomacy to either Chaos Dwarves or Ogres instead of Cathay.

    If it's in Southern Darklands I imagine the buff would be Construction Cost/Duration reduction.

    If it's in Southern Ogre Kingdoms I imagine the buff would be for Raiding/Sacking income increase.

    There is also a World Root that goes into Southern Ind. So It could have a placeholder Diplomacy bonus to whoever is there until Ind (maybe) becomes a thing. Maybe public order bonuses?

    I haven't read other responses in this thread yet and won't until tomorrow. Was this sufficient, @overtaker40?
    I'd see the WElfs actually bro up with Ogres, but even for someone who is considered neutral (and worshiping both positive and negative gods of the Elven Pantheon) I don't see them holding any diplomatic relationships with the Dawi-Zharr. Unless by diplomatic relations you mean SHOOT SO MANY ARROWS THAT THEY'D BLOAT OUT THE SUN thing.
    And an enclave in Ind would make for something really interesting considering that at the prototype map Ind and Khuresh are around (except for Nippon which made me salty).
    Watch cody bonds map analysis video for hope, a pretty sound case is made based on good info.
    I like all the races. Equally. Wood elves are just the first among equals.
  • Ironhawk97#2562Ironhawk97#2562 Registered Users Posts: 542
    Not all that knowledgeable on the lore, but it's my understanding that the world roots east of the WH2 map are basically dead in their entirety, so unless they added a new tree or two as lost settlements to be reclaimed by an expedition-themed faction, I don't think it's being planned on. Any likely locations are notably absent on the WH3 map. Are there any notable wood elf characters who has anything to do with Cathay, the Chaos Dwarves, or Khuresh? Odds are close to zero if there aren't any they could rope in with WH3 content.

    They could certainly do it on IE if they want to.
  • DavidTWWH#4143DavidTWWH#4143 Registered Users Posts: 1,330

    Iokko said:

    How about global recruitment turn reduction?

    They already get it pretty low, so it would only be good in the early game. but you have me another idea perhaps buffs to outpost recruitment/stats/limit?
    Yes! Much better idea! Could be extra allegiance too.
    Stating opinions as if they're facts in your signature and adding "Change my mind" doesn't make them facts, change my mind.
  • LegendaryArticuno#9965LegendaryArticuno#9965 Registered Users Posts: 540
    Unless the Wood Elves can live in bamboo forests, it wouldn't make sense to stick them in Cathay.
  • MythrilSoulMythrilSoul Registered Users Posts: 1,038

    Unless the Wood Elves can live in bamboo forests, it wouldn't make sense to stick them in Cathay.

    when the bamboo shoots start speaking in asrai

    when the lotus pads are laughing in skink

    when the ancestral crypths whisper in nagashism
  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 40,879

    Unless the Wood Elves can live in bamboo forests, it wouldn't make sense to stick them in Cathay.

    Well there are also normal Forests in Cathay…

    What do you think Asia looks like? 😅
    Summon the Elector Counts!
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