Firstly, this is related to the multiplayer campaign experience. The first issue I'd like to address is that the auto-save function is poorly timed and if a crash occurs for either of us at any point during our turns, we have to re-do any and all battles fought over the end turn. Why doesn't it auto-save after every battle like single player?
The second issue which has plagued us since launch and has been reported at least 3 times is the battle music bug whereby after doing a battle in a multiplayer campaign, the battle selection music will override the natural campaign music and be stuck on a loop.
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