Welcome

Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.

Categories

Lizardmen diplomacy tech

Delusionist#2224Delusionist#2224 Registered Users Posts: 126
edited August 12 in Warhammer Campaign Feedback
The lizardmen are a race that, on the worldmap, is very prone to fighting each other, resulting in them getting wiped out. This infighting is troublesome for the player and makes confederation exceedingly difficult. Lizardmen have a tech that gives some diplomacy bonuses towards high elves and lizardmen, which should at least fascilitate lizardmen diplomacy. However the bonus (+5 to diplomacy with the respective factions) is quite low indeed. Amplifying this should boost lizardmen performance.

PS: Obviously in game 3 lizardmen and other factions from game 1 and 2 will have issues with confederation anyway. This is besides that. That being said, this should make diplomacy among lizardmen a little more possible without copious amounts of regular monetary gifts

PPS: I reckon this is less problematic in the Vortex campaign, as the ritual can provide some significant diplomatic benefits. However in ME and likely in IE this problem will occur.
There are several possible ways of fixing this: buffing the civilize technology (5 diplomatic relations for high elves and lizardmen is quite low). Giving some heroes/lords a skill to boost diplomacy with lizardmen, creating a new follower that increases lizardmen diplomacy etc.
Post edited by CA_Will#2514 on
Sign In or Register to comment.