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The first lot were mid-late tier infantry; Tzar Guard, Celestial Dragon, Maneaters, Plaguebearers, Horrors, Bloodletters, Daemonettes...probably will be early units this time for the non-chaos factions and mortals for the Chaos factions.
Kossar, Jade Warrior, Ogre Bull, Forsaken of Nurgle, Chaos Knights of Tzeentch, Chaos Warriors of Khorne and Marauders of Slaanesh
I couldn’t care less about RoRs. Still don’t even know what the ones are we got with the last patch.
Your not missing anything, they started with the boring ones. Tzar Guard, Celestial Dragons, Maneater Pistols, Bloodletters, Horrors, Daemonettes and Plaguebearers.
RoRs would be much better if they would start with 3-4 chevrons of experience, like in medieval 2. Now they are maxed ''insta recruit and fill army'' gimmick.
I couldn’t care less about RoRs. Still don’t even know what the ones are we got with the last patch.
Your not missing anything, they started with the boring ones. Tzar Guard, Celestial Dragons, Maneater Pistols, Bloodletters, Horrors, Daemonettes and Plaguebearers.
I only used that Tzar Guard RoR and I still fail to see how it differs from the regular version. It’s completely pointless.
RoRs would be much better if they would start with 3-4 chevrons of experience, like in medieval 2. Now they are maxed ''insta recruit and fill army'' gimmick.
There are cool RoRs like the Mirror Guard, Raven Riders or these Bretonnian Beastslayers with Halberds.
RoRs would be much better if they would start with 3-4 chevrons of experience, like in medieval 2. Now they are maxed ''insta recruit and fill army'' gimmick.
There are cool RoRs like the Mirror Guard, Raven Riders or these Bretonnian Beastslayers with Halberds.
But most are just boring recolours.
Those are the interesting RoRs. I question the point of the WH3 ones.
RoRs would be much better if they would start with 3-4 chevrons of experience, like in medieval 2. Now they are maxed ''insta recruit and fill army'' gimmick.
There are cool RoRs like the Mirror Guard, Raven Riders or these Bretonnian Beastslayers with Halberds.
But most are just boring recolours.
Those are the interesting RoRs. I question the point of the WH3 ones.
Yeah pretty much, they just as well simply don’t exist.
RoRs are inconsequential, don't matter at all, don't fall in CA's trick of making them "something" to look forward to.
*Justice, cats and CONFEDERATION ENABLED for the Tomb Kings and Vampire Coast! feat mummies and Apophas. *Exclusive DLCs for Tomb Kings, Vampire Coast, BM, CW and WE! #DLCsAreRacesToo *Remaster all WH1 and WH2 faction icons for WH3! *Ogre Kingdoms core race or death! *Bring back settlement conquering artworks! *Gnoblar Carpet for Greesus *Improve UI
How about a real nice surprise and unique models for the next set of RoR?
I rather have these resources spend on new units.
RoRs mean nothing to me, they might as well just don’t exist at all.
They would be new units if they used new models and special abilities, just like that one off DE model.
RoRs aren’t nee units and never will be.
So might as well just create a brand new unit instead of a silly RoR.
There are definitely more basic RoRs that just add stats, but the more complex RoR are interesting, and from a multiplayer perspective can add a lot of variety to an army for very little development cost on CAs part.
How about a real nice surprise and unique models for the next set of RoR?
I rather have these resources spend on new units.
RoRs mean nothing to me, they might as well just don’t exist at all.
They would be new units if they used new models and special abilities, just like that one off DE model.
RoRs aren’t nee units and never will be.
So might as well just create a brand new unit instead of a silly RoR.
The DE RoR was a new/unique one off unit.
Well yes and no. It’s just the normal Dark Rider on a normal Black Pegasi… no new assets used here.
It’s still one of the few RoRs that are actually great.
It's still a unique unit, as there are no there is no Pegasi regiment in the game until that came out.
That's what I'm hoping for. Add to that certain RoR allows new builds, especially those that have AoEs.
Fair, I thought you meant giving them unique assets and stuff.
I actually agree with you.
Let’s take the Dragon Guard RoR for example…. Instead of having also a halberd like the regular unit, it would’ve been cool to give them different weapons, like dual swords for example.
How about a real nice surprise and unique models for the next set of RoR?
I rather have these resources spend on new units.
RoRs mean nothing to me, they might as well just don’t exist at all.
They would be new units if they used new models and special abilities, just like that one off DE model.
RoRs aren’t nee units and never will be.
So might as well just create a brand new unit instead of a silly RoR.
The DE RoR was a new/unique one off unit.
Well yes and no. It’s just the normal Dark Rider on a normal Black Pegasi… no new assets used here.
It’s still one of the few RoRs that are actually great.
It's still a unique unit, as there are no there is no Pegasi regiment in the game until that came out.
That's what I'm hoping for. Add to that certain RoR allows new builds, especially those that have AoEs.
Fair, I thought you meant giving them unique assets and stuff.
I actually agree with you.
Let’s take the Dragon Guard RoR for example…. Instead of having also a halberd like the regular unit, it would’ve been cool to give them different weapons, like dual swords for example.
I agree with that, I'd like to see some extra model modification with new weapons or looks. I'm sure there were mostly basic recolours in 1.1, could be wrong though.
I open this post to discuss the renowned regiments that we will receive by 1.3
Ice Guard with both swords and glaives with the option to switch between them. Celestial Dragon Crossbowmen with magical missiles and ethereal. Ironguts that dual-wield great weapons like the Krimson Killerz. A Bloodthirster RoR with a cannon-tier ranged attack with flammable attacks (all of them). A Lord of Change RoR with a mix of support spells that makes units tankier and killier. A Great Unclean One RoR with a mace that sunders armor + has healing spells. A Keeper of Secrets RoR with additional spells from the lore of metal and superior armor (for Slaaneshi).
Comments
Kossar, Jade Warrior, Ogre Bull, Forsaken of Nurgle, Chaos Knights of Tzeentch, Chaos Warriors of Khorne and Marauders of Slaanesh
To tie in with the dlc.
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9 · 2Disagree 9Agree- Report
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1 · 7Disagree 1AgreeBut most are just boring recolours.
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1 · Disagree 1Agree- Report
0 · Disagree AgreeFor Cathay, hm, Dragon-blooded with fireworks guns riding fire-breathing Great Longma.
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1 · 1Disagree 1AgreeI think WH3 will get interesting RoRs in the end. Not every RoR in WH2 shines either.
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0 · 1Disagree Agree- Report
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0 · Disagree Agree- Report
2 · Disagree 2Agree*Exclusive DLCs for Tomb Kings, Vampire Coast,
BM, CW andWE! #DLCsAreRacesToo*Remaster all WH1 and WH2 faction icons for WH3!
*Ogre Kingdoms core race or death!
*Bring back settlement conquering artworks!
*Gnoblar Carpet for Greesus
*
Improve UI- Report
5 · 1Disagree 5AgreeRoRs mean nothing to me, they might as well just don’t exist at all.
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1 · 1Disagree 1Agree- Report
0 · Disagree AgreeSo might as well just create a brand new unit instead of a silly RoR.
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1 · 1Disagree 1Agree- Report
0 · Disagree AgreeTo the topic I would like cavalry or arty for Kislev / Cathay / Ogres and non-daemonic for Monos to support Champions.
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0 · Disagree Agree- Report
1 · Disagree 1AgreeSome RoRs just feel powerful to use.
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0 · 1Disagree Agree- Report
0 · Disagree AgreeIt’s still one of the few RoRs that are actually great.
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1 · Disagree 1AgreeThat's what I'm hoping for. Add to that certain RoR allows new builds, especially those that have AoEs.
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0 · Disagree AgreeI actually agree with you.
Let’s take the Dragon Guard RoR for example…. Instead of having also a halberd like the regular unit, it would’ve been cool to give them different weapons, like dual swords for example.
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0 · Disagree Agree- Report
0 · Disagree AgreeCelestial Dragon Crossbowmen with magical missiles and ethereal.
Ironguts that dual-wield great weapons like the Krimson Killerz.
A Bloodthirster RoR with a cannon-tier ranged attack with flammable attacks (all of them).
A Lord of Change RoR with a mix of support spells that makes units tankier and killier.
A Great Unclean One RoR with a mace that sunders armor + has healing spells.
A Keeper of Secrets RoR with additional spells from the lore of metal and superior armor (for Slaaneshi).
Those are one of the few I thought of.
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1 · Disagree 1Agree