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Changing skills and spells in WH3

XeanorXeanor Registered Users Posts: 1
edited July 2022 in Community Mods
If I wanted to add a skill to a unit in WH2 all I had to do was to go to "character_skill_level_to_effects_junctions_tables" make a copy of a line and change the "effect key" in the new added line. Like adding the skill summon pox rats to a different lord.
In WH3 this however doesn't work anymore. I tested it with giving the Tzeetnch Cultist the gate of khorne skill which didn't show in game.

The same problem I have with spells. In WH2 I went to "unit_abilities_to_additional_ui_effects_juncs_tables" and changed an existing effect. Like swapping out tide call with invocation of nehek.

I also didn't forgot to rename the new tables.

Can someone help me?

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