Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.
Apparently someone at CA thinks that the heavy cavlary moving at 66 speed are underperforming and should be 78 speed instead.
I completely agree and I blieve that this change should be spread across all of 66 spd cav like Empire Knights, Reiksguard and Cold One cavalry units both DE and LZM.
Now Jade Lancers who are fully clad in heavy lamellar armour and sport plate barding on their horses move at 78 spd, while Bretonnian Knights who ride the horses descended from Elvish bred ancestors who are the fastest horsies in the WHFB universe for some reason move at a lower 75 spd. This will absolutely won't do them justice especially considering that the entire BRT roster revolves around cavalry supremacy and between 78 spd Jade Lancers and 84 spd Winged Lancers you're taking away their main advantage.
By the Lady, a recompense is in order! Bretonnian cavalry not only should be not slower or on par with the cavalry of other races but faster since their entire culture and society revolves around horsemanship! A uniform speed of 84 would suffice I'd say but then we have to remember their Nemesis - Blood Knights who have a slowish speed of 70 and such a difference would surely impact negatively the unit tied for the best in the entire lore and game. A speed of 78 would be appropriate given that they also recieve Hunger in Game3.
Speaking of the fastest horses in the WHFB universe: how comes High Elf cavalry is among the slowest in Game3? The finest breed of horse ridden by the "horsemaster without peer" amount to the slowest speed of 90 among the light cavalry. A complete injustice that persists with HE heavy cavalry who in Table Top have Ithilmar Barding quoted to be "as strong as tempered steel yet weighs no more than silk" that does not reduce the mount's speed ie Silver Helms are supposed to move at light cav speed. Alas somehow half-norscan brutes on unsophisticated horses raised in harsh climate are somehow faster...
Dragon Princes are in the same boat but given their better stats and higher armour it would be reasonable if they moved slower, say at 84 spd as the afformentioned half-norscans.
And while we are in the Elven territory would someone please fix the poor Glade Riders. With their 6/6 accel decel stats in the battle_entities table and exuberant HE price policy they are probably the worst light cavalry in the game. It wasn't them who broke BRT and HE matchups after all so it is unfair that they suffer an artificial penalty.
Update Game1 and Game2 cavalry speeds to match Game3 powercreep.