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All they need is the Thunderbarge, Doomseekers and the Goblin Hewer.
I do not understand why people want the Goblin Hewer, what missing role does this fill in the dwarf roster? This will be like a stationary ratling gun at best or a crappy organ gun at worst.
Unironically, I think dwarfs are in the spot where they need new units more then an actual rework as of now. Mind you, give it another two or three years without dawi content (which I expect at least because of Thorek + rework) they will be in dire need of another big rework.
All they need is the Thunderbarge, Doomseekers and the Goblin Hewer.
I do not understand why people want the Goblin Hewer, what missing role does this fill in the dwarf roster? This will be like a stationary ratling gun at best or a crappy organ gun at worst.
It had a mini and gives you a Slayer themed arty piece.
Thunderbarges, Doomseekers (could function like slow moving mini chariots with a slowing effect, high mass and a high charge bonus) and Goblin Hewers. Those are the bee's knees. Golems, Wardens and Shard Dragons can burn in the fires of Zorn Uzkul.
Lord of the Undermountain and your friendly neighbourhood giant (Dwarf)
All they need is the Thunderbarge, Doomseekers and the Goblin Hewer.
I do not understand why people want the Goblin Hewer, what missing role does this fill in the dwarf roster? This will be like a stationary ratling gun at best or a crappy organ gun at worst.
Unironically, a stationary ratling gun is pretty much what I've suggested in the past. Give it a suppressive effect, but less overall DPS (or at least less overall DPS against heavily armoured targets) than the organ gun.
Thunderbarges, Doomseekers (could function like slow moving mini chariots with a slowing effect, high mass and a high charge bonus) and Goblin Hewers. Those are the bee's knees. Golems, Wardens and Shard Dragons can burn in the fires of Zorn Uzkul.
Wait you would rather have the Goblin Hewer than Steam Golems ?
Also Doomseeker as some sort of Chariot ? What do you mean, it's a small SEM (Like the Kislevite Cat thingy)
It should be fast (for a Dwarf) and an absolute unit blender
Thunderbarges, Doomseekers (could function like slow moving mini chariots with a slowing effect, high mass and a high charge bonus) and Goblin Hewers. Those are the bee's knees. Golems, Wardens and Shard Dragons can burn in the fires of Zorn Uzkul.
Wait you would rather have the Goblin Hewer than Steam Golems ?
Also Doomseeker as some sort of Chariot ? What do you mean, it's a small SEM (Like the Kislevite Cat thingy)
It should be fast (for a Dwarf) and an absolute unit blender
Yes don't want Steam Golems, Runic Golems or any other form of Golem.
I mainly just mean that the Doomseekers should have a high charge bonus and come in small weapons team sized groups.
Lord of the Undermountain and your friendly neighbourhood giant (Dwarf)
All they need is the Thunderbarge, Doomseekers and the Goblin Hewer.
I do not understand why people want the Goblin Hewer, what missing role does this fill in the dwarf roster? This will be like a stationary ratling gun at best or a crappy organ gun at worst.
Unironically, a stationary ratling gun is pretty much what I've suggested in the past. Give it a suppressive effect, but less overall DPS (or at least less overall DPS against heavily armoured targets) than the organ gun.
that's never been a problem the dwarfs have had tho. Like they have quarellers, and steam cannons, and gyro copters that do all of those things better. It's just such a waste of resources for an artillery piece that does less than the existing artillery pieces.
All they need is the Thunderbarge, Doomseekers and the Goblin Hewer.
I do not understand why people want the Goblin Hewer, what missing role does this fill in the dwarf roster? This will be like a stationary ratling gun at best or a crappy organ gun at worst.
Unironically, a stationary ratling gun is pretty much what I've suggested in the past. Give it a suppressive effect, but less overall DPS (or at least less overall DPS against heavily armoured targets) than the organ gun.
that's never been a problem the dwarfs have had tho. Like they have quarellers, and steam cannons, and gyro copters that do all of those things better. It's just such a waste of resources for an artillery piece that does less than the existing artillery pieces.
None of these units fits for an all Slayer themed build. And themed armies are everything.
Death rollers would be cool. To have somewhat slower but tankier chariots. They fit Dwarves, they look cool, the help them a lot and we still would have no cavalry and no monsters. Still asymmetry.
Death rollers would be cool. To have somewhat slower but tankier chariots. They fit Dwarves, they look cool, the help them a lot and we still would have no cavalry and no monsters. Still asymmetry.
Aren’t they a BB thing only and never existed in FB?
Death rollers would be cool. To have somewhat slower but tankier chariots. They fit Dwarves, they look cool, the help them a lot and we still would have no cavalry and no monsters. Still asymmetry.
Aren’t they a BB thing only and never existed in FB?
Certain of the books talk about Roller traps in the Holds, and since we know they have motorized vehicle (running on ethanol iirc) it's not much of a reach that the Dwarf Pilots (who are considered to be as crazed as Slayers) would make use of them on the Battlefield
We don't need every type of units for every races. Keep the asymmetry.
Exactly.
I'll also add the Thunderbarge wouldn't be a high mobility unit, it probably would have the same speed as a Sky Lantern, it's a zeppelin after all.
However, they should buff some of their vanguard options which never were really that impressive to begin with, alongside the Gyrocopters, while also slightly buffing the speed of Slayers, and more buffs to the rest of their infantry and runes across the board.
On top of that, yes having more monsters would certainly make the Dawi roster less one dimensional, on top of the Thunderbarge the Rune Golems or the Shard Dragons would be exciting additions. As for new infantry, Doomseekers would be Slayers with what I'd assume to be frenzy, then maybe if we get some Norse Dwarf unit we might get something with magical attacks.
Talking about DLCs I do think Dwarfs is one of the few older races, alongside the Empire, deserving two DLCs. The first one with Malakai Makaisson and Slayers lord + hero, alongside Doomseekers, the Thunderbarge, and I guess the Goblin Heaver, even though I'm not sure what role it'd fill that isn't already taken. The second DLC would expand the Norse Dwarfs with some unique infantry, and Rune Golems/Shard Dragons.
Deathroller - slow moving high mass chariot Thunderbarge Gyro mount for engi Great weapon rangers get a melee buff and lose some ranged power Miners buff Both of the above would help, no use having vanguard if your units are unable to defend themselves Hammerers buff - they should be amongst the elite great weapon units Ironbreakers should get a silver shield at the least Gyros need a buff. Can't compare them to what other factions have like war sleds or scourge runner chariots. Both fulfill a similar role but are way better.
No monsters or monstrous infantry needed. For those who think this is a massive buff, you ain't being paying attention. Powercreep is real and some factions have been left in the dust. Currently they are going to really struggle in campaign - even against the ai and in both forms of mp.
I'm all for Rune Golems and Thunderbarges, but I'm good on dragons and other monsters. Some more Bugman's brewing units would also be sweet. Oh, and Kraka Drak.
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What's people's thoughts on a hypothetical Priestess of Valaya hero as a support/healing alternative for the dawi?
The Beast is down for this.
I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
What's people's thoughts on a hypothetical Priestess of Valaya hero as a support/healing alternative for the dawi?
A Brewmaster would do the same job but I have no personal preference.
Yes to Thunderbarges and Rune Guardians. For the record, I think the golems would be as slow as the dwarfs are themselves, if not slower, so don't expect mobility from them.
Even if we got Deathrollers, I think even those would only be around 50 Speed. Which is only slightly faster than a Slayer and a lot slower than a Gyro.
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6 · 1Disagree 6AgreeMind you, give it another two or three years without dawi content (which I expect at least because of Thorek + rework) they will be in dire need of another big rework.
And now time to shamelessly self-promote a thread of mine that you can also find in my signature:
https://forums.totalwar.com/discussion/294736/the-final-content-to-finish-dwarfs-of/p1
https://forums.totalwar.com/discussion/294736/the-final-content-to-finish-dwarfs-of
The final rework for Vampire Counts
https://forums.totalwar.com/discussion/295376/the-midnight-aristocracy-invites-to-the-final-dance
I have thought about Fishmen
https://forums.totalwar.com/discussion/302623/i-have-thought-about-fishmen/p1
Proposal for Nippon
https://forums.totalwar.com/discussion/303348/i-have-been-doing-some-thinking-about-nippon
Proposal for Da Vinci themed Tilea
https://forums.totalwar.com/discussion/303762/welcome-to-tilea-gentlemen
Proposal for Ind
https://forums.totalwar.com/discussion/322058/the-lands-of-ind-are-welcoming-you
Rework + DLC
https://forums.totalwar.com/discussion/322574/bretonnia-needs-dlc-and-rework-and-i-tried-a-bit
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3 · Disagree 3AgreeAlso Doomseeker as some sort of Chariot ? What do you mean, it's a small SEM (Like the Kislevite Cat thingy)
It should be fast (for a Dwarf) and an absolute unit blender
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2 · 2Disagree 2AgreeI mainly just mean that the Doomseekers should have a high charge bonus and come in small weapons team sized groups.
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3 · 1Disagree 3Agree- Report
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2 · 4Disagree 2Agree- Report
6 · 2Disagree 6Agree- Report
5 · 1Disagree 5Agreegive dwarfes thunderbarges that can carry around a unit on the battlefield.
i dont want to see cavalry or monsters for this race.
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1 · Disagree 1AgreeI'll also add the Thunderbarge wouldn't be a high mobility unit, it probably would have the same speed as a Sky Lantern, it's a zeppelin after all.
However, they should buff some of their vanguard options which never were really that impressive to begin with, alongside the Gyrocopters, while also slightly buffing the speed of Slayers, and more buffs to the rest of their infantry and runes across the board.
On top of that, yes having more monsters would certainly make the Dawi roster less one dimensional, on top of the Thunderbarge the Rune Golems or the Shard Dragons would be exciting additions. As for new infantry, Doomseekers would be Slayers with what I'd assume to be frenzy, then maybe if we get some Norse Dwarf unit we might get something with magical attacks.
Talking about DLCs I do think Dwarfs is one of the few older races, alongside the Empire, deserving two DLCs. The first one with Malakai Makaisson and Slayers lord + hero, alongside Doomseekers, the Thunderbarge, and I guess the Goblin Heaver, even though I'm not sure what role it'd fill that isn't already taken. The second DLC would expand the Norse Dwarfs with some unique infantry, and Rune Golems/Shard Dragons.
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2 · 2Disagree 2AgreeThunderbarge
Gyro mount for engi
Great weapon rangers get a melee buff and lose some ranged power
Miners buff
Both of the above would help, no use having vanguard if your units are unable to defend themselves
Hammerers buff - they should be amongst the elite great weapon units
Ironbreakers should get a silver shield at the least
Gyros need a buff. Can't compare them to what other factions have like war sleds or scourge runner chariots. Both fulfill a similar role but are way better.
No monsters or monstrous infantry needed.
For those who think this is a massive buff, you ain't being paying attention. Powercreep is real and some factions have been left in the dust.
Currently they are going to really struggle in campaign - even against the ai and in both forms of mp.
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4 · Disagree 4AgreeGrimm and Bugsman as LL, Malakai as LH
Slayer Lord&Hero (FLC)
Doomseeker (Or As upgrade for the Lord/Hero)
Guild Master Engineer/Brewer Lord
Deathroller bikes (With the Pilots wearing Squats reminiscent shades)
Grudgebringer Ranged Infantry
If we get all those I don't really care about the rest
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1 · Disagree 1AgreeCheck
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0 · Disagree AgreeYes to Thunderbarges and Rune Guardians. For the record, I think the golems would be as slow as the dwarfs are themselves, if not slower, so don't expect mobility from them.
Even if we got Deathrollers, I think even those would only be around 50 Speed. Which is only slightly faster than a Slayer and a lot slower than a Gyro.
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1 · Disagree 1AgreeWhat we really need are Thunderbarges!
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0 · 1Disagree Agree