I think it's fair to say Chorfs are pretty much necessary for WH3 at this point. they got handed all that space on a silver platter, but the question everyone has is. "What's next for WH3". well, I believe we will at least get 2 races as the previous games set this precedent. but who will fill this gap? well, i think that variety and gameplay are important factors. and I think we can expect something along the lines of Ind or Kuresh (maybe both) in the future, otherwise, there will be 2 continents filled with filler races and other LL. the addition of the "great desert of Araby" province/settlement is interesting. but I believe Araby (if added) will be one of the later races as in my opinion we need those blank continents to be filled first and foremost. I don't exactly want to say Nippon and the Khanate are an absolute no-go. but if they're added I think it will be later in the life cycle. it is more probable to see Araby, Ind, Kuresh or even DOW before Nippon and Khanate. obviously, you have different opinions and I would like to see them.
in regards to amazons..... I am not expecting them......
Warhammer 3 = Pogu Content
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I think they should fill the empty space on the map with races and their respective lords and factions before we get the more... "interesting choices" (Nippon...Amazons etc). I don't think my assessment was unreasonable .but I'd like to see all your opinions on races to be added. and if you disagree with my statement. let me know why.
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0 · 2Disagree 1AgreeBut yeah. CDs are a given, and always were. DoW I think have a very good shot. Ind and Khuresh are pretty good imo in terms of chances, not certain to be sure but a good shot. Khanate I would say is low, though I am biased but I think they are genuinely unlikely. The area they operate in has been shrunk massively, and is partially occupied in both RoC and IE, with the Darklands probably mostly going to CDs, but a lot of other areas of it probably spoken for (eg Northwest going to Neffy, Southwest to Nagash).
Just a point that with the implementation of Daniel, Nagash has a good chance of being a race of the DoC type race.
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7 · 5Disagree 7Agree- Report
0 · 2Disagree Agreekhuresh would be awesome
araby is a must at some point
maybe nippon is on the cards in the space they left on the east
more norsca style chaos tribes they havent really fleshed out yet
prob DoW/tilea etc
not sure how ind would look
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1 · 4Disagree 1AgreeNagash (Daniel-esque)
DoW/TEB
Hobgoblins
-- Fin
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4 · 9Disagree 4Agree- Report
2 · 1Disagree 2AgreeSimply put, if there is demand for it from the community whilst WH3 still remains profitable, chances are CA will add it down the line.
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3 · Disagree 3Agree- Southern Realms / Dow in some form : plenty of new regions there. Probably not for nothing.
- Araby : the empty Great Desert is suspicious
- Ind/Khuresh : we'll likely get something there.
- Nippon : I really doubt the map can be expanded east.
- Hobgoblins : unlikely but the map could expand north.
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1 · 3Disagree 1Agree- Report
2 · Disagree 2AgreeAfter this we have two equally likely options: Undead legions and Southern realms.
The first would bring all the undeath heavyweights (Nagash, Nameless, Neferata and Dieter or Walach Harkon) and should implement mechanics to subjugate characters from other races that have the same affiliation. With this the population of the dark lands would be completed.
The second would populate a region of the old world long ignored by CA in addition to completing the implementation of the caravan system and the mercenary system but by themselves they help little to populate the East.
Kuresh and Ind would certainly need to be populated in the future but I think populating the passable terrain is a priority.
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0 · 1Disagree AgreeThe hobgoblin khanate, i dont think theyre gonna implement as a race, more as a subrace bia CD, cause they have hobgoblins and share a lot of units, with this last dlc and how the champions work, i kinda see them as a subfaction of CD, with obviously not chaos corruption, not having access to CD and his unique machines and some unique structures and units like wolves riders and chariots, giants and giant worms (you would think this is too much for a subfaction but theyre kinda of reskins of Greenskins units, except the worms).
Finally, i really dont know about araby, its kinda sad, cause i really like the arab style culture (aladdin movie as an example), with the genies, the palaces with round cupules, etc, but we have soo many factions around theyre that its kind of difficult to apply them, i would think that adding theyre like the mod OvN, with a pirate faction, far away from the desert, the main one on the capital, some other on the nehekara dessert and as a guest of mine some other near Ind, but how the thunderdome of southlands come to live its soo difficult to create one.
As for CD and DoW, theyre a must, they have a complete army book and are a really liked race.
If you ask me about Nagash as a race? well i really dont know, neferata and other lords can acompany him, but they work as vampire counts or Tomb Kings, even Nagash.
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0 · 2Disagree Agree- Report
0 · Disagree Agree- Report
0 · 1Disagree AgreeWith that being said, here are the factions that I think are ‘likely’ to be added before development for TWW3 ends (not in any particular order):
1. Chaos Dwarfs
2. Southern Realms (with DoW mechanics)
3. Ind
4. Khuresh
Less likely, but still highly probable factions:
1. Nippon (with map expansion)
2. Araby (possibly with Southern Realms)
3. Hobgoblin Khanate
Hopeful, but lower probable factions:
1. Kurgan/Hung (possibly as a Norsca sub-faction)
2. Amazons (possibly as unique recruitable units (for humans/lizard men) in certain Lustrian provinces)
3. Halflings (added due to The Moot being it’s own province, not just a region. More likely a unique unit/hero can be recruited here for any human/dwarf faction that holds it)
4. Albion (would need to replace the Tzeench faction on the island as Be’Lekor’s initial opponent)
Other likely DLC/FLC/LPs (not full list by any means, but a few of the ones off the top of my head):
1. Money King (Cathay)
2. Jade Vampires (Vampire Counts)
3. Red Duke (Vampire Counts)
4. Neferata/Lahmia (Vampire Counts)
5. Nagash (Tomb Kings)
6. Boris Todbringer (Empire)
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1 · 1Disagree 1Agree1:20
https://np.reddit.com/r/totalwar/comments/sojlzi/andy_hall_on_khuresh_ind_and_nippon/
------Red Dox
Missing units and other possible stuff (work in Progress)
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8 · 3Disagree 8AgreeLooking at the Immortal Empires Map now, there is only one very obvious hole to be filled which is the Chaos Dwarfs. They're practically all but confirmed to be coming at some point.
After that, it's a lot more complicated. Ind and Khuresh are massive areas of playable space that are completely empty. As @Red_Dox has pointed out though, neither one is currently planned at the very least to be their own races. That doesn't preclude from coming, but they would still come later rather than sooner, and even then, nothing is guranteed for either of them. Khuresh is more likely than Ind in my opinion since Khuresh just seems to be more popular. Nippon isn't even on the map, so they're worse than Araby. And CA has said that they won't do Araby so many times that I can't get my hopes up for them that much even if they would be an excellent addition.
Hobgoblins have a decent shot in my opinion. Their lands, North of Cathay anyway, can be expanded upon as that area to the north can have space added to it since plenty expect the Realms of Chaos to go there. Likewise, as a race of nomads, they can be justified to be in a variety of places.
The amount of Vampires in Cathay makes me think that Jade Vampires could be a Vampire Coast situation. A very unexpected new race that pops up out of nowhere. However, there is also the possibility that we just get a single Jade-blooded Legendary Lord for a different Undead Race.
Nagash is pretty solid whether they go with just one Unique Race with Nagash alone or make it a campaign pack. Either route could fit the map at this point.
Dogs of War/Southern Realms feel dicey to me. The Southern Realms have been expanded, but Estalia is basically set to lose two of its settlements basically as soon as the game starts and die out before turn ten. Tilea is all but surrounded by hostile factions except Belegar if he survives and Skrag, who woulod just be neutral at best, if they don't lose that settlement to Aranessa within the first five turns. And Border Princes now start at war immediately with Skrag. So, they could still come, but the Southern Realms feel much like a monkey's paw at the moment. It feels like they're getting rid of the Empire Placeholders by making them lose to their surrounding enemies.
I suppose the most likely would be Nagash in some form whether a campaign pack or an FLC Daniel esque race pack.
Least Likely would be Ind and Khuresh and that is because I only really expect one of them after five or six years of development.
For everyone else, I feel like it more depends on who you like to where you will rank them.
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2 · Disagree 2Agree- Report
0 · Disagree Agree- Report
3 · Disagree 3Agree- Chaos Dwarfs
- Dogs of War
- Kingdoms of Ind
- Khuresh
- Hobgoblin Khanate
- Nippon
I would also add the Kurgan & Hung as well. But, I think CA would sooner roll them into Norsca as a "Tribes of the North" rebranding. But, I could be wrong as well.- Report
4 · Disagree 4AgreeNo offence @ALHDON, but thinking that Araby might come sooner than Hobgoblins is ridiculous. Eh, everyone will see what they want...
I'm kinda tired of downplaying the Hobgobbos, listen to Andy Hall interview and get used to it.
edit - typo
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2 · Disagree 2AgreeIf the game works well, everything will come.
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0 · Disagree AgreeDOW, nagash, khuresh, ind, hobgoblins, araby, nippon. Some of those are pretty unlikely. You’ve also got stuff like halflings, Amazons and albion, which imo are much more likely to be part of other races
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0 · Disagree AgreeQuote '' Araby, DOW and even the Khanate''
No offence @ALHDON, but thinking that Araby might come sooner than Hobgoblins is ridiculous. Eh, everyone will see what they want...
I'm kinda tired of downplaying the Hobgobbos, listen to Andy Hall interview and get used to it
Seriously posting the same topic again is odd.
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1 · Disagree 1Agree1. Kingdoms of Ind
2. Snakemen of Khuresh
These three Campaign packs would allow for the Darklands to be finished and Ind and Khuresh's landmasses to be opened up as usable.
After that, Nippon would be next best with a map expansion to allow for Nippon's homeland.
If any more; then Dogs of War and Legions of Nagash. The last two major factions really left.
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3 · Disagree 3Agree- Report
1 · Disagree 1AgreeDogs of War
HobGoblin Khanate
Nippon
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1 · Disagree 1AgreeHobgoblins
Tilea/DoW/Southern Realms
Ind
Khuresh
Araby
Nippon
Preferably in that order
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0 · Disagree Agree- Report
0 · Disagree AgreeInd and Kuresh is the glaring hole in the map, I'd be happy to see them added even at the expense of a smaller roster ect. I think expecting two fully realised, large roster race packs is a little hopeful - but two smaller lists, or a "lost kingdoms" combined list maby? A bare-bones Ind & Kuresh is still way beyond what most thought possible at WH1 launch
I dont know enough about Dogs of War / Southern Realms, but theres room to play there
Araby I think is the other one with potential, but like Ind / Kuresh, would take a lot of work to make a full scale, large roster race pack
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1 · Disagree 1AgreeDarklands, Estalia, Tilea and Border Princes areas will be full of placehold factions forever if we will not get these two races.
I can imagine we will get modern version of Dogs of War/Southern Realms will more focus to fantasy version of Italy/Spain than just random mix of units from others races.
After all, two previous games got only two campaign packs. I expect same thing for game 3. Anything else would be a bonus.
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0 · Disagree Agree