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Siege Attacker inconsistancies

Kennyannydenny#4548Kennyannydenny#4548 Registered Users Posts: 407
i've been checking ingame and it seems there are some weird inconsistancies with the siege attacker attribute.

1) The Orc Warboss and Oglok the 'Orrible do not get Siege Attacker on their Wyvern mount, even though Feral Wyverns, and all types of Manticores (also the mounts) have the attribute.
2) The Shadewraith Gunners (Deck Gunners) Regiment of Renown of the Vampire Coast has Siege Attacker. Why? Was this intended? The regular Deck Gunners don't hav eit.
3) The Dark Elves Khainite Assassin hero has Siege Attacker. No idea why.
4) The Bloodreaper on a Juggernaut mount doesn't have Siege Attacker, but the Chaos Lord of Khorne and Exalted Hero of Khorne on a Juggernaut mount do. The Herald of Khorne on a Juggernaut doesn't get it either. Pretty weird. Either the Juggernaut mount gives the attribute or not.

I'm in the newest version of the game, have all three games and all dlc (including all flc). No mods active.

Greenskins:


Vampire Coast:


Dark Elves:


Khorne:



Ps. I've made this screenshots in Skirmish vs. AI just so that I could quickly make some screenshots as proof, but these inconsistancies are also in Immortal Empires itself.

Comments

  • Kennyannydenny#4548Kennyannydenny#4548 Registered Users Posts: 407
    This is still something to be looked at by the way even in the newest patch :)
  • Kennyannydenny#4548Kennyannydenny#4548 Registered Users Posts: 407
    Just checked all four units with patch 2.2. installed but none have been changed yet. Number two and three might be a gameplay choice, but the other two are definitely bugs/inconsistancies that'll need tweaking.
  • Kennyannydenny#4548Kennyannydenny#4548 Registered Users Posts: 407
    This is also in 2.3.0, none of the four has been changed yet. The 1st and 4th really needs fixing, the others might be by design.
  • Kennyannydenny#4548Kennyannydenny#4548 Registered Users Posts: 407
    This is also in 2.4.0 and could use some looking at :)
  • Bogdanov89#9316Bogdanov89#9316 Registered Users Posts: 1,196
    For the record the Khain assassin hero was always described at being "really good against gates" back in tww2.

    So that one is i assume intended, you can probably find the exact info via google.
    Check out the Community Bug Fix Mod on the Steam Workshop.
  • CA_Liam#6659CA_Liam#6659 Registered Users, Moderators, CA Staff Mods, CA Staff Posts: 551
    Hey all,

    I've gone ahead & raised this up to our team to investigate. All legendary lords should have siege attacker & then units that are good in sieges or against walls/gates can be given the trait which is why some units/heroes have siege attacker also. Thank you for reporting these to us, really appreciate it

    All the best!
    Liam
    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
  • Kennyannydenny#4548Kennyannydenny#4548 Registered Users Posts: 407
    Sounds good to me! Thanks for sending it in. I get that 2 and 3 might have been a choice, but 1 and 4 are definitely oversights. It would be strange if the same mount would grant it to several types of hero/lord but one not.

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