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Red skills should be consistent across a faction.

Cosmic_Lich#1188Cosmic_Lich#1188 Registered Users Posts: 649
If I am playing Tzeentch, the mortal warriors and chosen get recruited into Sorc Lord armies. The flamers get recruited into Herald armies.

Heralds have red skills designed for the Tzeentch launch roster. Whereas Sorc Lords have red skills designed to be generalized to “non-daemonic infantry” etc.

This creates the disparity that marauders, warriors, and chosen get weak buffs or none at all in Herald armies. Flamers in Sorc Lord armies don’t get the red skill that is designed for them in the Herald skill tree.

I don’t think armies should be divided between mortal following mortal lords and daemons following daemon lords.

Different generic lords and heroes might have different buffs for different units, but Red Skills should be consistent across a faction.
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