For general idea why I choose the rosters, look into my previous entry and its intro:
The Empire DLCsGreenskins DLCsDwarfs DLCsVampire Counts DLCsI like sub factions that have a theme which add a distinct play style to the faction and round up the roster.
Bretonnia is a faction that has several aspects which make it unique compared to others. They are the only free DLC faction, they are the only cavalry focused faction, they are a faction that was pretty neglected by GW in tabletop and yet are very popular in the game.
Having the fact that they are a FLC faction in mind, the DLC should also be free and therefore much smaller in scope than paid DLCs, which is easy cause they don’t have that much left that hasn’t been implemented in the game. Bretonnia being a cavalry faction should continue to be a focus of every future DLC, so no ranged or infantry lords and no focus on peasant infantry.
I believe the answer to who should be the next lord for Bretonnia lies in the game. When you look LLs and who they buff, there is only air force units and Knights Errand left to be buffed. Knights Errand are known to be young knights who have yet to prove themselves.
Who then is the lord who is best suited to lead those two kinds of units? Duke Cassyon of Parravon. He is the youngest of dukes and because of that is suitable to lead and buff Knights Errant. Besides that particular fact, he’s from Parravon which is the dukedom known far and wide for pegasi and Pegasus Knights. He’s the most obvious choice to lead the part of the roster that isn’t represented by any LL yet, but he also doesn’t have a model or any unique items, so alternative LL to lead the flying roster could be Jasperre le Beau. Altough, Alberic didn’t have almost any lore and yet he’s a LL in the game.
1. Dukedom of Parravon FLC
- Legendary Lord: Cassyon of Parravon, the Margrave of Parravon, mount: horse, royal pegasus.
Dueling lord: he should be a character and single entity sniper with abilities that he can use to debuff enemy characters and buff himself when surrounded. Buffs knights errant, cavaliers and all pegasi units.
- Generic Lord: Lord (with Lance and Shield). Mount: same as the existing generic lord.
Should be same as the existing generic lord, but this variant should be bonus versus large, equipped with a lance (similarly to how Dark Elves have two variants of Dreadlords).
- Generic Hero: Hermit Knight, mount: none.
Support and anti infantry lord that buffs infantry to survive longer and be more useful an anvil than they would be otherwise.
- Units: Cavaliers, Gallants, Lost Sons, Peasant Bowmen (Light Armour), RoRs: I’ll leave it to CA to choose.
- note: Cavaliers should be melee expert cavalry of the same tier as knights errant that are used as an early game tanks until more powerful Grail Guardians are available. Gallants are pegasi mounted bodyguard units for lords and heroes with guardian passive and high single entity damage. Lost Sons are male casters for Bretonnia, in game they are cavalry units with bound offensive spells – similar to Doomfire Warlocks. Peasant Bowmen with Light Armour should have the “Deploy Stakes” ability that gives them charge defense against all and charge reflection.
Legendary Heroes:
- Louen Leoncur - Calard of Garamont, mount: horse, one of the greatest heroes of Bretonnia
- Alberic of Bordeleaux - Tristan le Troubadour and Jules le Jongleur, mount: horse for Tristan and none for Jules, they are both from Bordeleaux and Alberic gets two of them cause he's a bit generic.
- Morgianna le Fay - Landuin of Couronne, mount: horse, one of the mystical Sons of Bretonnia
- Repanse de Lyonesse - Amalric of Gaudaron, mount: horse, The Bane of the Undead
- Cassyon of Parravon - Jasperre le Beau Dragonslayer, mount: pegasus, royal pegasus
That’s it for Bretonnia and as I’ve said, this was a shorter one, because of the free nature of the DLC. When The Old World arrives with updated units for Bretonnia, I wouldn’t mind a paid DLC for them.
Though Cassyon is the most logical choice, there are more popular ones, but some of them already have a LL of the same type already in the game taking their place which makes their appearance as a LL less likely, although not impossible.
Bohemond Beastslayer – a popular pick, comes armed with a unique mace weapon and has a nice armor and heraldry. His problem is that there’s already an anti large LL in the game and it’s Alberic. Tancred of Queneless – another popular lord, with a nice armor and is an enemy of Kemmler. But that’s his problem – Repanse is an undead fighter LL in the game. Bertrand the Brigand – is an archer, infantry sized and peasant which are all the things that make him unable to lead an army. A peasant leading an army is a rebellion in Bretonnia. He also doesn’t like nobles, so no knights in his army and they don’t like him, being a brigand and all. He could be a legendary hero for someone like Fay Enchantres who doesn’t represent nobility, but faith and his Bowmen could be an infantry skirmishing RoR for peasant archers. Theodoric of Brionne – great looking armor and a big war axe makes him quite a unique lord. Could be a good melee expert lord, but that’s already Louen’s expertise. Amalric of Gaudaron, Reynard le Chasseur, Calard of Garamont and similar characters are more suited to be LHs.
Comments
Bretonnia hasn't gotten any lore update since whta, 5th edition of the TT ?
A Bretonnia Dlc with Flc would be a great thing to do, and heralding the release of Old World.
Dlc:
Bohemond Beastslayer vs Cathay Dragon Child
Bret side:
GL: "Lost Son" Mounted lord with magic knowhow. But they buff the other units much less (Kinda like Grand Master and Empire General for the Empire)
GH: None (Maybe Naiad)
Units:
Questing Beast Knight
Grail Questing Beast
+4 other
Some magic artillery would be nice, maybe with a Naiad on it
Flc:
Bertrand the Brigand
LH: Guy le Gros, and Hugo le Petit
GL: "Faceless" ranged Lord
GH: "Herrimault" ranged hero
Units:
Brigand: Archer that can shoot on the move
Truffle Hound: Cheap Artillery hunter
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2 · 2Disagree 2AgreeAren't Blessed Trebuchets already magic artillery?
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1 · 3Disagree 1AgreeBut Bretonnia is supposed to have more natural magic than the Empire, and Truffle hounds are cute
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1 · 1Disagree 1AgreeThere small size entities.
That means they are much better at supporting more expensive cav than light yeomans
#givemoreunitsforbrettonia, my bret dlc
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0 · 2Disagree AgreeA Noble Knight slaying a mighty Drake is such a fantastic trope.
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2 · Disagree 2Agree"Bretonnia, It's time for your 20th knight LL.
"I just want some variety."
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3 · 5Disagree 3AgreeBecause Cathay other wise is mostly bound (As is Kislev) to face evil races, so it would be a fun change if instead it's against an Order faction
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0 · Disagree AgreeAs far as knights go there stories are honestly not that much more fleshed out from each other
than say calarad d grmount
He is the only truly fleshed out bret character out side of fay louen and green knight
To have multiple novals written about them
#givemoreunitsforbrettonia, my bret dlc
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1 · 3Disagree 1Agree- Report
2 · 1Disagree 2Agree- Report
1 · 3Disagree 1Agree- Report
0 · 2Disagree Agree- Report
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1 · Disagree 1AgreeBut l think we ll only get Bohemond as flc for rework and nothing more. If we get more l ll be happy but l hold my breath nnot to get disappointed.
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1 · Disagree 1AgreeEach of the other 3 have defined themes:
Cassyon:
- Grail Knight
Bohemond:
- Beast killers
- Grail Knight
Tancred:
- Grail Knight
Bertrand:
- Brigand
- Faceless
A Bretonnia Dlc can happen (Otherwise a Dwarf Dlc is also out of the possibilities) and should be a good send of to Bretonnia before the Old World appearance.
With Beast (Slayer) theme:
- [GH] Hermit Knight: Foot Hero that can support the infantry (Starting hero for Bohemond: Hermit Knight of Malmont)
- Questing Beast Grail Knight: Monster Cav Grail Knight
- Questing Beast Knight: Monster Cav Knight
And Peasant/Brigand Flc:
- [GL] Faceless
- [GH] Herrimault
- Brigand Archers
And padding them to feel more complete
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0 · Disagree Agree- Report
0 · Disagree AgreeP.S. Reminder: Imrik should have been in DLC against Galrauch in Game3
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1 · 3Disagree 1Agree- Report
0 · Disagree AgreeWhilst Theodoric wasn't that impressive in terms of lore (a dunkard and a womanizer from WFRP2E to ET), he is interesting in that he is confirmed to use a great axe.
It would be valuable for a possible Bretonnia update to tie the Bret lords & heroes' weapons to their vows. Errant, Realms, and Grail gets the sword (IMO errants and realms should be stuck on a horse to begin with but whatever), and questing gets great weapons. Having the virute of empthay add the unmounted "mount" to a lord.
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2 · Disagree 2AgreeHim liking the wine and being a womanizer is so Frenc... Bretonnian.
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0 · Disagree Agree- Report
0 · Disagree AgreeBut there are others that hunt monsters that could also be suited for the job in Bretonnia:
Jasperre le Beau Dragonslayer, Bohemond Beastslayer, Reynard le Chasseur, Cassyon of Parravon...
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0 · Disagree AgreeHe is basically one of if not the only choice Bretonnia have for hybrid melee caster lord.
And basically the only named lost son of bretonnia
Edit
And the only direct tie to lady themed units that was in rule book and louens back story
#givemoreunitsforbrettonia, my bret dlc
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4 · 2Disagree 4Agree- Report
0 · Disagree Agreeare they any better than the current Anti large Specialist brets have no not really .
Alberic gets a hypogryph and Anti large and still faster than any peagasus character and none of these characters on their own bring nothing than probably better stats on inferior mounts like horse or peg for this game.
and realistically all gaulriich has to do is blue fire them and kite these characters wouldn't be able to do thing realistically magic is strong. and that's the reality of the situation
can all of these characters get cooler mechanics than alberic yes i mean the moment they get actual voice lines they are better than alberic. Any character is for the record and the same applies to Landuin or any other character CA wants , they can and will give them better mechanics if the budget is there
I get the appeal of the monster hunt mechanic people want for me personally i don't care about rip off mechanic from Norsca that really isn't that special and unique but for me i want character hats unique and that does some thing different form the existing characters from not just campaign mechanics point of view but from a battle field point of view
#givemoreunitsforbrettonia, my bret dlc
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3 · 1Disagree 3AgreeNew Bretonnia LL might be difficult to implement if it's "Yet Another One Based In Bretonnia". I mean, even Volkmar was kicked out into Southlands Thunderdome, Grimgor to Darklands/Mountains of Mourn, etc. Even Alberic was sent to Lustria.
Seems two LLs close to each other is the barely acceptable maximum, so anything new Bretonnia would need to be anywhere but in Bretonnia. The good thing is, Errantry Wars are a thing, so a new Bretonnian LL could literally be anywhere, even Naggaroth, Norsca, or future Ind/Khuresh.
I think Heretical_Cactus#7598 had a better idea up there with Bohemond as DLC and Bertrand as FLC, with Bohemond fighting some errant war for Louen literally anywhere in the world.
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1 · Disagree 1Agree