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Dukedom of Parravon FLC for Bretonnia

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  • OdTengri#8235OdTengri#8235 Registered Users Posts: 10,231
    Cebo#5715 said:

    As I've said in the last paragraph, Tancred or Bohemond bring nothing that already isn't in the game via other LLs.

    This is a common problem at this point.... there are many characters left that are important to the lore but don't bring much uniqueness to the roster.

    I prefer characters with good game mechanics get implemented as opposed to fanservice characters.
  • OdTengri#8235OdTengri#8235 Registered Users Posts: 10,231

    Cebo#5715 said:

    Give me fair Landuin and all the creatures that dwell in fair lakes of fair Bretonnia.

    P.S. Reminder: Imrik should have been in DLC against Galrauch in Game3

    Imrik can still be tweaked to have Galrauch as his big baddie when they implement him.

    But there are others that hunt monsters that could also be suited for the job in Bretonnia:
    Jasperre le Beau Dragonslayer, Bohemond Beastslayer, Reynard le Chasseur, Cassyon of Parravon...
    Landuin isn't about hunting monsters.

    He is basically one of if not the only choice Bretonnia have for hybrid melee caster lord.
    Landuin is my pick for next Bretonnian lord if I had to pick one.

    Hybrid Caster, obvious tie in with what little we could expect for new units.
  • Cebo#5715Cebo#5715 Registered Users Posts: 182

    I prefer characters with good game mechanics get implemented as opposed to fanservice characters.

    Same, but there's couple of people here that ruin every thread if their favorite pick isn't included.

    Landuin is my pick for next Bretonnian lord if I had to pick one.

    Hybrid Caster, obvious tie in with what little we could expect for new units.

    He does sound interesting, I wouldn't mind if they make him a LL.


  • OdTengri#8235OdTengri#8235 Registered Users Posts: 10,231
    I think Pavarion is one of the more interesting Duchies to consider though since they have that whole tie in with Pegasus knights. They seem more unique thean the other Duchies at the least.
  • Cebo#5715Cebo#5715 Registered Users Posts: 182
    Yup and one of the few units in game that don't have their LL in the game to represent and buff them.

    As for Landuin and lost sons, I have a feeling GW is gonna expand on lost sons lore and units in the old world.
  • Nygrael#4849Nygrael#4849 Registered Users Posts: 100
    edited October 2022
    Cebo#5715 said:

    I know, Bretonnia is too small for more LLs and any new added will have to go somewhere else on an errantry war. That's what I had in mind for Parravon and then have the region offered as an early confederation (Lokhir style) because of the landmark in Parravon for flying units.

    Does Parravon ever survive past few first turns with Orion and Grom being at war with them from the start?

    Landuin is my pick for next Bretonnian lord if I had to pick one.

    Hybrid Caster, obvious tie in with what little we could expect for new units.

    Not a bad choice, especially being unique. According to the lore, he is long dead, but so is Repanse, and yet we have her, so definitely not out of the table. Being a former lord of Mousillon, if we ever get "The One Dude and the Other Dude" type of DLC, he could paired with Red Duke.
  • saweendra#3399saweendra#3399 Registered Users Posts: 20,009

    Cebo#5715 said:

    As I've said in the last paragraph, Tancred or Bohemond bring nothing that already isn't in the game via other LLs.

    This is a common problem at this point.... there are many characters left that are important to the lore but don't bring much uniqueness to the roster.

    I prefer characters with good game mechanics get implemented as opposed to fanservice characters.
    Yeah there are technicaly speaking 4 characters left in Bretonnia lore and army books that are completely unique


    Betrand probably the most popular of the bunch is the out law poster boy.

    Than we have tristian who is another completely unique entity
    Basically a similar to battle preist but instead of prayers he sings and repersent the bards of bretonnia.
    And was actually playable in the last editon bretonnia had a army book 6th.


    We also have abbot of la mousentel.

    He was also the other character that had a presence in the pre list of 6th ed army book until 6th ed came alone

    And the other candidate for hybrid melee caster
    And also he is probably the oldest bretonnia characeter and yet playable in 6th. He predates everyone and has been available to play in every single edition more or less bretonnia had a army book


    Now this guy has pro defined rules , spells items , minis..etc

    Cons he is a arch presit of taal a aspect which was later not highlighted in bret lore and more or less a minor religon
    Since second big one is shallaya.
    And its weird to bretonnia to get a arch presit of taal and empire to have barely any taal related units since it is one of the corner stone gods of empire

    Is a beast caster so kind of lame in terms of magic.

    Now the most weirdest part is his golem , yes he has the only actual other mechanical robot in history of tt minis. And honestly completely out place to stuck in the past kind of vibe of bretonnia culture


    And the last candidate is landuin of currone

    Pros
    He is a lost son

    Has ties to the all of the lady of the lake theme stuff found in lore.


    Has magical capability since no rules can be given any lore of magic


    Cons

    Has no mini or art work though very detailed description exist of how he looked

    Has no rules so CA has lot of room to play with which could be good could be bad.


    #givemoreunitsforbrettonia, my bret dlc


  • saweendra#3399saweendra#3399 Registered Users Posts: 20,009

    Cebo#5715 said:

    I know, Bretonnia is too small for more LLs and any new added will have to go somewhere else on an errantry war. That's what I had in mind for Parravon and then have the region offered as an early confederation (Lokhir style) because of the landmark in Parravon for flying units.

    Does Parravon ever survive past few first turns with Orion and Grom being at war with them from the start?

    Landuin is my pick for next Bretonnian lord if I had to pick one.

    Hybrid Caster, obvious tie in with what little we could expect for new units.

    Not a bad choice, especially being unique. According to the lore, he is long dead, but so is Repanse, and yet we have her, so definitely not out of the table. Being a former lord of Mousillon, if we ever get "The One Dude and the Other Dude" type of DLC, he could paired with Red Duke.
    Different landuin
    Thats landuin of mouslion

    This is landuin of currone very much alive as far as any one could tell.

    #givemoreunitsforbrettonia, my bret dlc


  • Nygrael#4849Nygrael#4849 Registered Users Posts: 100


    Different landuin
    Thats landuin of mouslion

    This is landuin of currone very much alive as far as any one could tell.

    Oh, my bad then. I just read up on this one, definitely an interesting one and an original addition to Bretonnia LL roster. Thanks for clarifying!
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 18,059
    Cebo#5715 said:

    Give me fair Landuin and all the creatures that dwell in fair lakes of fair Bretonnia.

    P.S. Reminder: Imrik should have been in DLC against Galrauch in Game3

    Imrik can still be tweaked to have Galrauch as his big baddie when they implement him.

    But there are others that hunt monsters that could also be suited for the job in Bretonnia:
    Jasperre le Beau Dragonslayer, Bohemond Beastslayer, Reynard le Chasseur, Cassyon of Parravon...
    If CA implement Galrauch, then I hope it's going to be DLC. Which means that chances for him to become Imrik's big baddie are small, very small.

    And because I want Landuin, I do not think that Galrauch would fit very well. Yes, technically, he could try to corrupt some significant lake, but there are better characters for that.
  • Cebo#5715Cebo#5715 Registered Users Posts: 182

    If CA implement Galrauch, then I hope it's going to be DLC. Which means that chances for him to become Imrik's big baddie are small, very small.

    Not in the sense that we'll get a cool Imrik vs Galrauch trailer, but they could tweak Imrik's quest goals and mechanic to lead up to fighting Galrauch and after defeating him, give him a nice trait or faction bonus.

    And because I want Landuin, I do not think that Galrauch would fit very well. Yes, technically, he could try to corrupt some significant lake, but there are better characters for that.

    If not vs Bretonnia, I'm sure he's going to be te last Chaos DLC lord aginst someone else.
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 18,059
    Cebo#5715 said:

    If CA implement Galrauch, then I hope it's going to be DLC. Which means that chances for him to become Imrik's big baddie are small, very small.

    Not in the sense that we'll get a cool Imrik vs Galrauch trailer, but they could tweak Imrik's quest goals and mechanic to lead up to fighting Galrauch and after defeating him, give him a nice trait or faction bonus.

    And because I want Landuin, I do not think that Galrauch would fit very well. Yes, technically, he could try to corrupt some significant lake, but there are better characters for that.

    If not vs Bretonnia, I'm sure he's going to be te last Chaos DLC lord aginst someone else.
    Hm, it's a solid thought. I could see it being implemented. Imrik could even appear as supporting LL in Galrauch vs. someone LP, and become the reinforcing army during the final battle.
  • Cebo#5715Cebo#5715 Registered Users Posts: 182
    I like this idea too.
  • Jarms48#7854Jarms48#7854 Registered Users Posts: 363
    I don't know, I'd prefer something like Bertrand the Brigand & the Bowmen of Bergerac mod. That has very unique mechanics. New units that go against chivalry and completely new mechanics.
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