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Known IssueCapstone of Tepok building is not demolished when building a new one

Kennyannydenny#4548Kennyannydenny#4548 Registered Users Posts: 298
One of the Silent Sanctum buildings of the Ghosts of Pahuax is the Capstone of Tepok.

This building allows Oxyotl to teleport to that army, but only one can exist at a time. This doesn't work correctly though, I was able to build two, and the first one wasn't destroyed when I build the second.

As you can see I have one in Hergig:

Then I build one in Daemon's Gate:

As you can see in the description, the one in Hergig should've been destroyed when I build the one in Daemon's Gate but it didn't work.

If you look in the Visions of the Old Ones screen you can see that I can still only teleport to Hergig, and not Daemon's Gate:

If you load the attached save you can see all of this happening yourself. I've used three mods in this campaign which don't affect this (Recruit Defeated LL, Mod Config Tool and One Button Respec).

I have all three games and all dlcs and flcs for all three.
Post edited by CA_Liam#6659 on


  • Kennyannydenny#4548Kennyannydenny#4548 Registered Users Posts: 298
    This is also in 2.4.0 and needs fixing.
  • Kennyannydenny#4548Kennyannydenny#4548 Registered Users Posts: 298
    Please fix this in 3.0. I love played Oxyotl's campaign but it's incredibly annoying to have to manually queue the destruction of the older Capstone of Tepok, as now when you build the new one, the only place to teleport to is the old city where the CoT should have been automatically removed upon completion of the build of the new one.
  • CA_Liam#6659CA_Liam#6659 Registered Users, Moderators, CA Staff Mods, CA Staff Posts: 217
    Hey Kenny,

    We've got this one raised so will be looking into. Thank you for raising!

    All the best,
    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

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