Welcome

Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.

Categories

Legendary difficulty, I think i miss something...

seattrack#8043seattrack#8043 Registered Users Posts: 4
Hi all! I usually play all games at the hardest difficulty because i love hard challenge. This is my first campaign (Khorne legendary). I understand it will be super hard, but impossible...? I'm at 10th turn and already have 2 full stack attacking me... I did good battle but I have 7 unit and 3 settlement (Lost 1 previous turn)... I did not declare war on anyone, only attack those already at war... This campaign is literally impossible to win so maybe i miss something? Any help welcome!
Tagged:

Comments

  • MonochromaticSpider#5650MonochromaticSpider#5650 Registered Users Posts: 2,420
    Holy cow, that's good old RoC! Been a while since I've seen that campaign.

    Anyway, I suspect you're being way too passive. You're trying to learn the ropes on a difficulty where the early game isn't all that forgiving of mistakes. With Khorne in particular, you get rewarded for being extremely aggressive. You have to attack new places, create additional armies, attack more places.

    Essentially, legendary Khorne means being right at that sharp edge of hyper-aggression just short of over-extending. And figuring out how to stay at that edge is not exactly newbie friendly.

    Regarding the RoC start, you generally want to rush Slaanesh to your south. Otherwise they'll keep hounding you and you'll run into that whole wack-a-mole thing where 3-4 different AI armies are dancing around your single army and attacking everywhere you're not present.
  • Aic#3164Aic#3164 Registered Users Posts: 311
    Yeah with Khorne in Roc you should have razed about half the north by turn 14.
    You don't conquer as much as raze most things for extra armies or skulls.
  • Pede#6322Pede#6322 Registered Users Posts: 2,238
    Am i the only one finding it a bit... odd, when new/not experienced players insist on playing the hardest difficulties, yet they struggle so much they have to ask the more experience players what to do?

    I mean, i get that wanting a challange, fine, but is it really a challange though when you ask the pro's what to do lol?

    Not bashing just genuinely find this tendency odd, why not lower difficulty and learn the ropes first before going for legendary if you struggle?

  • Steph#6413Steph#6413 Registered Users Posts: 3,746
    I always play game at easy first to understand the mechanism. And switch to harder difficulty only after. And sometimes not at all since I prefer casual gaming.
  • dogoska#1535dogoska#1535 Registered Users Posts: 263
    Pede#6322 said:

    Am i the only one finding it a bit... odd, when new/not experienced players insist on playing the hardest difficulties, yet they struggle so much they have to ask the more experience players what to do?

    I mean, i get that wanting a challange, fine, but is it really a challange though when you ask the pro's what to do lol?

    Not bashing just genuinely find this tendency odd, why not lower difficulty and learn the ropes first before going for legendary if you struggle?

    The AI is too simple headed and 10 turns in normal or even hard and you get bored, still seems to be a RoC occurence as Legenderay in IE far easier.
  • seattrack#8043seattrack#8043 Registered Users Posts: 4
    Pede#6322 said:

    Am i the only one finding it a bit... odd, when new/not experienced players insist on playing the hardest difficulties, yet they struggle so much they have to ask the more experience players what to do?

    I mean, i get that wanting a challange, fine, but is it really a challange though when you ask the pro's what to do lol?

    Not bashing just genuinely find this tendency odd, why not lower difficulty and learn the ropes first before going for legendary if you struggle?

    I did this with empire, napoleon, rome 2 and have no problem. I also did the prologue campain at hard and it was boring... Seriously... 2 full stack at turn 10... Ive play thousands of hours of total war and never seen anything close to that...
  • seattrack#8043seattrack#8043 Registered Users Posts: 4

    Holy cow, that's good old RoC! Been a while since I've seen that campaign.

    Anyway, I suspect you're being way too passive. You're trying to learn the ropes on a difficulty where the early game isn't all that forgiving of mistakes. With Khorne in particular, you get rewarded for being extremely aggressive. You have to attack new places, create additional armies, attack more places.

    Essentially, legendary Khorne means being right at that sharp edge of hyper-aggression just short of over-extending. And figuring out how to stay at that edge is not exactly newbie friendly.

    Regarding the RoC start, you generally want to rush Slaanesh to your south. Otherwise they'll keep hounding you and you'll run into that whole wack-a-mole thing where 3-4 different AI armies are dancing around your single army and attacking everywhere you're not present.

    Probably too passive yeah... But i thought if im more aggressive i would face the same 2 stack BUT with all the garrison in the way lol
  • feuersturm#8023feuersturm#8023 Registered Users Posts: 7
    edited February 11
    Im also new to warhammer universe, and im too veteran totalwar gamer.what can i say is; this game has completely different mentality than other totalwar games.its fun but im still trying to get used to it.i think thats why people love this game a lot.requires less campaign strategy, focused more on destroying, attacking..also legendary lords, so many different units, monsters etc is pretty charming..yet i think this game is very far behind comparing to other strategy games from totalwar games.i found diplomacy is very stupid in this game.i didnt played wh3, only playing wh1 at the moment.still cant decide if i should buy wh3.mostly enjoying the battle system but campaign is very lazy designed, ai acts very stupid, and like i said diplomacy doesnt feel strategic at all...its like your role in your campaign is already decided, so whatever you do your campaign path will be more or less is going to be same.

    For example in wh1 im playing empire(turn 80ish), all i have to do is farm little human factions try to be friend with them, help dwarfs against greenskins, help humans against vampires.when chaos invasion starts eventually everyone will come under your wing.Settlements are very easy to take or lose.suddenly 1 enemy lord can invade your settlement completely destroy it and you have to start building again from 0.i also can do the same.like i said maybe we just have to adapt to the game.but i liked how Medieval, Empire, Rome was so strategic comparing to this game.Probably CA found its easier to sell the game/dlcs with less strategy but lot of unit/faction variety.as long as game looks amazing and battles are satisfying they can just ignore how badly designed other mechanics.in the end they can do little bit fixing to those or just say that they gonna fix it but never do xd.


    1 of another example how lazy designed ai; there is a debuff called great power.when you are strongest faction you basically get hated from every other.no matter how good your reputation is, or how small they are.Ai will start hating you, most of them break their agreements and start a war with you..now in other totalwar games normally if ai does that they also get punishment to their reputation and some of other factions will hate them for their actions.but in here no matter what the other factions do ai only cares about your actions.eventually when its about to chaos invasion everyone will start liking you once again even if you did nothing to improve your relations with them.its like a joke xd
    Post edited by feuersturm#8023 on
  • Slugus#5078Slugus#5078 Registered Users Posts: 1,038
    Warhammer 1 is very outdated especially the campaign mechanics. It has been improved a lot since then, it is far from perfect but I couldn't imagine going back and playing Wh1 again!
  • Slugus#5078Slugus#5078 Registered Users Posts: 1,038

    Holy cow, that's good old RoC! Been a while since I've seen that campaign.

    Anyway, I suspect you're being way too passive. You're trying to learn the ropes on a difficulty where the early game isn't all that forgiving of mistakes. With Khorne in particular, you get rewarded for being extremely aggressive. You have to attack new places, create additional armies, attack more places.

    Essentially, legendary Khorne means being right at that sharp edge of hyper-aggression just short of over-extending. And figuring out how to stay at that edge is not exactly newbie friendly.

    Regarding the RoC start, you generally want to rush Slaanesh to your south. Otherwise they'll keep hounding you and you'll run into that whole wack-a-mole thing where 3-4 different AI armies are dancing around your single army and attacking everywhere you're not present.

    Probably too passive yeah... But i thought if im more aggressive i would face the same 2 stack BUT with all the garrison in the way lol
    Yeah with Khorne there are some mechanics which you want to capitlise on, firstly when attacking the majority of settlements you'll raze them, ideally with the mechanic activiated at the top middle of the screen (I want to say it's called Blood for the Blood God but can't remember 100%) which increases your Blood Host size. Razing a settlement will give you a heap of gold and allow you to summon more temporary stacks called Blood hosts, you then use these to raze more settlements and/or assist your main army. You can pop your main army into ambush stance with a weak blood host standing near by to try and draw in the enemy force to amush them and take them out.

    You will be running massively in negative income per turn due to this and you need to continue hitting hard and fast,razing more to generate more income. In each new province you can capture the main settlement (or one of the other ones if more convenient) and this will then mean the razed settlements will slowly be automatically colonised as per the special Khorne mechanic.

    Try not to spend too much money early on recruiting (I find duel hand marauders at the start give good "bang for their buck") and especially on expensive building upgrades. I do try and get the Cultist recruitment as soon as possible, but avoid spending too much more until you have razed a bunch and have a ton of money sitting in the bank to support your armies for a few turns at least... If things get tight, never be afraid to disband some blood hosts or suicide them into an enemy to get them killed.

    All this leads to Skarbrand levelling up at an incredibly rate, fighting 1-2 battles most turns and he becomes a one man doom stack, you can play for quite a while as Khorne without a 20 stack and that is great as income can be tricky until later on in the game once provinces get built up.

    As the game progresses, to build your economy there is a cheap basic building chain which increases the % income from all other buildings in the province, I like to stack those with one in each settlement so by mid-game you eventually have a great economy and then you start playing more like other factions regarding growing your empire.

    Good luck! Khorne is a pretty unique experience but is great fun as it is quite different to how many other factions play.
  • seattrack#8043seattrack#8043 Registered Users Posts: 4

    Holy cow, that's good old RoC! Been a while since I've seen that campaign.

    Anyway, I suspect you're being way too passive. You're trying to learn the ropes on a difficulty where the early game isn't all that forgiving of mistakes. With Khorne in particular, you get rewarded for being extremely aggressive. You have to attack new places, create additional armies, attack more places....

    Yeah it was the problem. I start a campaing with Grand Cathay at very hard and its almost too easy lol. Im a very defensif player and love to build economy before attack... To be fair, ALL faction before Warhammer had the same mecanic (Take town, build building, replendish troop, attack next town). It's clearly not the way to play chaos :D.
  • Slayer_Yannir#8069Slayer_Yannir#8069 Registered Users Posts: 2,809
    You have to play Khorne with reckless aggression both on the map and on the battlefield. Not a good fit for a defensive player, particularly if you're new.

    Skarbrand is basically a red, tatter-winged Hulk. You point him in a direction, yell SMASH and off he goes. Expect carnage.
    Formerly known as Yannir. Oaths have been taken.
Sign In or Register to comment.