Me and several other community members have noticed that with the new update the old mod limit is back rendering the game to instantly crash of trying to load with too many mods enabled (the limit seems to be about 156ish?)
This wasn't long fixed with some of the previous updates and its a shame to see it rear its head again as there really isn't a need for it and renders the game unplayable to some. I hope this is a bug and not intentional and someone from CA see's this and passes it along to whoever needs to know. I'd like to hear if anyone else has had this problem as well
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1 · Disagree 1AgreeReally put a lot of time into optimizing my campaigns around all the mods...
Now the game just feels lessened for it.. =/
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1 · Disagree 1AgreeMine however is still there. I often see that people say "Its because of the Hardware" Yes my PC is older but the game run smoothly with like 280 Mods without any Issue before the Update. Did CA said anything about that or was there an Update.
Or do I really have to eliminate 60 Mods (221 Mods active as of now) ???
If there are any answers pls let me know cause I really love the game and would love to play again with my Mods
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