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2.4 reintroduced the "Too many mods" crash

As of the 2.4 update, any attempt at going to 167 mods or above automatically causes the game to stop loading and crash on startup. Doesn't matter if the mods are up to date or not. This has happened before back in WH2's time and this bug seems to have been reintroduced now.

Comments

  • Oakie92#4883Oakie92#4883 Registered Users Posts: 2
    Also experiencing the same thing and im very disappointed as I thought it was a step in the right direction when they fixed it before. I hope its not intentional and is a bug because it seems like such an arbitrary limit and is a bit redundant to have one in a sandbox game. CA please fix!
  • pblllrr#9773pblllrr#9773 Registered Users Posts: 534
    Can confirm. Sticking to 2.3 until it's fixed.

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