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Update 2.4 reintroduced the crash "from too many mods"

TheWattman#7460TheWattman#7460 Registered Users Posts: 3,233
Realized that I probably posted in the wrong section initially. Update 2.4 reintroduced the old crash in WH2 from having more than a given upper limit of mods enabled. The game launches, but quits before it finishes the initial loading. The limit for the crash seems to be at 167 mods or more enabled. Doesn't matter if they are outdated or not, any attempt at enabling more results in a crash.


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