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A complete list of all Legendary Lords who are worse than Skrag the Slaughterer

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  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 40,878
    #568367 said:

    1. Greasus Goldtooth



    Nah, not quite. There's a bunch of others.

    Tretch.
    Queek.
    Aranessa.
    Tiktaq'to.
    Orion.
    They are all better than Skrag and Greasus tho.

    Tretch and Tik might be mediocre themselves but they give fine Army buffs.

    Queek is actually a Great Duelist and really good at taking out other characters.

    Aranessa is okay. She has AL and without a mount she is quite competent. Small target and all that.

    Greasus and Skrag are just worse than their generic counterparts. It’s so sad.
    Foot Duelists are by far the worst Lord types in the game. Take Queek for example. He offers zero utility to the army except the ability to fight 1v1. He lacks the mobility to reach priority targets to do what he's meant to do because any half decent players can just kite Queek all day with their most likely faster Lords and Heroes or run interference with low value chaff.

    Skrag atleast provides his army with spellcasting support.
    Strongly disagree. I find foot duelists incredibly powerful. Lokhir on foot? An absolute Monster!
    Summon the Elector Counts!
  • #568367#568367 Registered Users Posts: 7,577

    #568367 said:

    1. Greasus Goldtooth



    Nah, not quite. There's a bunch of others.

    Tretch.
    Queek.
    Aranessa.
    Tiktaq'to.
    Orion.
    They are all better than Skrag and Greasus tho.

    Tretch and Tik might be mediocre themselves but they give fine Army buffs.

    Queek is actually a Great Duelist and really good at taking out other characters.

    Aranessa is okay. She has AL and without a mount she is quite competent. Small target and all that.

    Greasus and Skrag are just worse than their generic counterparts. It’s so sad.
    Foot Duelists are by far the worst Lord types in the game. Take Queek for example. He offers zero utility to the army except the ability to fight 1v1. He lacks the mobility to reach priority targets to do what he's meant to do because any half decent players can just kite Queek all day with their most likely faster Lords and Heroes or run interference with low value chaff.

    Skrag atleast provides his army with spellcasting support.
    Strongly disagree. I find foot duelists incredibly powerful. Lokhir on foot? An absolute Monster!
    A monster to...an afk opponent? Maybe dwarfs who aren't capable of kiting.


    The only time a foot Duelist ever became viable is Sigvald with his perfect vigour and Regen combo.

    For the longest time the counterpart against him is to kill off his whole army first so he's all alone.
  • Surge_2#1464Surge_2#1464 Registered Users Posts: 12,864
    Before this, I had forgotten that they existed.
    Kneel

  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 40,878
    #568367 said:

    #568367 said:

    1. Greasus Goldtooth



    Nah, not quite. There's a bunch of others.

    Tretch.
    Queek.
    Aranessa.
    Tiktaq'to.
    Orion.
    They are all better than Skrag and Greasus tho.

    Tretch and Tik might be mediocre themselves but they give fine Army buffs.

    Queek is actually a Great Duelist and really good at taking out other characters.

    Aranessa is okay. She has AL and without a mount she is quite competent. Small target and all that.

    Greasus and Skrag are just worse than their generic counterparts. It’s so sad.
    Foot Duelists are by far the worst Lord types in the game. Take Queek for example. He offers zero utility to the army except the ability to fight 1v1. He lacks the mobility to reach priority targets to do what he's meant to do because any half decent players can just kite Queek all day with their most likely faster Lords and Heroes or run interference with low value chaff.

    Skrag atleast provides his army with spellcasting support.
    Strongly disagree. I find foot duelists incredibly powerful. Lokhir on foot? An absolute Monster!
    A monster to...an afk opponent? Maybe dwarfs who aren't capable of kiting.


    The only time a foot Duelist ever became viable is Sigvald with his perfect vigour and Regen combo.

    For the longest time the counterpart against him is to kill off his whole army first so he's all alone.
    You speak like a MP player. No offence mate. I’m a SP only player and there Lokhir is a beast.

    Sigvald is strong but there are other LLs on foot that are way stronger. Malus on foot rips Sigvald apart for example.
    Summon the Elector Counts!
  • Nitros14#7973Nitros14#7973 Registered Users Posts: 3,049
    Someone has to be the worst.
  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 40,878

    Someone has to be the worst.

    Yeah but it shouldn’t be the 2 only Ogre LLs we have… might as well remove Ogres from the game at this point.
    Summon the Elector Counts!
  • Beast_of_Guanyin#8747Beast_of_Guanyin#8747 Registered Users Posts: 42,795

    Before this, I had forgotten that they existed.

    Don't worry, CA hasn't.

    Ogres cometh.
    I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
  • Nitros14#7973Nitros14#7973 Registered Users Posts: 3,049

    Someone has to be the worst.

    Yeah but it shouldn’t be the 2 only Ogre LLs we have… might as well remove Ogres from the game at this point.
    No I need someone to beat up when I play as Cathay and Kugath.
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 18,668

    Alberic the Generic is the worst of them all. The only LL in the game without his own unique model, voice lines and animations.

    Yes, he is bad, but he has at least decent unique items. Well, AI can play him too, he can sometimes make an empire in Lustria.
    He is the worst! But that's the problem with Bretonnia in general. CA clearly didn't have budget to make things right.
  • Tempus77710#1363Tempus77710#1363 Registered Users Posts: 26
    1 Daniel the demon prince
  • MonochromaticSpider#5650MonochromaticSpider#5650 Registered Users Posts: 2,420

    1. Greasus Goldtooth

    Are you playing a game version without Khazrak?
    Khaz is fine. Put him on a chariot, buff his combat stats, he'll murder infantry for fun. It will be carnage and then you start dumping spells on top of the blob that forms around him. It was even better with the awesome items in WH2 but it's still fine.
  • MonochromaticSpider#5650MonochromaticSpider#5650 Registered Users Posts: 2,420
    #568367 said:

    1. Greasus Goldtooth



    Nah, not quite. There's a bunch of others.

    Tretch.
    Queek.
    Aranessa.
    Tiktaq'to.
    Orion.
    They are all better than Skrag and Greasus tho.

    Tretch and Tik might be mediocre themselves but they give fine Army buffs.

    Queek is actually a Great Duelist and really good at taking out other characters.

    Aranessa is okay. She has AL and without a mount she is quite competent. Small target and all that.

    Greasus and Skrag are just worse than their generic counterparts. It’s so sad.
    Foot Duelists are by far the worst Lord types in the game. Take Queek for example. He offers zero utility to the army except the ability to fight 1v1. He lacks the mobility to reach priority targets to do what he's meant to do because any half decent players can just kite Queek all day with their most likely faster Lords and Heroes or run interference with low value chaff.

    Skrag atleast provides his army with spellcasting support.
    What you're saying used to be true but remember that at this point you sort of need to engage a blob to make it stand still long enough to artillery smash it. Skaven are great artillery smashers. Queek can actually facetank a blob for a bit.

    Aranessa sucks because she's incomplete. Her "living pirates" thing doesn't go anywhere. But she's still a reasonably mobile, reasonably agile single entity that can stuff up a bunch of models and line them up to get blasted by the handgunners and mortars. It's something, even if it isn't a whole lot.

    And yes, kiting footlords is possible but the AI isn't exactly good at doing that. Even so, kiting isn't really a strong argument why Greasus is better than them. He's getting kited all day too. And unlike those footlords, Greasus struggles to hit anything. And he's too big a target be a good tank. And he offers zero synergy with any of the Ogre units.

    Skrag isn't totally awful but he sure isn't particularly good either.
  • GloatingSwine#8098GloatingSwine#8098 Registered Users Posts: 2,870


    Aranessa sucks because she's incomplete. Her "living pirates" thing doesn't go anywhere. But she's still a reasonably mobile, reasonably agile single entity that can stuff up a bunch of models and line them up to get blasted by the handgunners and mortars. It's something, even if it isn't a whole lot.

    She's also not really very good at it. She's technically a monster hunter type, her core stats are pretty decent (60/60) and her damage is a bit low, but she has a bonus vs. large of 35.

    The flipside is that she has a really small max splash target number (4, most melee specialists are 7-8) so infantry will bog her down for *ages*. She doesn't actually get any more splash from her mount either, just armour and hitpoints (but a bigger hitbox so she'll get swarmed more by the infantry which, as noted, she has a really hard time killing) and one point of speed. Don't spend it all at once.

    Possibly even worse is that her splash attacks affect large, so if she's fighting monstrous infantry she won't remove models (and therefore attackers) every other hit which she would otherwise.

    In terms of having an effect on the battle Aranessa is probably the worst lord. Even the theoretical job of standing and being a target flare for artillery you can use a Mourngul Haunter for it and they have The Hunger to keep them rolling, Frostbite attacks, and Chilling aura to slow enemies down and keep them under the guns, more health, splash 6, and bonus vs, infantry.

    Like at least once Greasus has trundled into range of something he hits really hard and will remove monsters from existence because he doesn't splash large.
  • Zynister#9025Zynister#9025 Registered Users Posts: 41

    1. Greasus Goldtooth



    Or could it be you do not know how to play orgres

    I find skrag good enough i recently completed a campaign long victory with him.

    It was fine
    could it be you have a skill issue, especially with spelling ''Ogres''?
    looks like skill issue to me
    Lol pulling a spelling flaw comment, come on man.

    I am just saying he is a decent Caster lord that can hold his own in close combat aswell, he is not bad.
  • #568367#568367 Registered Users Posts: 7,577


    Aranessa sucks because she's incomplete. Her "living pirates" thing doesn't go anywhere. But she's still a reasonably mobile, reasonably agile single entity that can stuff up a bunch of models and line them up to get blasted by the handgunners and mortars. It's something, even if it isn't a whole lot.

    She's also not really very good at it. She's technically a monster hunter type, her core stats are pretty decent (60/60) and her damage is a bit low, but she has a bonus vs. large of 35.

    The flipside is that she has a really small max splash target number (4, most melee specialists are 7-8) so infantry will bog her down for *ages*. She doesn't actually get any more splash from her mount either, just armour and hitpoints (but a bigger hitbox so she'll get swarmed more by the infantry which, as noted, she has a really hard time killing) and one point of speed. Don't spend it all at once.

    Possibly even worse is that her splash attacks affect large, so if she's fighting monstrous infantry she won't remove models (and therefore attackers) every other hit which she would otherwise.

    In terms of having an effect on the battle Aranessa is probably the worst lord. Even the theoretical job of standing and being a target flare for artillery you can use a Mourngul Haunter for it and they have The Hunger to keep them rolling, Frostbite attacks, and Chilling aura to slow enemies down and keep them under the guns, more health, splash 6, and bonus vs, infantry.

    Like at least once Greasus has trundled into range of something he hits really hard and will remove monsters from existence because he doesn't splash large.
    On the other hand, hunters net is pretty sexy for clutch catches and punishing Large Lords for landing.

    And she actually have a very cool anti-large aura if memory serves, and I wish that kind of passive buff was utilized more as it's utility was cool.


    That said I hate a lot of her attack animations. They look cool in a trailer, but in practice they're long, drawn out, not conducive against giant monsters. And her faction just needs a larger roster of living pirates
  • Earlybird#2907Earlybird#2907 Registered Users Posts: 1,195
    Ogres my lord
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