WH3 has yet to see a traditional LP along the lines of WH1 and WH2, but this doesn't mean that we should discount them coming back in the future. In fact, many of us are expecting things like the Monkey King facing off against a Norscan invasion led by Sayl the Faithless (of which I believe has been hinted at from CA even, correct me if Im wrong), or for Tamurkhan to square of against Elspeth von Draken, Jubal Falk or some other Nuln-related character. In any case, LPs were the core of content additions in WH2 and some of them are still highly regarded as models for later content additions. This thread will be part of a series where we'll discuss specific LP ideas, based mostly on thematic lorefriendly rivalries. Which brings us to the second topic of discussion:
THE PERNICIOUS & THE DENIED
Sea Lord Aislinn VS. Dechala the Denied One
The context of this potential DLC revolves around the WH3 update/rework of the High Elves, as well as the either 1st or 2nd (last) addition to Slaanesh and will likely come in the middle of WH3's lifecycle. High Elves are a popular race, but there might be a few other additions to get through first. Think of this coming, shall we say, somewhere in late 2024 or 2025. In the context of the game, Styrkaar may or may not have been added to Slaanesh in his own mortal-themed DLC and depending on what has or is planned to be added there, the regular mortal side of Slaanesh may be finished. Which would thus open the way for adding from secondary sources, most noteably from the Cult of Slaanesh army list containing corrupted Dark Elves. As for the High Elves, it is likely that this will be their only DLC-addition and only update to bring them into WH3.
Lore & Context in WH3:
So what is the background of this idea? Quite simply, it is rather a race-expression than an explicit rivalry between characters. Slaanesh and the High Elves are vicious enemies, N'kari's invasions of Ulthuan being the most potent examples. Over the course of WH2, the High Elves had 2 very big rivalries, one race-wide against the Dark Elves and one character specific with Warden & Paunch. Now it is time for them to face off against Chaos and specifically, the god that risks claiming their souls after they die. And with Dechala herself, now one of two primary frontrunners for Slaanesh DLCs, being a fallen Elven daughter, the conflict between the two races becomes all the more pertinent. While N'kari already starts on Ulthuan in IE, it hasn't really represented the rivalry to a meaningful extent, such as the Cathay-Tzeentch rivalry at game launch. The stage is set for a great showdown. As for Aislinn, other than his rivalry with Lokhir Fellheart, he has been the most active in the chaotic-bordered seas near Norsca, making him a qualified candidate to repel any invasion (although the fact that N'kari already got passed him is a bit worrying).
Implementation (RoC or IE/Story):
Much like the first DLC we discussed regarding Tullaris and Yin-Yin, this DLC also depends heavily on the fate of the Realms of Chaos campaign. As the focus of the DLC could argueably be some sort of invasion by Dechala on Ulthuan or its vicinity (possibly in pursuit of the Daemon Samael, more on that below), the map would have to be expanded west, allowing for Aislinn to start in the northeastern Elven sea kingdom of Cothique. Dechala meanwhile could start on the tip of Norsca. Any other form of implementation, atleast in RoC would make little to no sense. Of course it could be expanded south slightly, allowing a start in the City of Spires in northern Ind, but would leave Aislinn with little to fight except a couple of Ogres, Drazhoath and (god-forbid) the Dragon Isle Lizardmen before running into friendly Imrik and the mountain wall-block of Greasus. It would likely also place him half a world away from his intended rival. This further raises questions of viability concerning IE-only DLCs like in the previous iteration of this.
Well then, what would be the story and campaign objective? For Dechala that is fairly easy to guess, as she would be on the hunt for the Daemon Prince Samael, her former husband. She has to kill him if she ever wants to ascend to Daemonhood. Maybe he has hidden away in Ulthuan, who knows. However, correct me if Im wrong, but there have been hints about the Amulet of Sunfire concerning the High Elves, which is an artifact given by the goddess Lileath to the race. It is said to bring hope to those in despair and could obey no evil creature. It went down into the sea with Prince Aravel, son of Phoenix King Morvael. If it is to be a race for this artifact, then either Slaanesh or Dechala herself thinks that she was originally an Elf, maybe she could still use it, or suck out its power to help dominate the world, something along those lines. Aislinn with his fleet would be standing in Dechala's way, assuming they are either aware of her plans or know where the amulet is themselves.
Speaking of fleets, what content would this DLC add? It is a very straightforwards answer for both parties involved. Both Slaanesh and the High Elves, as previously mentioned, have secondary army lists that can provide units appropriate to the respective lords. Assuming for the moment that there is another Slaanesh DLC led by Styrkaar, which finishes up the mortal/Beastman side of the roster, all that would be left for Slaanesh would be the Cult of Slaanesh army list of corrupted Dark Elves. An army quite apt for a fallen Asuress. Regrettably, it may not be a very exciting addition rosterwise, at would mostly just add Dark Elf units to Slaanesh, but it would certainly give the roster more armoured options, especially in the cavalry department with potential Cold One Knights. There is certainly room for Dreadspear-like infantry to fill out the anti-large niche for the infantry. Depending on the extent of the addition, Slaanesh may also find itself with missile infantry and artillery in the form of Shades and Bolt Throwers. In the leaders category, a Druchii Annointed is sure to come, possibly followed by armoured melee Noble heroes.
The High Elves have the high ground in the unit category here, drawn from both 8th edition and their secondary Sea Patrol army, with two imposing centrepieces yet to come: the Lothern Skycutter and the Merwyrms. Flying artillery chariots and sea monsters, what a thing to combine. Alongside, they could be joined by Ship's company, a simple sword & shield infantry unit, as well as Sea Elf Wardancers, the Sea Helm Hero and the Anointed of Asuryan Lord. Although, as/if the AoA is/might be unnecessary, it would be a perfect oppertunity to add male versions of Mages and Archmages under the guise of Mist Mages and Storm Weavers. It would also be the oppertunity to add either Korhil or Caradryan as legendary heroes.
Last but not least, the FLC. Assuming that the High Elves won't recieve an 8th lord (of which there is no real need), another Slaanesh character would be the logical one to include. Assuming she hasn't been added already, the Masque of Slaanesh would be the primary candidate. Beyond that, its anybody's guess.What do you think guys? Should this DLC come for WH3? Do you agree with the hypothetical content? If not, what other High Elf/Slaanesh DLCs should there be? Should Aislinn or Dechala rather face someone else?