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ItalianSpartacus lists the missing Chaos Dwarf units

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  • Beast_of_Guanyin#8747Beast_of_Guanyin#8747 Registered Users Posts: 44,644

    Djau#5149 said:

    Isn’t the Chaos Dwarf Hero the Overseer?

    Chaos Siege Giant can easily come through the WoC as it’s in their army book (and works great with their upgrade system).

    The K’daai Kolossus isn’t a real unit. The K’daai Destroyer is basically the spiritual successor/same unit concept. It’s redundant, especially from a gameplay perspective.

    The Magma Dragon isn’t a Chaos Dwarf specific unit. To my knowledge the one occasion we see the CD interact with them it’s in a purely antagonistic encounter. Let’s stop stuffing dragons where they don’t belong.

    Harridans, the Bolt Thrower, and the Bazookas, sure.

    How is the Kollossus not a real unit, it appears in the Grudgebearer novel from 2005. The Destroyer is a melee gorilla, the Kollossus is a Bone-Giant-like missile platform. Very different units. One is the Warsphinx, the other is the Necrolith Colossus basically.

    Magma Dragons appear in two places, the Dark Lands and Naggaroth. The cover art of Monstrous Arcanum clearly shows a Magma Dragon in service to the Dark Elves. And while the Dark Elves already have Black Dragons, the Chaos Dwarfs do not have them.
    So it’s a lore unit, fair enough.



    The Chaos Dwarfs captured one Magma Dragon once and tried to use a Daemon to possess it but ultimately failed. As another user put it, “it’s like seeing the Imperial Dragon in the Empire Zoo and somehow getting the notion that the Empire should now field feral dragons just because of a single example.”

    Chaos Dwarfs already have three Flying SEMs, they don’t need a fourth and the lore doesn’t really support them getting a dragon.
    I'd like all the Monstrous Arcanum units to make it in and I don't think its a big ask, we're almost there. Only two factions really fit the Magma Dragon. Dark Elves and Chaos Dwarves. Adding it to Dark Elves devalues the Black Dragon they have. Adding it to Chorfs just expands their monster arsenal while not depriving them of their bull-focus.

    Seems an easy choice.
    I’d personally rather they never add the Shard Dragon or Magma Dragon units to the game. Literally anything else would be better. These dragons are a symptom of a time when GW was trying to sell as many minis as possible at the detriment of the setting and weren’t a good idea.

    Case in point, they add nothing to the races in question in terms of function. Frankly, the more dragons you add to other factions who don’t need them, the less special dragons feel in the rosters where they are the showstoppers.
    Got to agree here. I really don't like the idea of spamming tier 5 units across rosters unless there's very strong reasoning to do so. Dragons are hugely powerful, they can't help but take some of the spotlight from unique units. I love Dragons in rosters where they belong but in CD it'd feel super out of place.
    I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
  • SerPus#7395SerPus#7395 Registered Users Posts: 11,764
    edited April 3
    In the Monstrous Arcanum K'daai Destroyer had multiple upgrades, including Dark Colossus

    So I guess that's what the canonical version of Kollossus is. I don't think that it's viable as a unit, but it could be a RoR version of Destroyer.
  • Beast_of_Guanyin#8747Beast_of_Guanyin#8747 Registered Users Posts: 44,644

    So they're finished, it seems.

    The Chaos Siege Giant can come with another WoC-related DLC/FLC.

    Most likely they're finished. This doesn't look like a roster that's got a planned DLC.

    However I'd still suggest a DLC is possible. There are enough bits and bobs here and there that CA could theoretically do a DLC. Harridans, Bazookas, Magma trolls, the Giant and one other would make for a pretty decent LP half.
    I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
  • Pr4vda#6038Pr4vda#6038 Registered Users Posts: 2,738
    With the kdai destroyer, I am not sure CD needs new big monsters like the colossus or magma dragons ...

    However seeing a hobgoblin hero, bolt thrower, weapon teams (bazooka, swissel etc.), lava trolls, etc. Would be interesting.
    Team Dawis

    Dawis shall purge all their fallen Karaks, with the blood of the Greeskins and the skavens !
  • #362362#362362 Registered Users Posts: 104
    He also left out the Hobgoblin hero. For me it is a little bit sad, that we do not have a generic hobgoblin hero (and the generic bullcentaur lord).
  • TheWattman#7460TheWattman#7460 Registered Users Posts: 3,208

    In the Monstrous Arcanum K'daai Destroyer had multiple upgrades, including Dark Colossus

    So I guess that's what the canonical version of Kollossus is. I don't think that it's viable as a unit, but it could be a RoR version of Destroyer.

    That's not the same as the Kollossus, which is essentially a Chaos Dwarf Bone Giant with weapon platforms and a gatling gun in its mouth. This seems just like an upgrade to make the Destroyer more tanky.
  • SerPus#7395SerPus#7395 Registered Users Posts: 11,764
    edited April 3

    That's not the same as the Kollossus, which is essentially a Chaos Dwarf Bone Giant with weapon platforms and a gatling gun in its mouth. This seems just like an upgrade to make the Destroyer more tanky.

    BL novels aren't the best source material and should be taken with a grain of salt, especially when they are discribing something that was never referenced anywhere else.
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 19,384
    These units are missing in my mind:

    1. Dawitaur - how is it that the race has no Minotaur of their own
    2. Greater Daemon of Hashut - another thing that I think GW should work on
  • Mr_Finley7#4571Mr_Finley7#4571 Registered Users Posts: 8,745

    These units are missing in my mind:

    1. Dawitaur - how is it that the race has no Minotaur of their own
    2. Greater Daemon of Hashut - another thing that I think GW should work on

    I would love to see more info about Hashut and see some daemons designed for him
  • Passthechips#4366Passthechips#4366 Registered Users Posts: 4,914

    The Chaos Dwarfs captured one Magma Dragon once and tried to use a Daemon to possess it but ultimately failed. As another user put it, “it’s like seeing the Imperial Dragon in the Empire Zoo and somehow getting the notion that the Empire should now field feral dragons just because of a single example.”

    Chaos Dwarfs already have three Flying SEMs, they don’t need a fourth and the lore doesn’t really support them getting a dragon.

    That piece of lore says it was a forerunner to creating the K'daai, as in this took place before they knew how to do that. They've since learned how to make K'daai and it would also stand to reason that they could refine their methods for the Magma Dragon as well.
    But they haven’t since then, considering that’s the lore as it stood before the end times. Hagdar was still raiding their convoys.

    And as has been said here, its the only race they fit in with.

    Which just means they probably shouldn’t be added. Name one thing a dragon would do that a Bale Taurus already doesn’t? Flying fire-themed SEM with a breath attack.

    Also I think people are imagining the one art work we have of magma dragons, but the TT model CA would assuredly use was pretty ugly:
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 19,384
    edited April 3

    The Chaos Dwarfs captured one Magma Dragon once and tried to use a Daemon to possess it but ultimately failed. As another user put it, “it’s like seeing the Imperial Dragon in the Empire Zoo and somehow getting the notion that the Empire should now field feral dragons just because of a single example.”

    Chaos Dwarfs already have three Flying SEMs, they don’t need a fourth and the lore doesn’t really support them getting a dragon.

    That piece of lore says it was a forerunner to creating the K'daai, as in this took place before they knew how to do that. They've since learned how to make K'daai and it would also stand to reason that they could refine their methods for the Magma Dragon as well.

    And as has been said here, its the only race they fit in with.

    While there is debate on some of the specific units it does go to show that a number of things were definitely passed up and we should now be as loud and belligerent as possible till CA gives us that extra DLC...

    ...I'm not actually joking~

    I agree, since that would likely only give us 4 Chaos Dwarf LLs for still a greater price than hopefully 6 Tomb King LLs, marking them as the most expensive, but least playable race in the trilogy.
    I wouldn't mind seeing a limited number of them added to the Dark Elf roster.



    It's a beautiful creature.

    These units are missing in my mind:

    1. Dawitaur - how is it that the race has no Minotaur of their own
    2. Greater Daemon of Hashut - another thing that I think GW should work on

    I would love to see more info about Hashut and see some daemons designed for him
    Absolutely. There is no good reason why Hashut shouldn't have his own daemons while big rats run around.

    The Chaos Dwarfs captured one Magma Dragon once and tried to use a Daemon to possess it but ultimately failed. As another user put it, “it’s like seeing the Imperial Dragon in the Empire Zoo and somehow getting the notion that the Empire should now field feral dragons just because of a single example.”

    Chaos Dwarfs already have three Flying SEMs, they don’t need a fourth and the lore doesn’t really support them getting a dragon.

    That piece of lore says it was a forerunner to creating the K'daai, as in this took place before they knew how to do that. They've since learned how to make K'daai and it would also stand to reason that they could refine their methods for the Magma Dragon as well.
    But they haven’t since then, considering that’s the lore as it stood before the end times. Hagdar was still raiding their convoys.

    And as has been said here, its the only race they fit in with.

    Which just means they probably shouldn’t be added. Name one thing a dragon would do that a Bale Taurus already doesn’t? Flying fire-themed SEM with a breath attack.

    Also I think people are imagining the one art work we have of magma dragons, but the TT model CA would assuredly use was pretty ugly:
    I like the way it looks. That being said, CA could redesign it, just like they did multiple times before with different models.

    There are two lovely miniature-looking art depictons of Magma Dragons in the Monstrous Arcanum:

    Post edited by Maedrethnir#1968 on
  • Veldrinar#2882Veldrinar#2882 Registered Users Posts: 928

    The Chaos Dwarfs captured one Magma Dragon once and tried to use a Daemon to possess it but ultimately failed. As another user put it, “it’s like seeing the Imperial Dragon in the Empire Zoo and somehow getting the notion that the Empire should now field feral dragons just because of a single example.”

    Chaos Dwarfs already have three Flying SEMs, they don’t need a fourth and the lore doesn’t really support them getting a dragon.

    That piece of lore says it was a forerunner to creating the K'daai, as in this took place before they knew how to do that. They've since learned how to make K'daai and it would also stand to reason that they could refine their methods for the Magma Dragon as well.
    But they haven’t since then, considering that’s the lore as it stood before the end times. Hagdar was still raiding their convoys.

    And as has been said here, its the only race they fit in with.

    Which just means they probably shouldn’t be added. Name one thing a dragon would do that a Bale Taurus already doesn’t? Flying fire-themed SEM with a breath attack.

    Also I think people are imagining the one art work we have of magma dragons, but the TT model CA would assuredly use was pretty ugly:
    Awww...It's strangely cute. Doesn't mean I want it, but still.
  • MODIDDLY1#9212MODIDDLY1#9212 Registered Users Posts: 2,424

    These units are missing in my mind:

    1. Dawitaur - how is it that the race has no Minotaur of their own
    2. Greater Daemon of Hashut - another thing that I think GW should work on

    I think the K'dai demons of Hashut operate a bit different from the other ones. They seem to be more like fire elementals, that can't maintain their form in the mortal realm without the hellforged armors the Chaos Dwarfs bind them to. So most likely, a Greater Daemon of Hashut is just a big blob of fire that would dissipate without help.
  • mightygloin#2446mightygloin#2446 Registered Users Posts: 6,279
    Poor bazooka dwarfs man :(


  • TheWattman#7460TheWattman#7460 Registered Users Posts: 3,208

    Which just means they probably shouldn’t be added. Name one thing a dragon would do that a Bale Taurus already doesn’t? Flying fire-themed SEM with a breath attack.

    Higher melee attack and tankier I imagine. Taurus could be anti-infantry and Dragon anti-large.
  • ConstantineZAyn#4211ConstantineZAyn#4211 Registered Users Posts: 1,230
    Omission of ogre slaves is absurd
    Daniel was a mistake.

    #JusticeForDaemonsOfChaos
  • JToegiTheSnotling#6624JToegiTheSnotling#6624 Registered Users Posts: 2,522

    Omission of ogre slaves is absurd

    Agreed!!!!
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 19,384
    edited April 3

    These units are missing in my mind:

    1. Dawitaur - how is it that the race has no Minotaur of their own
    2. Greater Daemon of Hashut - another thing that I think GW should work on

    I think the K'dai demons of Hashut operate a bit different from the other ones. They seem to be more like fire elementals, that can't maintain their form in the mortal realm without the hellforged armors the Chaos Dwarfs bind them to. So most likely, a Greater Daemon of Hashut is just a big blob of fire that would dissipate without help.
    It appears that Chaos Dwarfs can perform ordinary daemon summoning, but prefer not to:



    The question is, are those daemons even of Hashut?


    I remember seeing a nice fanart of the god. Oh, I found it, here:


    https://www.deviantart.com/trollfeetwalker/art/Hashut-884482995

    Which in turns looks like it is partially inspired by this official(?) art:


    (Anyone knows the source of it?)

    I wouldn't mind something in this vein to become a Dawitaur or Greater Daemon.
  • #568367#568367 Registered Users Posts: 8,133

    So they're finished, it seems.

    The Chaos Siege Giant can come with another WoC-related DLC/FLC.

    They won’t be finished until we get Bull Centaur lords
    So they’ll never be finished?
    Why would we never get them?
    I mean, let's be honest, the chances Chaos Dwarfs get further content are meager to say the least.
    And you base this assertion on....???
  • Loply#6383Loply#6383 Registered Users Posts: 430

    So they're finished, it seems.

    The Chaos Siege Giant can come with another WoC-related DLC/FLC.

    They won’t be finished until we get Bull Centaur lords
    So they’ll never be finished?
    Why would we never get them?
    I mean, let's be honest, the chances Chaos Dwarfs get further content are meager to say the least. Chaos Siege Giant, sure, since it can be retrofitted from WoC. But else, unless CA severely changes their DLC format, I don't see it. They're at the bottom of the bottom of the list.

    And even if CA make some wide DLCs, well I could see characters packs, I could see "add 1 LL, 1 lord and one unit to many races" packs, but none of those would give more than one LL and a token bonus to the CDs.

    They will definitely never get a LP, that's for sure
    Why would they never get a LP? CA themselves said in the recent AMA that it's completely possible for them to get more content in the future since they have done DLC for DLC Races in the past.

    No one is saying it should be a priority, but saying they won't ever get one? That is simply talking our of your ass.
    This is common logic. Unless CA cranks 4 DLCs a year or support the game for 10 years, there is simply not enough time and slots for it. But sure, I'll take your bet, if you're that certain.
  • caladbolgftw#3407caladbolgftw#3407 Registered Users Posts: 566

    Djau#5149 said:

    Isn’t the Chaos Dwarf Hero the Overseer?

    Chaos Siege Giant can easily come through the WoC as it’s in their army book (and works great with their upgrade system).

    The K’daai Kolossus isn’t a real unit. The K’daai Destroyer is basically the spiritual successor/same unit concept. It’s redundant, especially from a gameplay perspective.

    The Magma Dragon isn’t a Chaos Dwarf specific unit. To my knowledge the one occasion we see the CD interact with them it’s in a purely antagonistic encounter. Let’s stop stuffing dragons where they don’t belong.

    Harridans, the Bolt Thrower, and the Bazookas, sure.

    How is the Kollossus not a real unit, it appears in the Grudgebearer novel from 2005. The Destroyer is a melee gorilla, the Kollossus is a Bone-Giant-like missile platform. Very different units. One is the Warsphinx, the other is the Necrolith Colossus basically.

    Magma Dragons appear in two places, the Dark Lands and Naggaroth. The cover art of Monstrous Arcanum clearly shows a Magma Dragon in service to the Dark Elves. And while the Dark Elves already have Black Dragons, the Chaos Dwarfs do not have them.
    So it’s a lore unit, fair enough.



    The Chaos Dwarfs captured one Magma Dragon once and tried to use a Daemon to possess it but ultimately failed. As another user put it, “it’s like seeing the Imperial Dragon in the Empire Zoo and somehow getting the notion that the Empire should now field feral dragons just because of a single example.”

    Chaos Dwarfs already have three Flying SEMs, they don’t need a fourth and the lore doesn’t really support them getting a dragon.
    I'd like all the Monstrous Arcanum units to make it in and I don't think its a big ask, we're almost there. Only two factions really fit the Magma Dragon. Dark Elves and Chaos Dwarves. Adding it to Dark Elves devalues the Black Dragon they have. Adding it to Chorfs just expands their monster arsenal while not depriving them of their bull-focus.

    Seems an easy choice.
    I’d personally rather they never add the Shard Dragon or Magma Dragon units to the game. Literally anything else would be better. These dragons are a symptom of a time when GW was trying to sell as many minis as possible at the detriment of the setting and weren’t a good idea.

    Case in point, they add nothing to the races in question in terms of function. Frankly, the more dragons you add to other factions who don’t need them, the less special dragons feel in the rosters where they are the showstoppers.
    Got to agree here. I really don't like the idea of spamming tier 5 units across rosters unless there's very strong reasoning to do so. Dragons are hugely powerful, they can't help but take some of the spotlight from unique units. I love Dragons in rosters where they belong but in CD it'd feel super out of place.
    You hate spamming? then you also do hate AI spamming as well. Try unit cap.
  • caladbolgftw#3407caladbolgftw#3407 Registered Users Posts: 566

    I miss the characters and I think the Harridans would be a good way to differentiate Chaos Dwarfs from their Cousins, but other than that I'm not particularly fussed.

    I think Chaos Dwarf shares the same "keeping the sharpest knife at home" policy just like vanilla Dwarfs and would not sent their females to war (Chaos Dwarfs have really low population already), let alone making a unit out of them.
  • HighPriest_Astragoth#4150HighPriest_Astragoth#4150 Registered Users Posts: 674

    These units are missing in my mind:

    1. Dawitaur - how is it that the race has no Minotaur of their own
    2. Greater Daemon of Hashut - another thing that I think GW should work on

    I think the K'dai demons of Hashut operate a bit different from the other ones. They seem to be more like fire elementals, that can't maintain their form in the mortal realm without the hellforged armors the Chaos Dwarfs bind them to. So most likely, a Greater Daemon of Hashut is just a big blob of fire that would dissipate without help.
    It appears that Chaos Dwarfs can perform ordinary daemon summoning, but prefer not to:



    The question is, are those daemons even of Hashut?


    I remember seeing a nice fanart of the god. Oh, I found it, here:


    https://www.deviantart.com/trollfeetwalker/art/Hashut-884482995

    Which in turns looks like it is partially inspired by this official(?) art:


    (Anyone knows the source of it?)

    I wouldn't mind something in this vein to become a Dawitaur or Greater Daemon.
    its not offical, its from the Chaos Dwarf community and their Fan Army Book.
    Also, someone made him into a nice looking model.

    Hear the summons of Hashut!
    The Dark Father calls you to slaughter,
    Blood and fire exhorts you to war!
    Hear the summons of Hashut!
    Stretch your limbs of blood-filed steel,
    The Dawi-Zharr march fourth once more!
    Answering the summons of Hashut!

    -From the K'daai rituals of awakening.
  • Ariel#4992Ariel#4992 Registered Users Posts: 2,571

    I miss the characters and I think the Harridans would be a good way to differentiate Chaos Dwarfs from their Cousins, but other than that I'm not particularly fussed.

    I think Chaos Dwarf shares the same "keeping the sharpest knife at home" policy just like vanilla Dwarfs and would not sent their females to war (Chaos Dwarfs have really low population already), let alone making a unit out of them.
    Those women called Harridans are useless to Dawi-Zharr society, coz they are old and barren. That is why they are similar to slayers. They are disposable and serve only as fanatical bodyguards of Sorcerer-prophets. Fertile women are not part of harridans.

    The final rose has faded,
    The eaves will sing no more;
    The waxen ground will keep you bound,
    Death-pale until the thaw.
    Then she placed the rest of Orion's ashes into the bowl and turned to face the Oak of Ages.
    I used to go by many names here. Crazycrix, Dubinekdubajs, Yrellian and finally Ariel, one of my favourite characters in the setting. Still waiting for Finubar and Naieth!
  • HighPriest_Astragoth#4150HighPriest_Astragoth#4150 Registered Users Posts: 674

    I miss the characters and I think the Harridans would be a good way to differentiate Chaos Dwarfs from their Cousins, but other than that I'm not particularly fussed.

    I think Chaos Dwarf shares the same "keeping the sharpest knife at home" policy just like vanilla Dwarfs and would not sent their females to war (Chaos Dwarfs have really low population already), let alone making a unit out of them.
    Those women called Harridans are useless to Dawi-Zharr society, coz they are old and barren. That is why they are similar to slayers. They are disposable and serve only as fanatical bodyguards of Sorcerer-prophets. Fertile women are not part of harridans.
    Correct, they were described as being in robes and wearing a bronze chest armor, while using heavy hammers. I've posted this before, but for those interested in them, I copied it myself from the novel-

    Wulfrik Novel
    Wulfrik: Chapter 8

    >Wulfrik noticed... bald Dwarfs with scarred faces, who wore red robes with bronze breast plate. Wulfrik decided hey were monks or priests of some sort, servants of the Dwarf's Father of Darkness.

    >The northmen raced across the mammoth hall, leaping over the shallow canals of fire. The dwarfs stared back at them, seemingly unconcerned by the nearness of their enemies. Khorakk's hideous face pulled back in a smug look of arrogant victory. He nodded to one of the bald dwarfs. 'My immortals will be back soon enough', Khorakk said. 'They will attend to this rabble.' At Khorakk's gesture, the bald dwarf pulled a lever jutting from a box-like contrivance standing at one corner of the platform. In response, the chains began to withdraw, pulling the platform and its occupants towards the roof of the ziggurat.

    >The other humans were busy fighting the robed acolytes. Each of the bald dwarfs had sized a heavy hammer and followed their thegn into battle. The northmen were shocked to find that their foes were women. Dwarf mothers too old to produce children, their only purpose now was to defend the temple of their unforgiving god. They wielded their hammers with the maddened zeal of fanatics, the burned stumps of their tongues wriggling in the silent cried of hate. Seldom had the veterans marauders ever battles foes who fought with such crazed disregard for their own lives as these viragos.

    >Khorakk's hideous face grinned as he saw the dwarf harridans take down one of the humans, bringing him low with a bone-crushing blow to his leg. The thegn wasn't overly concerned that two of the acolytes had died on the northman's blade to get that close to him. To his thinking, the barren viragos were almost as worthless as a hobgoblin in the grand scheme of things.
    Hear the summons of Hashut!
    The Dark Father calls you to slaughter,
    Blood and fire exhorts you to war!
    Hear the summons of Hashut!
    Stretch your limbs of blood-filed steel,
    The Dawi-Zharr march fourth once more!
    Answering the summons of Hashut!

    -From the K'daai rituals of awakening.
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 19,384

    These units are missing in my mind:

    1. Dawitaur - how is it that the race has no Minotaur of their own
    2. Greater Daemon of Hashut - another thing that I think GW should work on

    I think the K'dai demons of Hashut operate a bit different from the other ones. They seem to be more like fire elementals, that can't maintain their form in the mortal realm without the hellforged armors the Chaos Dwarfs bind them to. So most likely, a Greater Daemon of Hashut is just a big blob of fire that would dissipate without help.
    It appears that Chaos Dwarfs can perform ordinary daemon summoning, but prefer not to:



    The question is, are those daemons even of Hashut?


    I remember seeing a nice fanart of the god. Oh, I found it, here:


    https://www.deviantart.com/trollfeetwalker/art/Hashut-884482995

    Which in turns looks like it is partially inspired by this official(?) art:


    (Anyone knows the source of it?)

    I wouldn't mind something in this vein to become a Dawitaur or Greater Daemon.
    its not offical, its from the Chaos Dwarf community and their Fan Army Book.
    Also, someone made him into a nice looking model.

    Thank you! I thought the lava-oozing piece is official. The ambience is fantastic. Probably my favourite Chaos Dwarf artwork besides the Gallagher's 4ED CD AB cover art.

    Great miniature too. My only issue with it and the art is the lack of hooves.
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