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While porting my mods to Warhammer 3 I noticed the unit color tool and therefore the colored units such as RoR knights are broken for Bretonnia. They all have basic knights of the realm color schemes. Don't know if it's the case with other factions but my lads from modding community told me the table has some issues in general. So I'm letting you know!
Bretonnia colours for regular lords/heroes & some units at different LoDs is a known issue, RoR units having non-faction colours is actually by design as we want them to stand out on the battlefield.
All the best! Liam
Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
Bretonnia colours for regular lords/heroes & some units at different LoDs is a known issue, RoR units having non-faction colours is actually by design as we want them to stand out on the battlefield.
All the best! Liam
Hi Liam, thats the issue; RoR units currently have faction colors on their uniforms. The grail knight torso variant cant be painted via the variant colors table.
I have noticed this while porting my "chevaliers of lyonesse" mod to wh 3. This is a unit mod which adds all red knights who use grail knight variant meshes. I painted them red again using the new RGB tool at our disposal with RPFM. but in game they just jave regular grail knights color palette (faction color).
Bretonnia colours for regular lords/heroes & some units at different LoDs is a known issue, RoR units having non-faction colours is actually by design as we want them to stand out on the battlefield.
Knights Errant, Lords and Heroes colours do not match their mounts. This needs fixing please. Alberic needs to keep his yellow and blue when confederated.
It's possible there is some residue from mods I've been testing but also tried a fresh reinstall so unlikely. Can you do a screenshot of what you mean? I've been able to confirm all fine. (That being said there is an issue in general where bretonnia faction colours aren't applying correctly unless in LOD1 in some cases). I've checked against WH2 & confirmed okay.
All the best, Liam
Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
Knights Errant, Lords and Heroes colours do not match their mounts. This needs fixing please. Alberic needs to keep his yellow and blue when confederated.
Relating to this, I have raised a bug for the faction colours not being translated to the torso & will look into Alberic.
All the best, Liam
Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
It's possible there is some residue from mods I've been testing but also tried a fresh reinstall so unlikely. Can you do a screenshot of what you mean? I've been able to confirm all fine. (That being said there is an issue in general where bretonnia faction colours aren't applying correctly unless in LOD1 in some cases). I've checked against WH2 & confirmed okay.
CA_Liam#6659Registered Users, Moderators, CA Staff Mods, CA StaffPosts: 893
Hey there!
Perfect, thanks for that. We've got a few things with specific wording so wanted to make sure I wasn't creating something that's already logged i.e. Bretonnia shader that goes over faction colours not working in X. I've raised this up now to the team
All the best! Liam
Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
Perfect, thanks for that. We've got a few things with specific wording so wanted to make sure I wasn't creating something that's already logged i.e. Bretonnia shader that goes over faction colours not working in X. I've raised this up now to the team
All the best! Liam
Thanks Liam. It will be really nice for this to be fuxed so that I can paint my modded units again 🤓
Even if most of the colour errors have been fixed last months between bretonnian riders and mounts, some units are still wrong, with riders/mounts or footmen/shields colors which don't match together :
- Knights Errant (error color theme : rider/horse) :
- The Companions of Quenelles (error color theme : rider/horse) :
- Beastslayers of Bastonne (error color theme : footman/shield) :
- Foot Squires (error color theme : footman/shield) :
- Royal Hippogryph Knights (error color theme : rider/hippogryph) :
- Paladin (error color theme : rider/horse)
- (For Lyonesse Knights : Henri le Massif (error color theme : bottom coat of arms/all))
Comments
My mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
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0 · Disagree AgreeMy mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
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0 · Disagree AgreeBretonnia colours for regular lords/heroes & some units at different LoDs is a known issue, RoR units having non-faction colours is actually by design as we want them to stand out on the battlefield.
All the best!
Liam
- Report
0 · Disagree AgreeI have noticed this while porting my "chevaliers of lyonesse" mod to wh 3. This is a unit mod which adds all red knights who use grail knight variant meshes. I painted them red again using the new RGB tool at our disposal with RPFM. but in game they just jave regular grail knights color palette (faction color).
My mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
- Report
0 · Disagree AgreeMy mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
- Report
0 · Disagree AgreeMy mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
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0 · Disagree Agree- Report
0 · Disagree AgreeMy mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
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0 · Disagree AgreeIt's possible there is some residue from mods I've been testing but also tried a fresh reinstall so unlikely. Can you do a screenshot of what you mean? I've been able to confirm all fine. (That being said there is an issue in general where bretonnia faction colours aren't applying correctly unless in LOD1 in some cases).
I've checked against WH2 & confirmed okay.
All the best,
Liam
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0 · Disagree AgreeAll the best,
Liam
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0 · Disagree AgreeMy mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
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0 · Disagree AgreeThis here is fully vanilla and as you see this RoR unit Companions of Quenelles have regular KotR color palette
My mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
- Report
0 · Disagree AgreePerfect, thanks for that. We've got a few things with specific wording so wanted to make sure I wasn't creating something that's already logged i.e. Bretonnia shader that goes over faction colours not working in X. I've raised this up now to the team
All the best!
Liam
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1 · Disagree 1AgreeMy mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
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0 · Disagree AgreeI saw that Bretonnian horse barding colors were fixed. I cant access my pc for a while,does this include this issue?
My mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
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0 · Disagree AgreeMy mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
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0 · Disagree AgreeThis mod here seems to have fixed this issue. Maybe you guys can incorporate it to the game. @CA_Liam#6659
My mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
- Report
0 · Disagree AgreeEven if most of the colour errors have been fixed last months between bretonnian riders and mounts, some units are still wrong, with riders/mounts or footmen/shields colors which don't match together :
- Knights Errant (error color theme : rider/horse) :
- The Companions of Quenelles (error color theme : rider/horse) :
- Beastslayers of Bastonne (error color theme : footman/shield) :
- Foot Squires (error color theme : footman/shield) :
- Royal Hippogryph Knights (error color theme : rider/hippogryph) :
- Paladin (error color theme : rider/horse)
- (For Lyonesse Knights : Henri le Massif (error color theme : bottom coat of arms/all))
Can you fix this please ?
Thank you !
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0 · Disagree AgreeMy mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
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0 · Disagree AgreeMy mods: https://steamcommunity.com/profiles/76561198026461636/myworkshopfiles/
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0 · Disagree Agree