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So if any one has extensively played the FOTS campaign, you would have realized in all of your castle defense sieges, when the AI is attacking, they refuse to either A) sabotage castle doors with ninjas before hand... burn down doors in the siege game, allowing access to their military to attack through them... or C)Send units up a wall, capturing a door anywhere in the castle.
All the AI ever does, is climb walls climb walls climb walls.
It gets very boring after awhile, and completely defeats the purpose of the FOTS castle's, with their intricate wall and door scenario, as well as the ability to place units above the doors, which i have yet to ever use in a defense siege game.
So all i ask is, why does the AI refuse to use doors in siege battles?