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RTW Units

ThegunnerThegunner Senior MemberPosts: 120Registered Users
edited October 2011 in New Players
Does anyone know if you can change/mod. infantry formations (ie. to wedge formation, like cavalry units)
also I noticed - Civ peasants, In a file, can these be made active in the game. (During a game I had peasants milling about in the town, don't remember how i did it though. but I couldn't do anything while this was happening, so left the game)
Any help would be appreciated.
Regards
Post edited by Thegunner on

Comments

  • Hidden GunmanHidden Gunman Moderator Posts: 4,606Moderators
    edited January 2011
    Might be worthwhile to post this query on the 'mods' forum.
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  • CloverClover Senior Member Posts: 4,964Registered Users
    edited February 2011
    It's pretty easy, all you have to do is go into the 'export_descr_unit.txt' file, and copy and paste the formation you want a unit to have onto the right line. Just make sure they don't have more than one special- or it won't work.
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  • Gordon003Gordon003 Senior Member Posts: 124Registered Users
    edited October 2011
    You can but be careful. I once write testudo for peasant but it doesn't work and my computer nearly crashed.
  • AtticanAttican Senior Member Posts: 1,152Registered Users
    edited October 2011
    Davimus wrote: »
    (During a game I had peasants milling about in the town, don't remember how i did it though. but I couldn't do anything while this was happening, so left the game)

    Thats called city view they only have it in RTW and you cant do much besides look at people walking around.
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  • Ace_BlazerAce_Blazer Senior Member Toronto, CanadaPosts: 5,918Registered Users
    edited October 2011
    Talk about a necro.
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