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Not really sure what to ask.

BigCountryBLBigCountryBL Junior MemberPosts: 4Registered Users
edited June 2013 in New Players
Hey guys I had Rome TW when it first came out but left for the Military a few weeks after and my comp broke while I was in basic so I never really got to play it. I just recently bought a computer and really wanting to get into the TW series as I'm tired of playing Age of Empires. I am very interested in the series though I'm not very good, I've bought within the last few weeks Rome, Shogun 2, I've got Shogun 2 Fall of Samurai coming from Amazon any day now, and Empire. I really want to get good at the Melee side since Rome 2 is coming out but I'm just horrible, yesterday on Shogun 2 I had an Army of 1800 and the enemy 1600-2000 and all my units ran away within 2minutes of the battle. Pretty much the only strategy I know is what was shown in the tutorial, have your archers in front of melee in skirmish and when archers about to run away charge the melee. I've looked on youtube and places for tactics but cant really find any. I know it'd probably be a book full to tell all the tactics but every little bit helps.
Post edited by BigCountryBL on

Comments

  • mmurray821mmurray821 Moderator Posts: 5,227Moderators
    edited May 2013
    If you were in the military combat arms, then you pretty much should have a grasp of what you need to do (if you were a REMF, well learn from us). Go for the flanks. Use the spearmen as an anvil to pin the main body against and then use your swordsmen and cavalry on the flanks and rear. Archers are good for softening up the enemy before contact and for causing pain for their reserves, but other than that they aren't part of the planning.

    My typical attack is the Zulu bull. The spearmen form the body, the swordsmen the horns and some reserves for the body. The main force of spearmen moves out to meet the length of the enemy, archers pepper the enemy as we close and then when the main body is engaged run the swordsmen and cavalry out on the flanks and hit them from the sides an rear. Works well against the AI and you can modify it at will for a human opponent.
    Total War Forum: Terms and Conditions
    I've never seen the Icarus story as a lesson on the limitations of humans. I see it as a lesson about the limitations of wax as an adhesive.
  • BigCountryBLBigCountryBL Junior Member Posts: 4Registered Users
    edited May 2013
    Yes in the Military I was Infantry... I have tried to sneak around in trees to get behind the enemy or do a surprise attack but they seem to always see me so I figured its always going to be a front faced battle. I do understand the win/loss units or whatever.... pike beats horse/sword beats pike/ horse disrupts ground unit/ everything beats archer...... (unless I'm missing some). Maybe I'm just too impatient for the TW series ATM and need to slow down. I just bought Medieval 2 TW (God help me if the wife finds out) so I'm going to try taking things slow on it and work out attacks. If this is my problem then I apologize for the pointless thread.
  • mmurray821mmurray821 Moderator Posts: 5,227Moderators
    edited May 2013
    Fellow 11B!

    Use the tactics they taught us on a larger scale. Pretty much the same thing. Fall of the Samurai is my favorite TW so far and modern tactics translate well to that game. The AI is decent except for a couple glaring issues. If you unlimber your artillery, it comes at you. Doesn't matter how well they are entrenched up in some rocks, they come out. Makes for a fine reenactment of Pickett's charge.

    There are several YouTube videos on tactics. I made this one just after Shogun 2 came out to show people how it looked, but the tactics are sound.

    Play with the custom battles a bit to get a feel for it and you will be knocking back decisive victories in no time.
    Total War Forum: Terms and Conditions
    I've never seen the Icarus story as a lesson on the limitations of humans. I see it as a lesson about the limitations of wax as an adhesive.
  • BigCountryBLBigCountryBL Junior Member Posts: 4Registered Users
    edited May 2013
    Thanks man I'll take all this into note. If I'm addicted to these games without being good I can only imagine how it's going to be when I get better. I have had a question since I've found out about Fall of the Samurai and I'm still not 100% sure on it... do you get to play as America, Britain, or France or is it just you can pick out units from them? I know little to nothing about the Japanese history and I've also heard that the game isnt very historically correct.
  • mmurray821mmurray821 Moderator Posts: 5,227Moderators
    edited May 2013
    You only have foreign advisers or single units, like the US Marines.

    As for historical accuracy, CA mostly puts provinces where they were, controlled by who they were, with somewhat the same units available and everyone close to where they started at that time. Yeah it ain't 100% accurate but CA is going for fun game play in a historical setting, not a historical setting that happens to be a game. You get fairly close to how things were at that time and told to go nuts.

    And nuts I do go. DEATH TO THE SHOGUN!!!
    Total War Forum: Terms and Conditions
    I've never seen the Icarus story as a lesson on the limitations of humans. I see it as a lesson about the limitations of wax as an adhesive.
  • ClaymanVTWClaymanVTW Senior Member Posts: 1,117Registered Users
    edited June 2013
    Just a little note from Clayman

    1) Welcome! And thank you for your service. And thank you too mmurray, never knew you were a vet!
    2) It may also help to watch some youtube vids of people. Prince of Macedon was one youtuber i watched when learning about tactics to use in Empire. And there are many different techniques, all subject to the players wish. I'm not the greatest offensively in a TW battle, not bad, but not great, but can easily squash opponents when on the defense. On the campaign map i try to drag the enemy out to me, let them attack, and slaughter 'em. It's far easier to defend then attack, so i'd say start with that. Also, always keep your men facing toward the enemy. Flanking is fantastic and deadly when used FOR you, but AGAINST you its awful. It's fairly easy to defend your flanks as well. In S2 FOTS, i would always do a similar tactic as to mmurray's Zulu Bull, but with line infantry making a line and yari ashigaru (spear units) on the flanks, with some of them behind my main line. This way, if the enemy tried to flank using cavalry i could use my spear men on the flanks to fight them off. If they used their own infantry i could at least hold them until getting support from another unit. Or, i could send out one of my flanks (should no threat be made on that side) to flank the enemy, and crash my spear men right into the side and behind the enemy muskets. Be careful though, worst thing you can do is have spear men running directlu toward a line of muskets. always flank unless impossible otherwise, and if impossible make sure to have a lot of men because you'll be sure to lose a lot. The men behind your line are to support in any way they can. sometimes pure numbers can overwhelm your musket line, and can actually break through the bullets and reach your line. If so, pull the muskets back and send your reserve spearmen out to handle the job. Make sure your men are not firing into the backs of your own men however.
    "Carthago delenda est"
    -Cato the Elder
    _______________
    -June 2, 2013: I graduated from Vicksburg High School!

    -September 3, 2013: Rome II comes out AND I start my first day of college at Kalamazoo Valley Community College!

    -October 12, 2013: I turn 18 and set off to a casino for the first time... B) $$$
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