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Confusing Statement made about Multiplayer

Jeraan TarukJeraan Taruk Junior MemberPosts: 7Registered Users
Is anyone else as sceptical about the multiplayer of Shogun 2 as I am?

The statement im refering to is this.
Shogun 2 will feature multiplayer battles as well as multiplayer campaigns that may involve more than 2 players. In a multiplayer camapaign, players can be grouped into different clans, so that for each clan, one player assumes the role of clan leader and others take command of armies. The clan leader will have the ability to direct other players and assign rewards based on loyalty and performance, introducing clan politics into multiplayer.

Particularly this section,
so that for each clan, one player assumes the role of clan leader and others take command of armies.

Does this mean that in Shogun that 2 players can play within the same Clan? One being the Dimo the other being basically an Supreme commander?

Furthermore, with the release of the "out of game guild-ish clans" dont know why but I feel its a bad move. This isnt an MMO so why pretend to be? Just dont ultimately see the point in joining guilds where you cannot work together at all.
Post edited by Jeraan Taruk on

Comments

  • WolfSwooshWolfSwoosh Senior Member Posts: 1,669Registered Users
    edited February 2011
    Clan politics have been around since day 1 in shogun, i dont really know what your question is here jeraan? there will be clans in game that can compete in - in game tournaments with its members all contributing to the clans sucess in the tournaments. The multiplayer campaign is 1v1 and seperate from this. hmm now i read it - it does look wierd looks like theyre saying clans can participate in the normal mp campaign which is not true as far as im aware.
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  • PraetorxPraetorx Senior Member Posts: 477Registered Users
    edited February 2011
    WolfSwoosh wrote: »
    Clan politics have been around since day 1 in shogun, i dont really know what your question is here jeraan? there will be clans in game that can compete in - in game tournaments with its members all contributing to the clans sucess in the tournaments. The multiplayer campaign is 1v1 and seperate from this.

    multiplayer campaigns can have more than 2 people now
  • Langly1087Langly1087 Senior Member Posts: 210Registered Users
    edited February 2011
    Of course this isn't an MMO, But why cant the idea of custom made clans work? Please answer me this? It's a strategy game where allied forces should be working together in a common goal. This game is perfectly set up for that, and should certainly add another dimension to the game. No longer will multiplayer battles just be ho hum experiences, now you will actually have reason to work as a team.

    Why the heck would u not want that? Unless ur some kind of loner wolf, then perhaps u shouldn't be playing multiplayer at all.
    Hideo Yuuta Sakura-General of "The Sakura Clan"
    http://s4.zetaboards.com/Sakura_Clan_HQ/index/
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  • AshikagaAshikaga Senior Member Posts: 404Registered Users
    edited February 2011
    You obviousely have never seen lone wolf and cub...
  • Langly1087Langly1087 Senior Member Posts: 210Registered Users
    edited February 2011
    Ashikaga wrote: »
    You obviousely have never seen lone wolf and cub...


    lol nope, is it good?

    I do want to say, that being a lone wolf isn't bad. We all have our preferences.

    Perhaps we all just need to try it and then pass judgment on the whole new clan system they are going to have.
    Hideo Yuuta Sakura-General of "The Sakura Clan"
    http://s4.zetaboards.com/Sakura_Clan_HQ/index/
    http://steamcommunity.com/profiles/76561198006628470
    http://steamcommunity.com/groups/TheSakuraClan
    My System:
    CPU: I7-950 AT 3.07GHZ
    GPU: GTX580 1.5gigs-Gigabyte
    MEMORY: 16gigs of ddr3 memory-GSkills Ripjaw
    HDD: raid 0 300gig hard drive
    CPU COOLER: CoolIT SYSTEMS ECO-R120 Advanced Liquid Cooling
    XTRA: 2Terabytes of external hard-drive space
    XTRA: Windows 7 64-bit Ultimate
  • Jeraan TarukJeraan Taruk Junior Member Posts: 7Registered Users
    edited February 2011
    Thats the issue im having with it, the above, to my mind states;

    1- That multiple players can take part in a campaign,
    2- Within said campaign, multiple players can play within the same clan
    3- That within said clan, there will be a clan leader who serves as the leader and guiding hand of the campaign.

    This is also reinforced by what PC Gamer wrote about the revamped Multiplayer;

    [Source - http://www.pcgamer.com/2010/12/10/shogun-2-multiplayer-tested-clan-warfare-comes-to-total-war/ ]
    But Napeoleon brought 1v1 multiplayer campaigns to life, and Creative Assembly’s ambition brooks no acceptance of repetition for the sake of ease. In Shogun 2, large numbers of players can be involved in a single campaign, and in a considerably more subtle and complex way than you might imagine.



    Your general and his attendant army begin the multiplayer campaign planted in one of 65 territory zones, over which you have ownership. As you expand and invade new provinces, the matchmaker hunts for other player-armies of your level, ready for a fight. The battle is fought, and ownership of the province decided. Certain provinces bring key battlefield technologies to your army, so they’re worth striving toward.

    The big-brain genius of this is that your general and army don’t represent a one-man crusade, rampaging across the map like a plague of armoured locusts with bonkers hats. You play as part of a clan, and the territory you conquer on your version of the campaign map tallies points towards the clan total. Moreover, clan leaders can direct their members to specific provinces on the map by placing a marker on that province. This becomes visible on each clan-member’s campaign map. You don’t see your fellow clansmen’s armies on the map, but through the use of various overlays, you can track territorial losses and gains, stronghold areas, point-tallies and general ownership.



    So, you have choices. Do you go for tactical land-grabs which may improve your army, or kow-tow to the head Daimyo’s wishes, and work towards the common goal? It might be worth impressing the boss, as he’s able to dole out army-improvement points to his favourite generals. There are enough variables here to generate some really interesting in-clan politics, and potential skulduggery.

    The next stroke of genius is achievements. And don’t groan; these aren’t just the ‘I’ve won 20 battles, meh’ variety. As you might imagine, they’re earned by achieving specific victory conditions, or adhering to a peculiar set of rules while fighting. The joy of them is that key combinations unlock new battlefield skills and technologies, which improve your fighting abilities and, ultimately your ranking. And don’t get me started on just how many crazy hats you can unlock to perch on your general’s head. Visual modification of your army is a fundamental part of the experience.

    Opinions anyone?
  • AshikagaAshikaga Senior Member Posts: 404Registered Users
    edited February 2011
    Yup ! true.. I know that with Shogun TW1 clans were still ok and you could also play as lone wolf... but just like Mirc and other forum style chatboxes and online game stuff you would get modders and cheaters using machinecode to mess up everyones pleasure in gaming.. like what happened at the JediKnight online multiplayer environment... that is part of my dislike of the clan idea...

    people tend to forget its a computergame and try to get self esteem by gaining "power" in clans... which i find very childish and totally destroys any fun i would have playing the multiplayer online game.. apart from that i dont take commands from anyone. Not online, and not in real life... xD
  • AshikagaAshikaga Senior Member Posts: 404Registered Users
    edited February 2011
    So basically, i do not like the idea of a clan leader....
  • Jeraan TarukJeraan Taruk Junior Member Posts: 7Registered Users
    edited February 2011
    Just for clarification, I never played Shogun 1.

    If what I am assuming is correct. Then it will be epic.

    If its some form of Out of Game clan thing like Halo or Counterstrike Clans, then I see no point in it.
  • Langly1087Langly1087 Senior Member Posts: 210Registered Users
    edited February 2011
    Its complicated to explain in words I think. But perhaps once the game is released we will be able to understand it better.

    How I see it is, you will have two options
    1.) the 2v2 regular multiplayer campaign
    2.)the MMO type campaign map-(for custom created clans or "guilds" if u will)

    In the MMO type campaign map, u and your friends "guild" appoint one person as a damiyo, and the rest become warlords. (I'm pretty sure i read it would be a max 8 players per team). You battle it out against other teams for 2 weeks at a time. Your Damiyo will make descisions on where to attack and what warlords to attack with. But Im not sure he can attack himself...Your aiming to gain strong footholds on the map, better resources, better units, I would assume. The teams who have more points, or some other kind of value that is greater, will advance up the Shogun clan "guilds" leader boards and move onto another MMO campaign map.


    That's kind of how I understood it. It's really kind of vaguely described in these interviews. We really just need to see it in action I think.
    Hideo Yuuta Sakura-General of "The Sakura Clan"
    http://s4.zetaboards.com/Sakura_Clan_HQ/index/
    http://steamcommunity.com/profiles/76561198006628470
    http://steamcommunity.com/groups/TheSakuraClan
    My System:
    CPU: I7-950 AT 3.07GHZ
    GPU: GTX580 1.5gigs-Gigabyte
    MEMORY: 16gigs of ddr3 memory-GSkills Ripjaw
    HDD: raid 0 300gig hard drive
    CPU COOLER: CoolIT SYSTEMS ECO-R120 Advanced Liquid Cooling
    XTRA: 2Terabytes of external hard-drive space
    XTRA: Windows 7 64-bit Ultimate
  • Langly1087Langly1087 Senior Member Posts: 210Registered Users
    edited February 2011
    The MMO Type campaign is certainly more for the hardcore players. Cuz i'd assume u would have to be pretty active in your play. But for those who don't want to dive into it hardcore like that, then u have the 2v2 multiplayer campaign and regular 1v1 2v2 ect. matches.
    Hideo Yuuta Sakura-General of "The Sakura Clan"
    http://s4.zetaboards.com/Sakura_Clan_HQ/index/
    http://steamcommunity.com/profiles/76561198006628470
    http://steamcommunity.com/groups/TheSakuraClan
    My System:
    CPU: I7-950 AT 3.07GHZ
    GPU: GTX580 1.5gigs-Gigabyte
    MEMORY: 16gigs of ddr3 memory-GSkills Ripjaw
    HDD: raid 0 300gig hard drive
    CPU COOLER: CoolIT SYSTEMS ECO-R120 Advanced Liquid Cooling
    XTRA: 2Terabytes of external hard-drive space
    XTRA: Windows 7 64-bit Ultimate
  • mmurray821mmurray821 Moderator Posts: 5,060Moderators
    edited February 2011
    So... can we overthrow Clan leaders and stage a bloody and violent coup d'état?
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  • Jeraan TarukJeraan Taruk Junior Member Posts: 7Registered Users
    edited February 2011
    Is the MMO type Campaign going to have some form of lame interface, or will it be exactly as the normal game would play out? Wish CA would be more clear on this.
  • AshikagaAshikaga Senior Member Posts: 404Registered Users
    edited February 2011
    mmurray821 wrote: »
    So... can we overthrow Clan leaders and stage a bloody and violent coup d'état?

    YESS that would be magnificent !!!

    No 15 or 16 year old clan leader with too much money from daddy or credit just because he or she started a clan offing his or her big mouth to the more adult players....
  • Langly1087Langly1087 Senior Member Posts: 210Registered Users
    edited February 2011
    Is the MMO type Campaign going to have some form of lame interface, or will it be exactly as the normal game would play out? Wish CA would be more clear on this.

    Thats where thy have ben vague.....All thy have been doing is talking....w haven't actually seeen anything yet....we can only speculate.


    And I would speculate that it will be some kind of custom ui with a 2d type Japanese campaign map. I mean we wont really know until the show us something...But I think its safe to assume it wont be exactly like the single player campaign map, or even the 2v2 multiplayer campaign map.
    Hideo Yuuta Sakura-General of "The Sakura Clan"
    http://s4.zetaboards.com/Sakura_Clan_HQ/index/
    http://steamcommunity.com/profiles/76561198006628470
    http://steamcommunity.com/groups/TheSakuraClan
    My System:
    CPU: I7-950 AT 3.07GHZ
    GPU: GTX580 1.5gigs-Gigabyte
    MEMORY: 16gigs of ddr3 memory-GSkills Ripjaw
    HDD: raid 0 300gig hard drive
    CPU COOLER: CoolIT SYSTEMS ECO-R120 Advanced Liquid Cooling
    XTRA: 2Terabytes of external hard-drive space
    XTRA: Windows 7 64-bit Ultimate
  • PhasePhase Member Posts: 38Registered Users
    edited February 2011
    Langly1087 wrote: »
    Its complicated to explain in words I think. But perhaps once the game is released we will be able to understand it better.

    How I see it is, you will have two options
    1.) the 2v2 regular multiplayer campaign
    2.)the MMO type campaign map-(for custom created clans or "guilds" if u will)

    In the MMO type campaign map, u and your friends "guild" appoint one person as a damiyo, and the rest become warlords. (I'm pretty sure i read it would be a max 8 players per team). You battle it out against other teams for 2 weeks at a time. Your Damiyo will make descisions on where to attack and what warlords to attack with. But Im not sure he can attack himself...Your aiming to gain strong footholds on the map, better resources, better units, I would assume. The teams who have more points, or some other kind of value that is greater, will advance up the Shogun clan "guilds" leader boards and move onto another MMO campaign map.


    That's kind of how I understood it. It's really kind of vaguely described in these interviews. We really just need to see it in action I think.

    Thanks, that has clarified it to my mind. I found the interviews extremely confusing. I thought regular multiplayer campaign was only 1v1? If, not.. excellent! You have more political intrigue when you have 2+ players.
    Ashikaga wrote: »
    YESS that would be magnificent !!!

    No 15 or 16 year old clan leader with too much money from daddy or credit just because he or she started a clan offing his or her big mouth to the more adult players....

    I'm 23 and I do that to my friends (who will become members of the clan) anyway. ;) :p
  • Langly1087Langly1087 Senior Member Posts: 210Registered Users
    edited February 2011
    Don't take me word for word on that. But that's just how I understood it after one viewing of the interview.
    I'll watch it again and come back to clarify some things heh
    Hideo Yuuta Sakura-General of "The Sakura Clan"
    http://s4.zetaboards.com/Sakura_Clan_HQ/index/
    http://steamcommunity.com/profiles/76561198006628470
    http://steamcommunity.com/groups/TheSakuraClan
    My System:
    CPU: I7-950 AT 3.07GHZ
    GPU: GTX580 1.5gigs-Gigabyte
    MEMORY: 16gigs of ddr3 memory-GSkills Ripjaw
    HDD: raid 0 300gig hard drive
    CPU COOLER: CoolIT SYSTEMS ECO-R120 Advanced Liquid Cooling
    XTRA: 2Terabytes of external hard-drive space
    XTRA: Windows 7 64-bit Ultimate
  • PhasePhase Member Posts: 38Registered Users
    edited February 2011
    Langly1087 wrote: »
    Don't take me word for word on that. But that's just how I understood it after one viewing of the interview.
    I'll watch it again and come back to clarify some things heh

    At least you think you understand it, whereas I simply have no idea.
  • Jeraan TarukJeraan Taruk Junior Member Posts: 7Registered Users
    edited February 2011
    Me neither, Im hoping the idea that I have in my head is correct, it'd be great to work with some of my friends inside one clan :)
  • WyrdlightWyrdlight Senior Member Posts: 188Registered Users
    edited February 2011
    Seems to me to be the same feature as in Age of Empires 2.

    If in a multiplayer game two people picked the same faction, faction colour, number etc. They both control the same faction, each can move workers, build, fight, using the same units.

    I thought It was great as often on a large scale game you cant micro everything at once, but with two people you can say "I will control the military, you focus on the economy". Me and my sister used to do this and play a large number of AI opponents, I would build and fight, she would control econ and upgrades as well as defenses.

    It works really well and is a fun way to play, as long as you can delegate and get along with those you are playing with.
  • Langly1087Langly1087 Senior Member Posts: 210Registered Users
    edited February 2011
    the 2v2 multiplayer campaign might be like that, but I know the MMO Campaign wont be like that. At least the way the interview went it didn't sound like that.
    Hideo Yuuta Sakura-General of "The Sakura Clan"
    http://s4.zetaboards.com/Sakura_Clan_HQ/index/
    http://steamcommunity.com/profiles/76561198006628470
    http://steamcommunity.com/groups/TheSakuraClan
    My System:
    CPU: I7-950 AT 3.07GHZ
    GPU: GTX580 1.5gigs-Gigabyte
    MEMORY: 16gigs of ddr3 memory-GSkills Ripjaw
    HDD: raid 0 300gig hard drive
    CPU COOLER: CoolIT SYSTEMS ECO-R120 Advanced Liquid Cooling
    XTRA: 2Terabytes of external hard-drive space
    XTRA: Windows 7 64-bit Ultimate
  • DribbsDribbs Senior Member Posts: 1,271Registered Users
    edited February 2011
    I'm not all that keen on a clan leader either. But given the leaderboards are going to be adjusted every 2 weeks, that could serve as an opportunity for someone else in the clan to take a turn as leader. In that way, each member of the clan could be the leader for a fortnight at a time.
  • DuffoDuffo Senior Member Posts: 138Registered Users
    edited February 2011
    Praetorx wrote: »
    multiplayer campaigns can have more than 2 people now

    Is that right? I have only seen that 2 players can be in same mp campaign.
  • HADESgrHADESgr Senior Member Posts: 298Registered Users
    edited February 2011
    lol i read all the posts of this topic! The subject is very interesting, and the 2+ players for the MC sounds great if it's true... I really get confused after all these posts! Have we anything official guys...? Anyway good posts, CA make a statement on this please!!! The time is coming... Don't let us be confused!!! I am 27 yo. I don't want to get a heart attack in my age! :p
  • WolfSwooshWolfSwoosh Senior Member Posts: 1,669Registered Users
    edited February 2011
    Praetorx wrote: »
    multiplayer campaigns can have more than 2 people now

    that is an untrue statement. where did you see them say otherwise they confirmed only 1v1 so far.
    Brief Totalwar history:

    STW1 MTW1 - 5 time Clan warbelt winner (As member of clan GreyWolves)
    STW2 - 1 Time Clan warbelt winner (As member of Aggony Clan)
    2v2 Ladder - Rank 1 96% win Ratio Teammate AggonyAMP
    Totalwar Hall of Fame Awards: As voted by the community at totalwar.org
    Badge Name: Hall of Fame 2011
    Award: Most Feared Multiplayer Player 2011
    Badge Name: Hall of Fame 2010
    Award: Best Tea House Contributor 2010

    http://db.tt/QwxpUpSa Totalwar Nostalgia!
    http://db.tt/RFwMczYt
  • Jeraan TarukJeraan Taruk Junior Member Posts: 7Registered Users
    edited February 2011
    Wyrdlight wrote: »
    Seems to me to be the same feature as in Age of Empires 2.

    If in a multiplayer game two people picked the same faction, faction colour, number etc. They both control the same faction, each can move workers, build, fight, using the same units.

    I thought It was great as often on a large scale game you cant micro everything at once, but with two people you can say "I will control the military, you focus on the economy". Me and my sister used to do this and play a large number of AI opponents, I would build and fight, she would control econ and upgrades as well as defenses.

    It works really well and is a fun way to play, as long as you can delegate and get along with those you are playing with.

    You hit the nail on the head to what I thought Shogun 2's multiplayer feature would include. A shame it will most likely not happen.
  • CloverClover Senior Member Posts: 4,964Registered Users
    edited February 2011
    I think the idea sounds pretty darned cool! Assuming of course conventional coop campaigns also are in.
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  • PraetorxPraetorx Senior Member Posts: 477Registered Users
    edited February 2011
    Duffo wrote: »
    Is that right? I have only seen that 2 players can be in same mp campaign.

    2v2 multiplayer campaign
  • TzimakosGRTzimakosGR Member Posts: 97Registered Users
    edited February 2011
    Guys this is really confusing ! :P Is there going to be a 2 vs 2 multiplayer campaign ? or a 1 vs 1 MP campaign ?

    If we have an official statement on this it will be very good :P
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