Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.
Okey Imagine we have set our half filled army to the muster stance, our army now becomes unmovable for a few turns.
Curious to know if say two turns (two turns is an example) into our Mustered army, which is say at the cold north edge of our own province and a tiny-weeny army invades on the sunny south edge of our province and attacks our handsome city. while we only have 1 mustered turn left to wait.
Will our soon to have been recruits (which have now marched from somewhere to join our army, now simply disappear) be cancelled if we move to engage the evil enemy, in our own province, or any province!
If so would we have to re-muster from 0 turns of mustering after the conflict and wait motionless while the muster counter resets, or would the muster counter remember the previous number of motionless turns before the conflict and allows our new recruits to appear (from their march to join our army)in the next turn?
The Nice chap refers to the muster stance briefly "Kind of" at 06.06 in the link below.