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Everyone Experiencing Lag on Battle Map or Campaign map PLEASE READ

178101213

Comments

  • TaviTavi Registered Users Posts: 242
    edited September 2013
    I`ve noticed you can activate tesselation in preferences file. Looks like it gives nice visuals to strategic map and in battle. But that`s still no point since battle map lags as hell.
  • scalfo15scalfo15 Registered Users Posts: 39
    edited September 2013
    For AMD users, try the beta driver 13.10, it says that fix somethings in ROME II total war : http://support.amd.com/us/kbarticles/Pages/AMDCatalyst13-10WINBetaDriver.aspx
  • RUBENOV66613RUBENOV66613 Banned Users Posts: 112
    edited September 2013
    I did everything,but the lag is still there,in map of campaign
    DxDiag

    System Information
    Time of this report: 9/6/2013, 15:26:22
    Machine name: RUBEN-PC
    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130708-1532)
    Language: Spanish (Regional Setting: Spanish)
    System Manufacturer: System manufacturer
    System Model: System Product Name
    BIOS: BIOS Date: 03/08/12 15:04:29 Ver: 36.05
    Processor: Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz (4 CPUs), ~3.3GHz
    Memory: 4096MB RAM
    Available OS Memory: 4064MB RAM
    Page File: 2658MB used, 5466MB available
    Windows Dir: C:\windows
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.01.7601.17514 32bit Unicode

    DxDiag Notes
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Sound Tab 2: No problems found.
    Input Tab: No problems found.

    DirectX Debug Levels
    Direct3D: 0/4 (retail)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)

    Display Devices
    Card name: AMD Radeon HD 7800 Series
    Manufacturer: Advanced Micro Devices, Inc.
    Chip type: AMD Radeon Graphics Processor (0x6818)
    DAC type: Internal DAC(400MHz)
    Device Key: Enum\PCI\VEN_1002&DEV_6818&SUBSYS_042F1043&REV_00
    Display Memory: 3809 MB
    Dedicated Memory: 2034 MB
    Shared Memory: 1775 MB
    Current Mode: 1360 x 768 (32 bit) (60Hz)
    Monitor Name: Monitor PnP genérico
    Monitor Model: E1940
    Monitor Id: GSM4BD7
    Native Mode: 1360 x 768(p) (60.015Hz)
    Output Type: DVI
    Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
    Driver File Version: 8.17.0010.1242 (English)
    Driver Version: 13.200.11.0
    DDI Version: 11
    Driver Model: WDDM 1.1
    Driver Attributes: Final Retail
    Driver Date/Size: 9/5/2013 05:01:18, 1287152 bytes
    WHQL Logo'd: n/a
    WHQL Date Stamp: n/a
    Device Identifier: {D7B71EE2-2B58-11CF-2977-2524BEC2C535}
    Vendor ID: 0x1002
    Device ID: 0x6818
    SubSys ID: 0x042F1043
    Revision ID: 0x0000
    Driver Strong Name: oem50.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_R575B:13.200.11.0:pci\ven_1002&dev_6818
    Rank Of Driver: 00E62001
    Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
    Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
    D3D9 Overlay: Not Supported
    DXVA-HD: Not Supported
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled

    Sound Devices
    Description: Altavoces (2- Realtek High Definition Audio)
    Default Sound Playback: Yes
    Default Voice Playback: Yes
    Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_10438445&REV_1003
    Manufacturer ID: 1
    Product ID: 100
    Type: WDM
    Driver Name: RTKVHD64.sys
    Driver Version: 6.00.0001.6662 (English)
    Driver Attributes: Final Retail
    WHQL Logo'd: Yes
    Date and Size: 6/19/2012 16:54:20, 4065296 bytes
    Other Files:
    Driver Provider: Realtek Semiconductor Corp.
    HW Accel Level: Basic
    Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
    I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No

    Description: Realtek Digital Output (2- Realtek High Definition Audio)
    Default Sound Playback: No
    Default Voice Playback: No
    Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_10438445&REV_1003
    Manufacturer ID: 1
    Product ID: 100
    Type: WDM
    Driver Name: RTKVHD64.sys
    Driver Version: 6.00.0001.6662 (English)
    Driver Attributes: Final Retail
    WHQL Logo'd: Yes
    Date and Size: 6/19/2012 16:54:20, 4065296 bytes
    Other Files:
    Driver Provider: Realtek Semiconductor Corp.
    HW Accel Level: Basic
    Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
    I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No

    Sound Capture Devices

    DirectInput Devices
    Device Name: Mouse
    Attached: 1
    Controller ID: n/a
    Vendor/Product ID: n/a
    FF Driver: n/a

    Device Name: Teclado
    Attached: 1
    Controller ID: n/a
    Vendor/Product ID: n/a
    FF Driver: n/a

    Device Name: Multimedia Keyboard
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x0458, 0x0708
    FF Driver: n/a

    Device Name: Mass Storage Device
    Attached: 1
    Controller ID: 0x0
    Vendor/Product ID: 0x058F, 0x6364
    FF Driver: n/a

    Poll w/ Interrupt: No

    USB Devices
    + Concentrador raíz USB
    | Vendor/Product ID: 0x8086, 0x1C2D
    | Matching Device ID: usb\root_hub20
    | Service: usbhub
    |
    +-+ Generic USB Hub
    | | Vendor/Product ID: 0x8087, 0x0024
    | | Location: Port_#0001.Hub_#0001
    | | Matching Device ID: usb\class_09
    | | Service: usbhub

    Gameport Devices

    PS/2 Devices
    + Dispositivo de teclado HID
    | Vendor/Product ID: 0x0458, 0x0708
    | Matching Device ID: hid_device_system_keyboard
    | Service: kbdhid
    |
    + Controlador de teclado de Terminal Server
    | Matching Device ID: root\rdp_kbd
    | Upper Filters: kbdclass
    | Service: TermDD
    |
    + Mouse compatible con HID
    | Vendor/Product ID: 0x0458, 0x00EC
    | Matching Device ID: hid_device_system_mouse
    | Service: mouhid
    |
    + Controlador de mouse de Terminal Server
    | Matching Device ID: root\rdp_mou
    | Upper Filters: mouclass
    | Service: TermDD

    Disk & DVD/CD-ROM Drives
    Drive: C:
    Free Space: 539.2 GB
    Total Space: 947.4 GB
    File System: NTFS
    Model: SAMSUNG HD103SJ ATA Device

    Drive: D:
    Free Space: 1.0 GB
    Total Space: 6.0 GB
    File System: NTFS
    Model: SAMSUNG HD103SJ ATA Device

    Drive: Q:
    Model: n/a

    Drive: E:
    Model: TSSTcorp CDDVDW SH-S223C ATA Device
    Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (Spanish), , 0 bytes

    Drive: F:
    Model: DTSOFT Virtual CdRom Device
    Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (Spanish), , 0 bytes

    System Devices
    Name: Intel(R) 6 Series/C200 Series Chipset Family PCI Express Root Port 1 - 1C10
    Device ID: PCI\VEN_8086&DEV_1C10&SUBSYS_844D1043&REV_B5\3&11583659&0&E0
    Driver: n/a

    Name: Intel(R) H61 Express Chipset Family LPC Interface Controller - 1C5C
    Device ID: PCI\VEN_8086&DEV_1C5C&SUBSYS_844D1043&REV_05\3&11583659&0&F8
    Driver: n/a

    Name: Intel(R) 6 Series/C200 Series Chipset Family 2 port Serial ATA Storage Controller - 1C08
    Device ID: PCI\VEN_8086&DEV_1C08&SUBSYS_844D1043&REV_05\3&11583659&0&FD
    Driver: n/a

    Name: AMD Radeon HD 7800 Series
    Device ID: PCI\VEN_1002&DEV_6818&SUBSYS_042F1043&REV_00\4&80E7924&0&0008
    Driver: n/a

    Name: Intel(R) 6 Series/C200 Series Management Engine Interface - 1C3A
    Device ID: PCI\VEN_8086&DEV_1C3A&SUBSYS_844D1043&REV_04\3&11583659&0&B0
    Driver: n/a

    Name: Intel(R) 6 Series/C200 Series Chipset Family 4 port Serial ATA Storage Controller - 1C00
    Device ID: PCI\VEN_8086&DEV_1C00&SUBSYS_844D1043&REV_05\3&11583659&0&FA
    Driver: n/a

    Name: Controladora de High Definition Audio
    Device ID: PCI\VEN_1002&DEV_AAB0&SUBSYS_AAB01043&REV_00\4&80E7924&0&0108
    Driver: n/a

    Name: Intel(R) 6 Series/C200 Series Chipset Family USB Enhanced Host Controller - 1C2D
    Device ID: PCI\VEN_8086&DEV_1C2D&SUBSYS_844D1043&REV_05\3&11583659&0&D0
    Driver: n/a

    Name: Intel(R) 6 Series/C200 Series Chipset Family USB Enhanced Host Controller - 1C26
    Device ID: PCI\VEN_8086&DEV_1C26&SUBSYS_844D1043&REV_05\3&11583659&0&E8
    Driver: n/a

    Name: Xeon E3-1200/2nd Generation Intel(R) Core(TM) Processor Family PCI Express Root Port - 0101
    Device ID: PCI\VEN_8086&DEV_0101&SUBSYS_844D1043&REV_09\3&11583659&0&08
    Driver: n/a

    Name: Intel(R) 6 Series/C200 Series Chipset Family SMBus Controller - 1C22
    Device ID: PCI\VEN_8086&DEV_1C22&SUBSYS_844D1043&REV_05\3&11583659&0&FB
    Driver: n/a

    Name: 2nd Generation Intel(R) Core(TM) Processor Family DRAM Controller - 0100
    Device ID: PCI\VEN_8086&DEV_0100&SUBSYS_844D1043&REV_09\3&11583659&0&00
    Driver: n/a

    Name: Controladora de High Definition Audio
    Device ID: PCI\VEN_8086&DEV_1C20&SUBSYS_84451043&REV_05\3&11583659&0&D8
    Driver: n/a

    Name: Realtek PCIe GBE Family Controller
    Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_84321043&REV_06\4&1D7623A1&0&00E2
    Driver: n/a

    Name: Intel(R) 6 Series/C200 Series Chipset Family PCI Express Root Port 3 - 1C14
    Device ID: PCI\VEN_8086&DEV_1C14&SUBSYS_844D1043&REV_B5\3&11583659&0&E2
    Driver: n/a

    DirectShow Filters

    Nero Digital:
    Nero Digital Renderer,0x00100000,1,0,NeroDigital.dll,5.03.0010.0000
    Nero Digital MP4 Muxer,0x00100000,1,1,NeroDigital.dll,5.03.0010.0000
    Nero Digital AAC Encoder,0x00100000,1,1,NeroDigital.dll,5.03.0010.0000
    Subpic Encoder,0x00100000,1,3,NeroDigital.dll,5.03.0010.0000
    Watermark,0x00200000,1,1,NeroDigital.dll,5.03.0010.0000
    AMR Encoder,0x00100000,1,1,NeroDigital.dll,5.03.0010.0000
    Nero Digital AVC Encoder,0x00100000,1,1,NeroDigital.dll,5.03.0010.0000
    Media Type Adjustment,0x00200000,1,1,NeroDigital.dll,5.03.0010.0000
    Nero Digital DMO Wrapper,0x00200000,1,1,NeroDigital.dll,5.03.0010.0000
    Nero Digital SP/ASP Encoder,0x00100000,1,1,NeroDigital.dll,5.03.0010.0000
    VideoTee,0x00200000,1,2,NeroDigital.dll,5.03.0010.0000
    PreviewRenderer,0x00400000,1,0,NeroDigital.dll,5.03.0010.0000

    DirectShow Filters:
    WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
    WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
    WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
    MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
    Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
    WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
    WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.18221
    Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
    Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
    Nero Digital Audio Encoder 8,0x00200000,1,2,NeNDAud.ax,5.03.0010.0000
    Nero Digital Muxer 8,0x00200000,2,1,NeNDMux.ax,5.03.0010.0000
    Nero Digital File Writer 8,0x00200000,1,0,NeNDMux.ax,5.03.0010.0000
    Nero Digital Null Renderer 8,0x00200000,1,0,NeNDMux.ax,5.03.0010.0000
    Nero Digital Subpicture Enc 8,0x00200000,1,0,NeNDMux.ax,5.03.0010.0000
    Nero Digital Video Enc 8,0x00200000,1,2,NeNDVid.ax,5.03.0010.0000
    Nero Sound Switcher,0x00200000,1,1,NeSoundSwitch.ax,5.03.0010.0000
    Nero QuickTime(tm) Audio Decoder,0x00400000,1,1,NeQTDec.ax,5.03.0010.0000
    Nero File Source (Async.),0x00400000,0,1,NeFileSourceAsync.ax,5.03.0010.0000
    Nero Subpicture Decoder,0x00400000,1,1,NeSubpicture.ax,5.03.0010.0000
    WMT VIH2 Fix,0x00200000,1,1,WLXVAFilt.dll,15.04.3502.0922
    Record Queue,0x00200000,1,1,WLXVAFilt.dll,15.04.3502.0922
    WMT Switch Filter,0x00200000,1,1,WLXVAFilt.dll,15.04.3502.0922
    WMT Virtual Renderer,0x00200000,1,0,WLXVAFilt.dll,15.04.3502.0922
    WMT DV Extract,0x00200000,1,1,WLXVAFilt.dll,15.04.3502.0922
    WMT Virtual Source,0x00200000,0,1,WLXVAFilt.dll,15.04.3502.0922
    WMT Sample Information Filter,0x00200000,1,1,WLXVAFilt.dll,15.04.3502.0922
    Nero Audio Decoder 2,0x00600000,1,1,NeAudio2.ax,5.03.0010.0000
    RealPlayer Video Filter,0x00200000,1,1,rdsf3260.dll,16.00.0002.0032
    ATI Ticker,0x00200000,0,1,Ticker.ax,
    Nero AV Synchronizer,0x00200000,1,1,NeAVSync.ax,5.03.0010.0000
    DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
    Nero Frame Capture,0x00200000,1,1,NeCapture.ax,5.03.0010.0000
    Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713
    LAV Splitter,0x00800004,1,1,LAVSplitter.ax,0.58.0002.0000
    WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
    Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
    Nero Splitter,0x00600000,1,3,NeSplitter.ax,5.03.0010.0000
    AVI Splitter,0x00800005,1,1,quartz.dll,6.06.7601.17713
    VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713
    SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.16426
    Nero Vobu Generator,0x00200000,1,0,NeroVobuGenerator.ax,5.03.0010.0000
    Nero Audio Renderer,0x00200000,1,0,NeAudioRender.ax,5.03.0010.0000
    Nero Subtitle,0x00200000,1,1,NeSubtitle.ax,5.03.0010.0000
    AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
    StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Nero Teletext Decoder,0x00200000,1,1,NeTeletext.ax,5.03.0010.0000
    Nero Video Processor,0x00200000,1,1,NeroVideoProc.ax,5.03.0010.0000
    MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713
    RealPlayer MPEG4 Transform,0x00600000,1,1,rdsf3260.dll,16.00.0002.0032
    MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713
    SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713
    Nero DVD Navigator,0x00600000,0,14,NeDVD.ax,5.03.0010.0000
    VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
    ATI MPEG File Writer,0x00200000,1,0,atimpenc.dll,13.20.0000.30905
    AMD Video Decoder,0x00200000,1,2,atimpenc.dll,13.20.0000.30905
    DV Scenes,0x00200000,1,1,NVDV.dll,3.00.0007.0001
    MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528
    Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
    Nero Resize,0x00400000,1,1,NeResize.ax,5.03.0010.0000
    SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528
    Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
    DV Source Filter,0x00400000,0,1,NVDV.dll,3.00.0007.0001
    Nero Colorspace Converter,0x00200000,1,1,NeColorspace.ax,5.03.0010.0000
    Nero Video Analyzer,0x00200000,2,0,NeVideoAnalyzer.ax,5.03.0010.0000
    Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713
    MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713
    MMACE ProcAmp,0x00200000,0,2,MMACEFilters.dll,
    Nero Audio CD Navigator,0x00200000,0,1,NeAudCD.ax,5.03.0010.0000
    DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
    Nero Video Renderer,0x00200000,1,0,NeVideoRenderer.ax,5.03.0010.0000
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    PBDA CP Filters:
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  • JonniJonni Registered Users Posts: 59
    edited September 2013
    yea also have around 50% GPU usage in game at most.
  • Aurelian777Aurelian777 Registered Users Posts: 1,688
    edited September 2013
    Yea, GPU usage is around 80%, but as soon as i zoom unit and stuff the GPU usage goes down to 27%
  • LTofParthiaLTofParthia Registered Users Posts: 79
    edited September 2013
    I just wanted to note that the 326.80 nvidia beta drivers were no help to the campaign fps lag for me. Real time battles seem better, or at least the same before I updated. Im running a 525m with medium to low settings; lowerst possible settings are no help
  • Alexander86Alexander86 Registered Users Posts: 18
    edited September 2013
    i have amd a6 3400M with hd6720G2.

    I did a clean install of the new drivers and the benchmark got a great 10fps boost and real time battle 5.
    Campaing still sucks. Also still no difference when switching from (very)high settings to low. fps stays the same. (maybe 1fps difference).

    Funny thing, after doing clean install i went back to shogun 2 fos and the increase of fps in real time battle was staggering. got a stable 40fps with everything set to high.

    No difference when switching crossfire of or changing priority or playing with preference file.

    This game is simply not optimized?!!!!

    Als after fresh install, all of a sudden i got variation between units. before they all looked the same. but now they have different faces and color of shield. how weird is that.

    So benchmark is running well. the rest just sucks...

    Im out of options...

    (new amd drivers do help a little, especially after clean install, main problems still exist though)
  • HardwaremasterHardwaremaster Registered Users, Tech Moderators Posts: 6,391
    edited September 2013
    Jonni wrote: »
    yea also have around 50% GPU usage in game at most.

    You'll notice that this happens in all TW games, and indeed in most games that use a good amount of CPU around the board. This doesn't mean the game isn't optimized it means there is a bottleneck somewhere, whether it be in the game, Drivers, software, pol, ect.

    Two people with 670's both get the Same GPU usage yet one gets much better performance in the game than the other. This is inherently a system or a driver issue usually. And this is what im seeing in my own tests. But we'll see.
    Aurelian wrote: »
    Yea, GPU usage is around 80%, but as soon as i zoom unit and stuff the GPU usage goes down to 27%

    Read above :)
    Tavi wrote: »
    I`ve noticed you can activate tesselation in preferences file. Looks like it gives nice visuals to strategic map and in battle. But that`s still no point since battle map lags as hell.

    Most people have seen that turning it off gives them a significant performance boost.
    Drace85 wrote: »
    If you got a high end card, dont turn of directx11 it will cost you 10 fps(verified on my ati 6950 and 7990)

    For some it does, for some it doesn't. It doesn't appear to be a linear method. Which is what makes this so difficult to solve.
    jpr wrote: »
    I have a laptop, Intel HD4000 built in graphics and a Radeon 7670m graphics card, is there any way yet to get the game to use my graphics card? (I tried changing it to high performance in graphics output management menu thing, but it still uses IntelHD) I don't want to try the BIOS method in case it messes up, I would need a guide to doing this.

    Also, it all runs fine on the Intel HD, that is until I get a battle where the weather is raining, I then get a huge FPS drop, I'd guess from 20-30 to about 1 or 2.

    http://forums.totalwar.com/showthread.php/80242-Everyone-with-the-amd-switchable-graphics-issue-thread-workshop.?p=689731&viewfull=1#post689731

    Try that, it appears to work for a number of people.
    I just wanted to note that the 326.80 nvidia beta drivers were no help to the campaign fps lag for me. Real time battles seem better, or at least the same before I updated. Im running a 525m with medium to low settings; lowerst possible settings are no help

    Ooooh, the 525M:
    http://www.videocardbenchmark.net/gpu.php?gpu=GeForce+GT+525M&id=89

    I dunno, Im worndering how capable that card is. The campaign lag was helped a bit with the new patch and a combination of new drivers from Nvidia should help. Just so you know, the 326.80 Drivers Don't have support for Rome 2 at all, they merely helped quite a few people solve or weighleigh the issue long enough for new Drivers to come out. Which hopefully will be soon,.
    i have amd a6 3400M with hd6720G2.

    I did a clean install of the new drivers and the benchmark got a great 10fps boost and real time battle 5.
    Campaign still sucks. Also still no difference when switching from (very)high settings to low. fps stays the same. (maybe 1fps difference).

    Funny thing, after doing clean install i went back to shogun 2 fos and the increase of fps in real time battle was staggering. got a stable 40fps with everything set to high.

    No difference when switching crossfire of or changing priority or playing with preference file.

    This game is simply not optimized?!!!!

    Als after fresh install, all of a sudden i got variation between units. before they all looked the same. but now they have different faces and color of shield. how weird is that.

    So benchmark is running well. the rest just sucks...

    Im out of options...

    (new amd drivers do help a little, especially after clean install, main problems still exist though)

    What AV Programs do you have? its possible that something is getting in the way of the games install. And if it is, we could be on the way to solving one of the big issues with the game for people. Can you give me a list of the Anti-Virus/spyware/malware programs you have installed? And What firewalls you have enabled? do you use windows defender? do you have UAC off in windows?
    Total War Forum: Terms and Conditions
    "True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches

    My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives)

    "How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
  • Wittman23Wittman23 Registered Users Posts: 174
    edited September 2013
    7870 game runs terrible
  • HardwaremasterHardwaremaster Registered Users, Tech Moderators Posts: 6,391
    edited September 2013
    what are the rest of your specs?
    Total War Forum: Terms and Conditions
    "True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches

    My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives)

    "How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
  • Ancient_Ruffian#5651Ancient_Ruffian#5651 Registered Users Posts: 2,861
    edited September 2013
    I've partially cured my lag problems - I think the new patch may have helped, plus I downloaded and installed the latest beta drivers for my 6870 Radeon card. I ticked the "unlimited memory" box, and tweaked some of the "high" settings (medium rather than high for sky, for example, although that gives you somewhat Martian aspect to your battles). The benchmark fps, which had been below 20, lurched up to just over 30. One thing that lingers, however, is "spinning camera" syndrome, where every now and then the camera does not stop rotating even though I've taken my finger off the offending E or Q key. Anyone else get this?
    OSWALD: This ancient ruffian, sir, whose life I have spared at suit of his gray beard,--

    KENT: Thou whoreson zed! thou unnecessary letter! My lord, if you will give me leave, I will tread this unbolted villain into mortar, and daub the wall of a jakes with him. Spare my gray beard, you wagtail?
    - King Lear, Act II Sc. ii

    The entity previously known as The Weaver.
  • Coveredfires#8810Coveredfires#8810 Registered Users Posts: 1,142
    edited September 2013
    Nvidia released a statement saying the bad performance is not due to drivers, it is because of CA's optimization. Sorry, but drivers will do us no good. It's all on CA.
    Sometimes by losing a battle you find a new way to win the war.
    Donald Trump

  • Alexander86Alexander86 Registered Users Posts: 18
    edited September 2013
    What AV Programs do you have? its possible that something is getting in the way of the games install. And if it is, we could be on the way to solving one of the big issues with the game for people. Can you give me a list of the Anti-Virus/spyware/malware programs you have installed? And What firewalls you have enabled? do you use windows defender? do you have UAC off in windows?

    I have Nod eseT, adaware browser protection, windows firewall enabled. I dunno about windows defender. UAC is off yes.
    I have to go to work now and try a full clean install with everything turned off when i get back. Let me know if this is worth the effort.

    Thanks!
  • Wittman23Wittman23 Registered Users Posts: 174
    edited September 2013
    7870,,6gb ram Intel Core i5-3350P Ivy Bridge 3.1GHz (3.3GHz Turbo)
  • DonniMalakaDonniMalaka Registered Users Posts: 613
    edited September 2013
    I tried all the possible fixes for me. I'm copping lag like no tomorrow. Anyone else receiving better results from this, or just getting no improvement?

    My specs
    Intel Core i5 2430M 2.4ghz Turbo Boost 3ghz
    Nvidia GT 525M
    2.75GB RAM

    I am running the game on low, at 1366 x 768. I know you guys are being bombarded with complaints and what not, but any help would be great. My mate got the game today and is running it fine. Im so jelly right now
    My Rig- i5 4670K 3.8ghz, 8gb RAM, GTX 970 Asus Direct CUII OC Edition
  • Wittman23Wittman23 Registered Users Posts: 174
    edited September 2013
    donni_1234 wrote: »
    I tried all the possible fixes for me. I'm copping lag like no tomorrow. Anyone else receiving better results from this, or just getting no improvement?
    no improv here
  • BatviperBatviper Registered Users Posts: 94
    edited September 2013
    You'll notice that this happens in all TW games, and indeed in most games that use a good amount of CPU around the board. This doesn't mean the game isn't optimized it means there is a bottleneck somewhere, whether it be in the game, Drivers, software, pol, ect.

    Two people with 670's both get the Same GPU usage yet one gets much better performance in the game than the other. This is inherently a system or a driver issue usually. And this is what im seeing in my own tests. But we'll see.

    Hardwaremaster got something to report, I installed the official release of the patch and my peformance is smoother now, checked out GPU usage and it now usually reaches about %77, it was about %55 before.And what's better is, I started playing as Rome and fought some battles against the Etruscans in Italia, and GPU usage was always at %99 during those battles, all settings extreme apart from v-sync and vegetation alpha.Didn't go below 30 FPS and hovered between 40-50 FPS most of the time couldn't believe how smooth it was (wasn't huge battles but still...) .I think this shows us the game is causing this bottleneck and they are slowly fixing it.

    For some reason in some battle maps GPU usage is at full and in others it's low.I don't know man, this looks like a problem with the game to me.I mean Raphia is a huge battle and even in that battle I get %99 usage(bad performance with extreme settings of course, but great performance when I lower some stuff down to ultra or very high), but in Carthago for example it's low (now higher with the patch).But this kinda gives me hope that they will eventually take care of this.I am very very sure that I didn't get %99 usage in my battles in Italia before, when I first started the game, this is surely after the official release of the patch.
  • HardwaremasterHardwaremaster Registered Users, Tech Moderators Posts: 6,391
    edited September 2013
    Batviper wrote: »
    Hardwaremaster got something to report, I installed the official release of the patch and my peformance is smoother now, checked out GPU usage and it now usually reaches about %77, it was about %55 before.And what's better is, I started playing as Rome and fought some battles against the Etruscans in Italia, and GPU usage was always at %99 during those battles, all settings extreme apart from v-sync and vegetation alpha.Didn't go below 30 FPS and hovered between 40-50 FPS most of the time couldn't believe how smooth it was (wasn't huge battles but still...) .I think this shows us the game is causing this bottleneck and they are slowly fixing it.

    For some reason in some battle maps GPU usage is at full and in others it's low.I don't know man, this looks like a problem with the game to me.I mean Raphia is a huge battle and even in that battle I get %99 usage(bad performance with extreme settings of course, but great performance when I lower some stuff down to ultra or very high), but in Carthago for example it's low (now higher with the patch).But this kinda gives me hope that they will eventually take care of this.I am very very sure that I didn't get %99 usage in my battles in Italia before, when I first started the game, this is surely after the official release of the patch.

    Inherently this sounds like a mixed issue to me, as Ive said from the beginning, its obvious bad drivers have a huge involvement as changing drivers has offered a very large improvement for many, and its also obvious that there are some other issues, which I have also stated many times over. Drivers will go a long way to fixing many of the problems but not all. Its good to hear that you've had increased performance, and I will report your post to CA so they can try and pinpoint what the issue is if there is one. Thank you for the information! Much appreciated!
    I have Nod eseT, adaware browser protection, windows firewall enabled. I dunno about windows defender. UAC is off yes.
    I have to go to work now and try a full clean install with everything turned off when i get back. Let me know if this is worth the effort.

    Thanks!

    It has shown to fix many issues for people, I would give it a try.
    Kirkilius wrote: »
    Nvidia released a statement saying the bad performance is not due to drivers, it is because of CA's optimization. Sorry, but drivers will do us no good. It's all on CA.

    They say that with every game, and they are always at least partially wrong. They said the same thing on S2's release when it took them 3 weeks to fix the issues with S2 and SLI, it took them 3 MONTHS to release a proper driver for S2 that removed many of the jittering and hardware faults/CTD's. No offense man, but the evidence points towards a joint problem here. AMD blamed the 7000 series crashes on CA, but what do you know, AMD fixed the issue but it took them 8 months. Best ye look around young one. Many peoples issues have been alleviated by new drivers.
    The Weaver wrote: »
    I've partially cured my lag problems - I think the new patch may have helped, plus I downloaded and installed the latest beta drivers for my 6870 Radeon card. I ticked the "unlimited memory" box, and tweaked some of the "high" settings (medium rather than high for sky, for example, although that gives you somewhat Martian aspect to your battles). The benchmark fps, which had been below 20, lurched up to just over 30. One thing that lingers, however, is "spinning camera" syndrome, where every now and then the camera does not stop rotating even though I've taken my finger off the offending E or Q key. Anyone else get this?

    Strange, first time I've heard of the spinning thing. Haven't experienced it myself. did you report it anywhere else? Thanks for the information btw!
    donni_1234 wrote: »
    I tried all the possible fixes for me. I'm copping lag like no tomorrow. Anyone else receiving better results from this, or just getting no improvement?

    My specs
    Intel Core i5 2430M 2.4ghz Turbo Boost 3ghz
    Nvidia GT 525M
    2.75GB RAM

    I am running the game on low, at 1366 x 768. I know you guys are being bombarded with complaints and what not, but any help would be great. My mate got the game today and is running it fine. Im so jelly right now

    The variation of people having improvement is wide, some say it fixes most of the problems and now they are playing well, others see almost no improvement. Its very system independent. CA is taking all the information they can and trying to tackle each problem. Only thing we can do other than these fixes is wait for Nvidia to release proper drivers, and CA to release some more patches. Also try this:

    http://forums.totalwar.com/showthread.php/83326-Hi-CA-possible-fix-for-performance!
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  • CouqCouq Registered Users Posts: 638
    edited September 2013
    I just wanted to note that the 326.80 nvidia beta drivers were no help to the campaign fps lag for me. Real time battles seem better, or at least the same before I updated. Im running a 525m with medium to low settings; lowerst possible settings are no help

    Same experience here, on GTX 770, campaign map is CPU limited somehow by Rome2.exe using 99 % on 1 core, while the other cores are doing 15-35 % only... I5-3550 (latest bios from ASUS)
    System:
    CPU: Intel I7-4770
    Graphic: MSI GeForce GTX 770 GAMING
    SSD SATA3
    Memory: 8 GB DDR3 1600 MHz
    PSU: Corsair TX650W
    Op. system: Windows 7 Home Prem.
  • HardwaremasterHardwaremaster Registered Users, Tech Moderators Posts: 6,391
    edited September 2013
    Did you try the CPU Affinity test fix?
    Total War Forum: Terms and Conditions
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    My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives)

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  • Alexander86Alexander86 Registered Users Posts: 18
    edited September 2013
    It has shown to fix many issues for people, I would give it a try.

    Tried it with everything disabled. Also running the game with everything disabled. Still zero luck.
    There are some minor improvements after new drivers and maybe patch but the big problems remain.

    ........
  • HardwaremasterHardwaremaster Registered Users, Tech Moderators Posts: 6,391
    edited September 2013
    Alright, not one of the lucky ones then. I'll keep researching in all of the threads for more information. Nvidia still hasn't released any proper drivers for Rome2 as of yet, we'll see what happens when they do.
    Total War Forum: Terms and Conditions
    "True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches

    My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives)

    "How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
  • Lionheartx10Lionheartx10 Registered Users Posts: 145
    edited September 2013
    I'm the same as Couq, GTX 770 at least anyway, got a i5 2500K OC to 4.3ghz, battles were fine pre patch but now are getting laggy when zoomed in. Was expecting the GTX 770 to blow Rome II away. Happy to wait for performance fixes from CA just hope its soon so I can unleash the 770 at it properly, that and drivers from Nvidia would be great too!
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  • Alexander86Alexander86 Registered Users Posts: 18
    edited September 2013
    Alright, not one of the lucky ones then. I'll keep researching in all of the threads for more information. Nvidia still hasn't released any proper drivers for Rome2 as of yet, we'll see what happens when they do.

    Thank you so much, ill keep my eyes out and let you know if there are changes.
  • lewishlewish Registered Users Posts: 19
    edited September 2013
    I have a Alienware MX18RX2 And run it on NVIDIA GTX660M, running on the latest NVIDIA beta 326.80 and have tried absolutely everything to try and get the good balance but no post or forum is helping me, the patch has done nothing to help me. will I just have to wait for CA to bring the correct patch out or is there anything else I can do??
  • Ancient_Ruffian#5651Ancient_Ruffian#5651 Registered Users Posts: 2,861
    edited September 2013
    I have just tried the CPU Affinity change and it has worked for me.

    CPU 2.6 core duo. Card Radeon 6850 (if I recall correctly) with 1 gb VRAM, 4 Gb memory.

    I watched the performance meter before and after I did the "turn it off and turn it on again" trick, and it went from using around 53% of the CPU to 100%. No more spinny camera syndrome, no more lag on the campaign map.
    OSWALD: This ancient ruffian, sir, whose life I have spared at suit of his gray beard,--

    KENT: Thou whoreson zed! thou unnecessary letter! My lord, if you will give me leave, I will tread this unbolted villain into mortar, and daub the wall of a jakes with him. Spare my gray beard, you wagtail?
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  • ElkantarElkantar Registered Users Posts: 615
    edited September 2013
    i got an improvement for my gtx 560 so far, with some of your posts, especially the skyrim one and disabling dx11 to force downgrade on 10.

    But do you have insight what CA do on their end? cause even the Nvidia and AMD say that the majority needs to be done on CA's part in kind of optimization.
  • viceicemanviceiceman Registered Users Posts: 23
    edited September 2013
    Is there anyway to play it on dx9?
  • TaviTavi Registered Users Posts: 242
    edited September 2013
    How exactly to use this affinity trick?
  • CouqCouq Registered Users Posts: 638
    edited September 2013
    Tavi wrote: »
    How exactly to use this affinity trick?

    Go to your task manager, ctrl+alt+delete or simply by typing in "taskmgr" in the windows search field in start.

    Then find rome2.exe under processes and rightclick, should be an option called Set Affinity (3rd from bottom) and below Set Priority.

    Then you unclick the processor that is at 100 % - and you'll see that rome2.exe won't be using that particular core anymore. After this you go back to Set affinity and check the core again. Now no core should be using 100 %

    However, I ain't sure this is the best thing to do, as some processes are better off being all on the same core, cache loading and other stuff functions better being on 1 core. Some calculations need eachother, which means they won't have to go through the diferent cache's of the CPU to reach eachother.

    Numbers goes from 0 --> # as following your view of core use under the tab Performance.
    System:
    CPU: Intel I7-4770
    Graphic: MSI GeForce GTX 770 GAMING
    SSD SATA3
    Memory: 8 GB DDR3 1600 MHz
    PSU: Corsair TX650W
    Op. system: Windows 7 Home Prem.
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