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I just figured out that DX11 has ~10fps more than setting it to DX9 (PS3). xD lol The DX setup from the game folder helped a bit. Gave me ~10fps more. But the campaign map is still a pain in the ***.^^ The latest beta driver from Nvidia also gave me like ~10fps. I can play on high settings with 50-80fps now. The campaign map got never more than 20-30fps max. Ah before I forget...
I don´t experience long loading times (7200UPM s-ata2). My pc is tiptop. People should maybe defragment their pcs and take care of the system health.
Optimization and defragmentation
I use the Retail of this one here but there is also a free one:
O&O Defrag Free Edition - http://www.oo-software.com/en/free?r=n
If you want to make enemies, try to change something.
I have done so, and it is much more stable than when it was on.
I've noticed something that may or may not be of help, the game only lags when there are a lot of troops on screen at once. I can handle ~4 units with very minimal lag, on extreme settings. Double that when troop texture quality and filtering is turned way down.
So my personal issues seem to originate from something to do with the processing of the troops, looks like it might have something to do with the textures.
Hope that helps.
I was reading through the thread, trying various suggestions. Firstly, mad props to hardwaremaster. I am writing this post mainly to let him know that several solutions he and others mentioned have seemed to have worked.
Here are my specs:
Intel Core i7-2600k CPU @ 3.40GHz
NVIDIA GeForce GTX 580 (pretty sure its 4GB, but Rome only recognizing 3GB - could actually only be 3GB, can't remember)
Sabertooth P67 Motherboard
16GB RAM
I installed the latest NVIDIA driver to be safe, but didn't notice any real difference (would still recommend it anyways)
The following two tweeks in NVIDIA Control Panel (my sympathies to my AMD homies) really helped reduce almost all of the lag in both the campaign map and during battles. Before these changes selecting characters, armies, navies, cities etc on the campaign map caused FPS drops and lag. Similarily immense lag when trying to execute actions (attack citiy, move fleets etc.) Lag in battles was less noticable, but was still pretty bad and annoying, especially when hovering over areas with lots of troops. I changed settings from Extreme to High and then uber-low, but no difference.
just wondering if you're aware of the issue, since you seem to be doing a great job of collating issues and possible solutions.
I'm about to try the latest beta drivers and will report back but any other suggestions would be appreciated.
PS - you're doing a brilliant job and your help is much appreciated.
Yes I am very much so, fortunately this is a classic driver issue. And will likely dissapear when the actual drivers for Rome 2 come out. Make sure you mention it!
I just figured out that DX11 has ~10fps more than setting it to DX9 (PS3). xD lol The DX setup from the game folder helped a bit. Gave me ~10fps more. But the campaign map is still a pain in the ***.^^ The latest beta driver from Nvidia also gave me like ~10fps. I can play on high settings with 50-80fps now. The campaign map got never more than 20-30fps max. Ah before I forget...
I don´t experience long loading times (7200UPM s-ata2). My pc is tiptop. People should maybe defragment their pcs and take care of the system health.
Optimization and defragmentation
I use the Retail of this one here but there is also a free one:
O&O Defrag Free Edition - http://www.oo-software.com/en/free?r=n
Yes very strange that not everyone is getting the same results, but it is just more proof how difficult it is to cover all your bases when there is no proper release drivers available. Im looking forward to seeing a lot of these issues going away in the next few days as newer drivers are released. And Patches are Released.
I have done so, and it is much more stable than when it was on.
I've noticed something that may or may not be of help, the game only lags when there are a lot of troops on screen at once. I can handle ~4 units with very minimal lag, on extreme settings. Double that when troop texture quality and filtering is turned way down.
So my personal issues seem to originate from something to do with the processing of the troops, looks like it might have something to do with the textures.
Hope that helps.
PS: Thanks for all of your work Hardwaremaster!
This is a known issue. If you put Unit detail on high apparently it helps a LOT. like really a LOT. but only for some people. I'm doing what I can, not everyone is thankful though. We'll see my work pay off in the next couple days.
Total War Forum: Terms and Conditions
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives) "How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
I just figured out that DX11 has ~10fps more than setting it to DX9 (PS3). xD lol The DX setup from the game folder helped a bit. Gave me ~10fps more. But the campaign map is still a pain in the ***.^^ The latest beta driver from Nvidia also gave me like ~10fps. I can play on high settings with 50-80fps now. The campaign map got never more than 20-30fps max. Ah before I forget...
I don´t experience long loading times (7200UPM s-ata2). My pc is tiptop. People should maybe defragment their pcs and take care of the system health.
Optimization and defragmentation
I use the Retail of this one here but there is also a free one:
O&O Defrag Free Edition - http://www.oo-software.com/en/free?r=n
Unfortunately the lates BETA drives don't seem to improve the game for me.
the 326.80 Drivers?
Total War Forum: Terms and Conditions
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives) "How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
Respectfully, it is the job of the game developer to support existing hardware and its drivers. It is not the role of hardware manufacturers to implement new drivers to support individual titles. They may do so out of mutual interest, but blaming the manufacturers of the VAST majority of consumer graphics cards for "not supporting" a game isn't a reasonable position.
Basically, Nvidea is right and this is a game problem. Beta drivers are usually a bad idea too.
Respectfully, it is the job of the game developer to support existing hardware and its drivers. It is not the role of hardware manufacturers to implement new drivers to support individual titles. They may do so out of mutual interest, but blaming the manufacturers of the VAST majority of consumer graphics cards for "not supporting" a game isn't a reasonable position.
Basically, Nvidea is right and this is a game problem. Beta drivers are usually a bad idea too.
Actually they were wrong, the drivers are at fault, not for everything. As I have mentioned before. And actually without supporting drivers new games ALWAYS have a lot of problems. The reasonable position is one of experience, and knowledge. Of which all is pointing towards them being at fault for a majority of the performance issues at this time. Many people have fixed the issue with the BETA drivers, and the Geforce Experience profile. The fact you think otherwise means you likely have not read through this thread.
What do you expect there is no actual drivers for Rome 2 at this time. They are being worked on as we speak, and Nvidia has made a new statement regarding it.
"We work to provide driver and GeForce Experience optimization support to all major release games, but they aren't always available right on launch day. If not, they should arrive shortly thereafter."
Its their job to support their GPU's.
Total War Forum: Terms and Conditions
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives) "How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
I received a reply from AMD support, suggesting I try the 13.6 beta2 drivers. Here's the email:
I understand that you have problem playing Total War: Rome 2 with HD 7970. If this is incorrect, please let me know as the information provided may change.
I can't guarantee whether they will investigate and resolve the issue, but the more that you can give them, the better the chances are of getting the issue resolved.
I did as they suggested, but it didn't make any notable difference. The only way to get the game to run reasonably well is to set unit size to small, and if it's a big battle, also to turn down the rest of the settings to low as well. However the campaign map is still temperamental; if I don't move the camera, it's absolutely fine, but as soon as I do the framerate goes from ~60 to ~5, until I stop the camera for a couple of seconds.
To reiterate, game runs smoothly until more than ~4 large units come into view, and campaign map is choppy at best.
I'm going to report the issue to the link provided, in the hopes it speeds the process. Other 7970 owners should also try this and see if it helps (after cleanly uninstalling previous drivers via their utility http://sites.amd.com/us/game/downloads/Pages/catalyst-uninstall-utility.aspx).
Other AMD card owners should submit their own support request, the link is at the beginning of this thread, second post.
Good morning Hardwaremaster
Thats the youtubelink. http://www.youtube.com/watch?v=1wuvU8bOlro&feature=youtu.be
Low settings,switch to desktop, all i could imaging, didnt help.
For the fps: According to fraps i had 20-25frames without fraps a little bit more i think. The frames didnt drop during the issue. As you can see in the video, the animation of the advisor is fluid. Before the issue started the units moved fluid.
Overheating is not the problem i think. Every other games works and before i did the vid, i didnt even play rome. It took me around 15min to make it. In that time...i dont think overheating is that fast, expect all my fans are a complete mess. And it only happend on the karthago map and in the prologe campaign, always on the same maps.(First battle and latter in a random siege)
Any other games works good.
Nvdia GTX275 Beta driver 326.80. Rome directX.
AMD Phenom(tm)II X4 Processor 3,20Ghz. (Slighty overclocked but didnt have any bluescreens. Not even once so far.)
12gig Ram.
No SSD
edit: im away from home until tomorrow. I will start updating my drivers and reinstall the game, maybe it will fix that.
Till shade is gone,
till water is gone,
into the Shadow with the teeth bared,
screaming defiance with the last breath,
to spit into Sightblinder's eye on the Last Day
Actually they were wrong, the drivers are at fault, not for everything. As I have mentioned before. And actually without supporting drivers new games ALWAYS have a lot of problems. The reasonable position is one of experience, and knowledge. Of which all is pointing towards them being at fault for a majority of the performance issues at this time. Many people have fixed the issue with the BETA drivers, and the Geforce Experience profile. The fact you think otherwise means you likely have not read through this thread.
Actually, the onus is on developers to meet the existing technology and provide a smooth experience for players. That is the developer's domain. The hardware manufacturers are not required to take such action. As a professional game developer myself, I can assure you that most games are not released with dedicated driver updates. Games are buggy, but in almost all cases this is a problem with the game itself, and even when it is not it is still the responsibility of the developer.
The simple proposition is this: are you suggesting the developers at CA only optimised and debuged the game to run on theoretical future drivers, not the ones that existed on consumer hardware at the time of release?
It's their job to ensure their hardware and drivers operate correctly and efficiently. It's the developer's job to support the hardware to which they're distributing, and to do so efficiently. Furthermore, there will never be a "driver for Rome 2", drivers aren't made for games. What there will be, we hope, is an update to the drivers for Nvidea cards that is optimised for Rome 2.
I also have some lags with my 660 ti but its playable at ultra , some frame drops here and there but if they fix it soon im fine with it. It sucks that some people have serios issues and used as a "beta tester".
The strange thing is that my brother can play much more smoothly with a gt650ti - worse cpu and ram as mine. Its a new pc that i build for him last week. Also my friend , also build this pc who has a gtx 570 plays more smooth with ultra details. Looks like the better/faster the hardware the worse is the framerate:p
I just tried method on installing DirectX from game files and it did help, but not enough. My FPS risen from 7 to only 9. In other words, game is still unplayable for me.
I received a reply from AMD support, suggesting I try the 13.6 beta2 drivers. Here's the email:
I did as they suggested, but it didn't make any notable difference. The only way to get the game to run reasonably well is to set unit size to small, and if it's a big battle, also to turn down the rest of the settings to low as well. However the campaign map is still temperamental; if I don't move the camera, it's absolutely fine, but as soon as I do the framerate goes from ~60 to ~5, until I stop the camera for a couple of seconds.
To reiterate, game runs smoothly until more than ~4 large units come into view, and campaign map is choppy at best.
I'm going to report the issue to the link provided, in the hopes it speeds the process. Other 7970 owners should also try this and see if it helps (after cleanly uninstalling previous drivers via their utility http://sites.amd.com/us/game/downloads/Pages/catalyst-uninstall-utility.aspx).
Other AMD card owners should submit their own support request, the link is at the beginning of this thread, second post.
Yes hopefully AMD gets on the ball. Some people are having that kind of Campaign map lag, others its more constant ect. Its not specific. which makes it hard to track. That is some interesting situation details though thank you for the info.
Good morning Hardwaremaster
Thats the youtubelink. http://www.youtube.com/watch?v=1wuvU8bOlro&feature=youtu.be
Low settings,switch to desktop, all i could imaging, didnt help.
For the fps: According to fraps i had 20-25frames without fraps a little bit more i think. The frames didnt drop during the issue. As you can see in the video, the animation of the advisor is fluid. Before the issue started the units moved fluid.
Overheating is not the problem i think. Every other games works and before i did the vid, i didnt even play rome. It took me around 15min to make it. In that time...i dont think overheating is that fast, expect all my fans are a complete mess. And it only happend on the karthago map and in the prologe campaign, always on the same maps.(First battle and latter in a random siege)
Any other games works good.
Nvdia GTX275 Beta driver 326.80. Rome directX.
AMD Phenom(tm)II X4 Processor 3,20Ghz. (Slighty overclocked but didnt have any bluescreens. Not even once so far.)
12gig Ram.
No SSD
edit: I'm away from home until tomorrow. I will start updating my drivers and reinstall the game, maybe it will fix that.
Hopefully it will put a dent in it until the new drivers are released. We'll see since both AMD and Nvidia are now showing real effort. Hopefully they will have some answers as well as CA.
Try the Geforce Experience Profile and optimize the game. With luck it will give you solidness till drivers are released.
I also have some lags with my 660 ti but its playable at ultra , some frame drops here and there but if they fix it soon im fine with it. It sucks that some people have serios issues and used as a "beta tester".
The strange thing is that my brother can play much more smoothly with a gt650ti - worse cpu and ram as mine. Its a new pc that i build for him last week. Also my friend , also build this pc who has a gtx 570 plays more smooth with ultra details. Looks like the better/faster the hardware the worse is the framerate:p
Actually I dunno, doesn't seem all that strange, I mean consider some of the known causes for the issues. Most of which pertain to drivers and engine support. I mean if there are holes like there appear to be it kind of makes sense for some systems to be effected more than others. This makes me even more sure that were dealing with a mixed issue here. Two problems twisting each-other in knots making it very difficult to sort it out.
I just tried method on installing DirectX from game files and it did help, but not enough. My FPS risen from 7 to only 9. In other words, game is still unplayable for me.
Yes, my Nvidia drivers are up to date.
I'm assuming that you have done some of the other temp fixes, and those have not worked either. What card are you using? wait, have you posted before? Im loosing track...
Have you tried the Geforce Experience fix as of yet?
Actually, the onus is on developers to meet the existing technology and provide a smooth experience for players. That is the developer's domain. The hardware manufacturers are not required to take such action. As a professional game developer myself, I can assure you that most games are not released with dedicated driver updates. Games are buggy, but in almost all cases this is a problem with the game itself, and even when it is not it is still the responsibility of the developer.
The simple proposition is this: are you suggesting the developers at CA only optimised and debuged the game to run on theoretical future drivers, not the ones that existed on consumer hardware at the time of release?
Of course not, I actually am developing my own game at this time, I have drivers that I am catering to. Optimizations and basic support is done then Nvidia and AMD have to create proper drivers for all hardware that support the rendering of the games fully. based on the build. You seem to be confusing Development with Driver catering to the engine. The GPU needs to support all of the functions that the engine needs to process the scene, and in older drivers there is more and more chance that these will in fact not work, or will not be correctly accessible.
There is a variation on the method, based on the pipeline and the engine, you should in fact know this. my original statement is perfectly within reality. Its not the end all solvent. I never said it was. It will help a LOT while CA can Iron out the issues that they are facing as of now. Drivers are making a very large difference to performance for a lot of people. You can't fight the facts.
Total War Forum: Terms and Conditions
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives) "How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
Same as a lot of you, getting major lag on campaign map only when I move the camera, as well as when I end the turn? I had a terrible incident yesterday where my frames even managed to drop to 8 fps, I even tried the game on lowest settings, stayed the exact same. Oh lordie, I hope CA or AMD fixes this soon.
AMD Beta Drivers - I tried 3 different types, and the beta is the best so far..... But the results are the same regardless.....
2xATI 7970 crossfire - I tried with crossfire disabled as well, not at the max res though, same jittery problem in full screen and dx11
DX10
1024*768 Extreme - Full Screen is Fine
5760*1080 Extreme - Full Screen is Fine
1024*768 Extreme - Windowed Mode is Fine
5760 * 1080 Extreme - Windowed Mode is Fine
DX11 (After reinstall)
1024*768 Extreme - Full Screen is terrible, not just performance but glitch jiggery buggy graphics
5760*1080 Extreme - Full Screen is Fine, not just performance but glitch jiggery buggy graphics
1024*768 Low - Full Screen is terrible, not just performance but glitch jiggery buggy graphics
5760*1080 Low - Full Screen is Fine, not just performance but glitch jiggery buggy graphics
1024*768 Extreme - Windowed Mode is Fine
5760*1080 Extreme - Windowed Mode is Fine
Its not drivers, its a bug with full screen and shadowing, the AMD driver didn't change before release, you guys haven't done enough testing. Hope the information provided helps someone, in the mean time I'm going to enjoy my game in windowed mode max graphics.......
EDIT] Nvidia Has Now released a new Geforce Experience Profile! Which appears to have helped people a LOT. So download it and try it, see if it works for you!
Where can I find that download? Can someone explain for a gamer but not a "computerHacker"
Really angry at CA now and this was probably the last time I'm pre ordering a game. Bioshock Infinite had these lag problems too when released and it took weeks before they finally fixed it with a temporary fix, don't know if they have a stable fix after 5 months on the market!?
After work I'm going to test some temp fixes which have been posted here, but I don't think it would change much. Maybe if I'm very lucky I can go from 15-25 fps to 25-35 fps then it would be playable.
Actually I think my specs should do 30-40 fps with a stable game and driver??
Have tracked down the source of the lag.
(My Rig: Nvidia GTX 460 , Core two Duo Intel E8400 , 6GB DDR2 800 RAM)
Heres how i fixed my Battle Map lag.
Step 1. If you dont own the total war: shogun 2 game skip this step. This sets your graphics to settings that should work for you.
Go to %AppData%\The Creative Assembly\Shogun2\scripts
Open the preferences.script.txt
copy all the parameters starting with gfx_
Go to %AppData%\The Creative Assembly\Rome2\scripts
Open the preferences.script.txt
delete all parameters starting with gfx_ , paste in the parameters you copies from shogun 2
Step 2.
If you skipped step 1 , i would recommend starting the game and lowering graphics setting to medium/high, disabling Alpha for vegetation.
Also note the VRAM it shows you in the graphics options advanced. (mine says 976 MB)
Exit the game.
The source of the lag is the enabled use unlimited graphics memory in graphics settings, basically causing too much swapping between Graphics RAM and system RAM.
Go to %AppData%\The Creative Assembly\Rome2\scripts
Open the preferences.script.txt
change the two lines below.
gfx_video_memory 1572864000; # gfx_video_memory <int>, Override available video memory (bytes) #
gfx_unlimited_video_memory false; # gfx_unlimited_video_memory <bool>, Enable unlimited video memory allocation #
save.
Note:you should set gfx_video_memory to 1.5*VRAM*1024*1024 , this allows you to use 50% more VRAM than what you have.
Note:In my testing setting gfx_video_memory to 2*VRAM*1024*1024 or enabling unlimited video memory brings back the lag.
Step 3.restart game . test and if your lag is gone , increase the graphics settings.
DX10
1024*768 Extreme - Full Screen is Fine
5760*1080 Extreme - Full Screen is Fine
1024*768 Extreme - Windowed Mode is Fine
5760 * 1080 Extreme - Windowed Mode is Fine
DX11 (After reinstall)
1024*768 Extreme - Full Screen is terrible, not just performance but glitch jiggery buggy graphics
5760*1080 Extreme - Full Screen is Fine, not just performance but glitch jiggery buggy graphics
1024*768 Low - Full Screen is terrible, not just performance but glitch jiggery buggy graphics
5760*1080 Low - Full Screen is Fine, not just performance but glitch jiggery buggy graphics
1024*768 Extreme - Windowed Mode is Fine
5760*1080 Extreme - Windowed Mode is Fine
Its not drivers, its a bug with full screen and shadowing, the AMD driver didn't change before release, you guys haven't done enough testing. Hope the information provided helps someone, in the mean time I'm going to enjoy my game in windowed mode max graphics.......
Not really helpful though, that's your results. however others have had remarkable results. read through the thread. I will keep recommending what works for the most people. You'll likely see a lot of improvement with the new drivers and Patch.
You mentioned some things, but you didn't mention whether or not you turned Crossfire off. Along with the new BETA drivers. That usually fixes problems with Flickering and performance. It won't have to stay like that for too long, the SLI profiles, and Crossfire profiles will likely be done sometime soon.
Total War Forum: Terms and Conditions
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives) "How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
I'm assuming that you have done some of the other temp fixes, and those have not worked either. What card are you using? wait, have you posted before? Im loosing track...
Have you tried the Geforce Experience fix as of yet?
Nope, that was my very first post on this forums. Though I did follow steps before even bothering to register.
Anyway, this is what I use:
GPU: GeForce 8600 GT
CPU: Intel(R) Core(TM)2 CPU 6420 @ 2.13GHz
Memory: 2.00 GB
Operating System: Windows 7 Ultimate
While it is quite outdated, I am able to play Shogun 2 on medium settings just fine. I see no reason why I shouldn't be able to play Rome 2 on the lowest setting, at least.
And yes, I do have GeForce Experience. Sadly, game optimization option is disabled since my GPU is not supported.
So yeah, so far I don't see a way of fix until either Rome 2 patch or new Nvidia drivers updated that supports Rome 2.
Nope, that was my very first post on this forums. Though I did follow steps before even bothering to register.
Anyway, this is what I use:
GPU: GeForce 8600 GT
CPU: Intel(R) Core(TM)2 CPU 6420 @ 2.13GHz
Memory: 2.00 GB
Operating System: Windows 7 Ultimate
While it is quite outdated, I am able to play Shogun 2 on medium settings just fine. I see no reason why I shouldn't be able to play Rome 2 on the lowest setting, at least.
And yes, I do have GeForce Experience. Sadly, game optimization option is disabled since my GPU is not supported.
So yeah, so far I don't see a way of fix until either Rome 2 patch or new Nvidia drivers updated that supports Rome 2.
Awesome okay, thought I may be loosing my touch. Yes you should be able to play, at medium settings overall? I dunno. It seems like people with similar machines get around low-Medium settings. BUT! the game is quite well optimized based on the people that can play it without the usual Settings and lag issues. I believe there was a 9800GT that was getting medium-High settings.
Im really curious about that CPU though, that is quite old. And if Im looking at these benchies correctly, its in the lower end of the midstrem CPU's in passmark. New drivers when they are released should give you a criticial boost, but im not sure how far up the line you'll be able to go. We'll have to see when they release them. Hopefully any hour now.
Have tracked down the source of the lag.
(My Rig: Nvidia GTX 460 , Core two Duo Intel E8400 , 6GB DDR2 800 RAM)
Heres how i fixed my Battle Map lag.
Step 1. If you dont own the total war: shogun 2 game skip this step. This sets your graphics to settings that should work for you.
Go to %AppData%\The Creative Assembly\Shogun2\scripts
Open the preferences.script.txt
copy all the parameters starting with gfx_
Go to %AppData%\The Creative Assembly\Rome2\scripts
Open the preferences.script.txt
delete all parameters starting with gfx_ , paste in the parameters you copies from shogun 2
Step 2.
If you skipped step 1 , i would recommend starting the game and lowering graphics setting to medium/high, disabling Alpha for vegetation.
Also note the VRAM it shows you in the graphics options advanced. (mine says 976 MB)
Exit the game.
The source of the lag is the enabled use unlimited graphics memory in graphics settings, basically causing too much swapping between Graphics RAM and system RAM.
Go to %AppData%\The Creative Assembly\Rome2\scripts
Open the preferences.script.txt
change the two lines below.
gfx_video_memory 1572864000; # gfx_video_memory <int>, Override available video memory (bytes) #
gfx_unlimited_video_memory false; # gfx_unlimited_video_memory <bool>, Enable unlimited video memory allocation #
save.
Note:you should set gfx_video_memory to 1.5*VRAM*1024*1024 , this allows you to use 50% more VRAM than what you have.
Note:In my testing setting gfx_video_memory to 2*VRAM*1024*1024 or enabling unlimited video memory brings back the lag.
Step 3.restart game . test and if your lag is gone , increase the graphics settings.
Very interesting! im not even sure TW5 Sr2 is capable of that sort of Mem Swap, but I'll forward it to CA directly and we'll get an answer sometime soon once they re-create the problem. Thank you very much for the info!
Total War Forum: Terms and Conditions
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives) "How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
Been following this thread since yesterday because I'm having the same problems: fps in the 20's-30's to 40's no matter what setting, and only around 50% gpu usage max.
I'm using an Nvidia GTX 680 2 gb which is in my watercooling loop, and this game is seriously the first game ever to make my GPU coil whine...really, really loud. For people who don't know: its a high pitched annoying heeeeeeeeeeeeeee sound. It's so loud I'm honestly afraid of playing the game, even though coil whine is usually harmless.
Highest load temps are around 45 degrees running furmark for 9 hours, lower while playing Rome 2, but Furmark doesnt make my GPU coil whine this loud - it doesnt make it coil whine at all, nothing does besides this game.
I've toyed around with all the settings ingame, geforce experience and in nvidia inspector and tried all the 'fixes' suggested here with the latest and last 3 driver versions. I can manage to get my VRAM used by 100% with all settings on but not the GPU usage higher than 50%. With a round 1800 VRAM used with lower settings it's still at max 50%. Sometimes after playing campaign I get 100% GPU usage when I move my mouse in the main menu...
One core of my cpu is being used fully, the other 3 are only around 70%. My i5 2500k is running at 5,2 Ghz stable, but I've also tried it at stock settings and it doesnt make any difference at all.
People can yell it's the drivers all day long but it's not just that - it's also bad optimization. Hence the weird cpu cores usage. Sorry CA, I'm really dissapointed with this. Didnt have any trouble with Shogun 2.
Awesome okay, thought I may be loosing my touch. Yes you should be able to play, at medium settings overall? I dunno. It seems like people with similar machines get around low-Medium settings. BUT! the game is quite well optimized based on the people that can play it without the usual Settings and lag issues. I believe there was a 9800GT that was getting medium-High settings.
Im really curious about that CPU though, that is quite old. And if Im looking at these benchies correctly, its in the lower end of the midstrem CPU's in passmark. New drivers when they are released should give you a criticial boost, but im not sure how far up the line you'll be able to go. We'll have to see when they release them. Hopefully any hour now.
Well I'm glad to know that someone who knows this stuff confirms Rome 2 should be able to run well, on the lowest settings at least.
And yeah, I'm in dire need to upgrade both my Graphics card and RAM but financially unable as of yet.
Hell, if it wasn't for my good friend to gift me pre-order, I wouldn't even own it until Steam Winter Sale( if it happens).
But yeah, do hope drivers updated fixes it.
P.S.
Well, moderation approval requirement doesn't seem to show with quick reply oddly. Just pointing that out for a mod, when he sees my double post.
Firstly thanks for all the useful replies posted above. I was just wanting a quick confirmation that my problem is the same as listed above:
Intel i5 3230M
8gb ram
Radeon HD 8850M with 2gb ram (equivalent to Radeon HD 7750)
Can I just check that this should be enough to run the game on at least medium settings? I have set *every* setting to low or off where available, ticked "unlimited video memory" box, made sure vegetation alpha is off, set game in windowed mode, but still terrible performance (<15 fps). Is this due to insufficient hardware?
If not, then any additional suggestions for an AMD graphics card user? Most of the useful info above is (rightly) aimed at Nvidia users but we need some love too! So far I have the following to try:
- disable integrated graphics in bios
- fployd's solution (posted 2 above this post
- try and download some newer drivers (though I do not know from where, info above only refers to where to get Nvidia drivers from)
Anything else I should be trying while I am at it?
NVIDIA has NOT UPDATED NVIDIA Experience. I asked them about it. Experience will detect the game but won't give the right settings for the game because it is NOT supported.
Also called SEGA, unfortunately they can't do anything but they are in e-mail contact with CA regarding low FPS issues.
Have tracked down the source of the lag.
(My Rig: Nvidia GTX 460 , Core two Duo Intel E8400 , 6GB DDR2 800 RAM)
Heres how i fixed my Battle Map lag.
Step 1. If you dont own the total war: shogun 2 game skip this step. This sets your graphics to settings that should work for you.
Go to %AppData%\The Creative Assembly\Shogun2\scripts
Open the preferences.script.txt
copy all the parameters starting with gfx_
Go to %AppData%\The Creative Assembly\Rome2\scripts
Open the preferences.script.txt
delete all parameters starting with gfx_ , paste in the parameters you copies from shogun 2
Step 2.
If you skipped step 1 , i would recommend starting the game and lowering graphics setting to medium/high, disabling Alpha for vegetation.
Also note the VRAM it shows you in the graphics options advanced. (mine says 976 MB)
Exit the game.
The source of the lag is the enabled use unlimited graphics memory in graphics settings, basically causing too much swapping between Graphics RAM and system RAM.
Go to %AppData%\The Creative Assembly\Rome2\scripts
Open the preferences.script.txt
change the two lines below.
gfx_video_memory 1572864000; # gfx_video_memory <int>, Override available video memory (bytes) #
gfx_unlimited_video_memory false; # gfx_unlimited_video_memory <bool>, Enable unlimited video memory allocation #
save.
Note:you should set gfx_video_memory to 1.5*VRAM*1024*1024 , this allows you to use 50% more VRAM than what you have.
Note:In my testing setting gfx_video_memory to 2*VRAM*1024*1024 or enabling unlimited video memory brings back the lag.
Step 3.restart game . test and if your lag is gone , increase the graphics settings.
Editing the gfx_video_memory seems to have increased my fps by around 10. Thank you anyway, hopefully CA comes with a fix.
NVIDIA has NOT UPDATED NVIDIA Experience. I asked them about it. Experience will detect the game but won't give the right settings for the game because it is NOT supported.
Also called SEGA, unfortunately they can't do anything but they are in e-mail contact with CA regarding low FPS issues.
They changed the profile, nothing more.
Will get to the rest of you soon, im a little swamped at the moment!
Total War Forum: Terms and Conditions
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives) "How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
Thank you hardwaremaster for your suggestions about the Beta driver and re-install of DX11. When I get home from work I'll try them out and report back with hopefully good news.
In game benchmark
Low:45
Medium:42.6
High:33.1
Very high:18.3
Ultra:12.9
Extreme:8.4
Custom: 34.1
I can play S2 well at very high settings, 35-40 FPS in battle but with Rome 2 on medium/ low settings in battle can't get above 6-10 FPS. Praying new drivers and a few patches will help my Lappy get to 30 FPS + on high settings.
Comments
I don´t experience long loading times (7200UPM s-ata2). My pc is tiptop. People should maybe defragment their pcs and take care of the system health.
Optimization and defragmentation
I use the Retail of this one here but there is also a free one:
O&O Defrag Free Edition - http://www.oo-software.com/en/free?r=n
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0 · Disagree AgreeI've noticed something that may or may not be of help, the game only lags when there are a lot of troops on screen at once. I can handle ~4 units with very minimal lag, on extreme settings. Double that when troop texture quality and filtering is turned way down.
So my personal issues seem to originate from something to do with the processing of the troops, looks like it might have something to do with the textures.
Hope that helps.
PS: Thanks for all of your work Hardwaremaster!
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0 · Disagree AgreeI was reading through the thread, trying various suggestions. Firstly, mad props to hardwaremaster. I am writing this post mainly to let him know that several solutions he and others mentioned have seemed to have worked.
Here are my specs:
Intel Core i7-2600k CPU @ 3.40GHz
NVIDIA GeForce GTX 580 (pretty sure its 4GB, but Rome only recognizing 3GB - could actually only be 3GB, can't remember)
Sabertooth P67 Motherboard
16GB RAM
I installed the latest NVIDIA driver to be safe, but didn't notice any real difference (would still recommend it anyways)
The following two tweeks in NVIDIA Control Panel (my sympathies to my AMD homies) really helped reduce almost all of the lag in both the campaign map and during battles. Before these changes selecting characters, armies, navies, cities etc on the campaign map caused FPS drops and lag. Similarily immense lag when trying to execute actions (attack citiy, move fleets etc.) Lag in battles was less noticable, but was still pretty bad and annoying, especially when hovering over areas with lots of troops. I changed settings from Extreme to High and then uber-low, but no difference.
Hopefully these tweeks help you guys as well:
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0 · Disagree AgreeYes I am very much so, fortunately this is a classic driver issue. And will likely dissapear when the actual drivers for Rome 2 come out.
Yes very strange that not everyone is getting the same results, but it is just more proof how difficult it is to cover all your bases when there is no proper release drivers available. Im looking forward to seeing a lot of these issues going away in the next few days as newer drivers are released. And Patches are Released.
This is a known issue. If you put Unit detail on high apparently it helps a LOT. like really a LOT. but only for some people. I'm doing what I can, not everyone is thankful though. We'll see my work pay off in the next couple days.
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives)
"How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
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0 · Disagree AgreeI´m sry, I forgot my dxdiag.
https://www.dropbox.com/s/rl0u7ye68zuaxl3/DxDiag.txt
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0 · Disagree Agree- Report
0 · Disagree Agreethe 326.80 Drivers?
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives)
"How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
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0 · Disagree AgreeBasically, Nvidea is right and this is a game problem. Beta drivers are usually a bad idea too.
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0 · Disagree AgreeActually they were wrong, the drivers are at fault, not for everything. As I have mentioned before. And actually without supporting drivers new games ALWAYS have a lot of problems. The reasonable position is one of experience, and knowledge. Of which all is pointing towards them being at fault for a majority of the performance issues at this time. Many people have fixed the issue with the BETA drivers, and the Geforce Experience profile. The fact you think otherwise means you likely have not read through this thread.
What do you expect there is no actual drivers for Rome 2 at this time. They are being worked on as we speak, and Nvidia has made a new statement regarding it.
"We work to provide driver and GeForce Experience optimization support to all major release games, but they aren't always available right on launch day. If not, they should arrive shortly thereafter."
Its their job to support their GPU's.
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives)
"How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
- Report
0 · Disagree AgreeI did as they suggested, but it didn't make any notable difference. The only way to get the game to run reasonably well is to set unit size to small, and if it's a big battle, also to turn down the rest of the settings to low as well. However the campaign map is still temperamental; if I don't move the camera, it's absolutely fine, but as soon as I do the framerate goes from ~60 to ~5, until I stop the camera for a couple of seconds.
To reiterate, game runs smoothly until more than ~4 large units come into view, and campaign map is choppy at best.
I'm going to report the issue to the link provided, in the hopes it speeds the process. Other 7970 owners should also try this and see if it helps (after cleanly uninstalling previous drivers via their utility http://sites.amd.com/us/game/downloads/Pages/catalyst-uninstall-utility.aspx).
Other AMD card owners should submit their own support request, the link is at the beginning of this thread, second post.
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0 · Disagree AgreeThats the youtubelink.
http://www.youtube.com/watch?v=1wuvU8bOlro&feature=youtu.be
Low settings,switch to desktop, all i could imaging, didnt help.
For the fps: According to fraps i had 20-25frames without fraps a little bit more i think. The frames didnt drop during the issue. As you can see in the video, the animation of the advisor is fluid. Before the issue started the units moved fluid.
Overheating is not the problem i think. Every other games works and before i did the vid, i didnt even play rome. It took me around 15min to make it. In that time...i dont think overheating is that fast, expect all my fans are a complete mess. And it only happend on the karthago map and in the prologe campaign, always on the same maps.(First battle and latter in a random siege)
Any other games works good.
Nvdia GTX275 Beta driver 326.80. Rome directX.
AMD Phenom(tm)II X4 Processor 3,20Ghz. (Slighty overclocked but didnt have any bluescreens. Not even once so far.)
12gig Ram.
No SSD
edit: im away from home until tomorrow. I will start updating my drivers and reinstall the game, maybe it will fix that.
till water is gone,
into the Shadow with the teeth bared,
screaming defiance with the last breath,
to spit into Sightblinder's eye on the Last Day
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0 · Disagree AgreeActually, the onus is on developers to meet the existing technology and provide a smooth experience for players. That is the developer's domain. The hardware manufacturers are not required to take such action. As a professional game developer myself, I can assure you that most games are not released with dedicated driver updates. Games are buggy, but in almost all cases this is a problem with the game itself, and even when it is not it is still the responsibility of the developer.
The simple proposition is this: are you suggesting the developers at CA only optimised and debuged the game to run on theoretical future drivers, not the ones that existed on consumer hardware at the time of release?
It's their job to ensure their hardware and drivers operate correctly and efficiently. It's the developer's job to support the hardware to which they're distributing, and to do so efficiently. Furthermore, there will never be a "driver for Rome 2", drivers aren't made for games. What there will be, we hope, is an update to the drivers for Nvidea cards that is optimised for Rome 2.
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0 · Disagree AgreeThe strange thing is that my brother can play much more smoothly with a gt650ti - worse cpu and ram as mine. Its a new pc that i build for him last week. Also my friend , also build this pc who has a gtx 570 plays more smooth with ultra details. Looks like the better/faster the hardware the worse is the framerate:p
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0 · Disagree AgreeYes, my Nvidia drivers are up to date.
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0 · Disagree AgreeYes hopefully AMD gets on the ball. Some people are having that kind of Campaign map lag, others its more constant ect. Its not specific. which makes it hard to track. That is some interesting situation details though thank you for the info.
Hopefully it will put a dent in it until the new drivers are released. We'll see since both AMD and Nvidia are now showing real effort. Hopefully they will have some answers as well as CA.
Try the Geforce Experience Profile and optimize the game. With luck it will give you solidness till drivers are released.
Actually I dunno, doesn't seem all that strange, I mean consider some of the known causes for the issues. Most of which pertain to drivers and engine support. I mean if there are holes like there appear to be it kind of makes sense for some systems to be effected more than others. This makes me even more sure that were dealing with a mixed issue here. Two problems twisting each-other in knots making it very difficult to sort it out.
I'm assuming that you have done some of the other temp fixes, and those have not worked either. What card are you using? wait, have you posted before? Im loosing track...
Have you tried the Geforce Experience fix as of yet?
Of course not, I actually am developing my own game at this time, I have drivers that I am catering to. Optimizations and basic support is done then Nvidia and AMD have to create proper drivers for all hardware that support the rendering of the games fully. based on the build. You seem to be confusing Development with Driver catering to the engine. The GPU needs to support all of the functions that the engine needs to process the scene, and in older drivers there is more and more chance that these will in fact not work, or will not be correctly accessible.
There is a variation on the method, based on the pipeline and the engine, you should in fact know this. my original statement is perfectly within reality. Its not the end all solvent. I never said it was. It will help a LOT while CA can Iron out the issues that they are facing as of now. Drivers are making a very large difference to performance for a lot of people. You can't fight the facts.
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives)
"How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
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0 · Disagree Agree- Report
0 · Disagree Agree2xATI 7970 crossfire - I tried with crossfire disabled as well, not at the max res though, same jittery problem in full screen and dx11
DX10
1024*768 Extreme - Full Screen is Fine
5760*1080 Extreme - Full Screen is Fine
1024*768 Extreme - Windowed Mode is Fine
5760 * 1080 Extreme - Windowed Mode is Fine
DX11 (After reinstall)
1024*768 Extreme - Full Screen is terrible, not just performance but glitch jiggery buggy graphics
5760*1080 Extreme - Full Screen is Fine, not just performance but glitch jiggery buggy graphics
1024*768 Low - Full Screen is terrible, not just performance but glitch jiggery buggy graphics
5760*1080 Low - Full Screen is Fine, not just performance but glitch jiggery buggy graphics
1024*768 Extreme - Windowed Mode is Fine
5760*1080 Extreme - Windowed Mode is Fine
Its not drivers, its a bug with full screen and shadowing, the AMD driver didn't change before release, you guys haven't done enough testing. Hope the information provided helps someone, in the mean time I'm going to enjoy my game in windowed mode max graphics.......
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0 · Disagree AgreeWhere can I find that download? Can someone explain for a gamer but not a "computerHacker"
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0 · Disagree AgreeAfter work I'm going to test some temp fixes which have been posted here, but I don't think it would change much. Maybe if I'm very lucky I can go from 15-25 fps to 25-35 fps then it would be playable.
Actually I think my specs should do 30-40 fps with a stable game and driver??
CPU: i5-3210M
GPU: GTX 660M 2GB(OC)
RAM: 8 GB
OS: Windows 7 64-bit
Nvidia Driver: 326.80
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0 · Disagree Agree(My Rig: Nvidia GTX 460 , Core two Duo Intel E8400 , 6GB DDR2 800 RAM)
Heres how i fixed my Battle Map lag.
Step 1. If you dont own the total war: shogun 2 game skip this step.
This sets your graphics to settings that should work for you.
Go to %AppData%\The Creative Assembly\Shogun2\scripts
Open the preferences.script.txt
copy all the parameters starting with gfx_
Go to %AppData%\The Creative Assembly\Rome2\scripts
Open the preferences.script.txt
delete all parameters starting with gfx_ , paste in the parameters you copies from shogun 2
Step 2.
If you skipped step 1 , i would recommend starting the game and lowering graphics setting to medium/high, disabling Alpha for vegetation.
Also note the VRAM it shows you in the graphics options advanced. (mine says 976 MB)
Exit the game.
The source of the lag is the enabled use unlimited graphics memory in graphics settings, basically causing too much swapping between Graphics RAM and system RAM.
Go to %AppData%\The Creative Assembly\Rome2\scripts
Open the preferences.script.txt
change the two lines below.
gfx_video_memory 1572864000; # gfx_video_memory <int>, Override available video memory (bytes) #
gfx_unlimited_video_memory false; # gfx_unlimited_video_memory <bool>, Enable unlimited video memory allocation #
save.
Note:you should set gfx_video_memory to 1.5*VRAM*1024*1024 , this allows you to use 50% more VRAM than what you have.
Note:In my testing setting gfx_video_memory to 2*VRAM*1024*1024 or enabling unlimited video memory brings back the lag.
Step 3.restart game . test and if your lag is gone , increase the graphics settings.
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0 · Disagree AgreeNot really helpful though, that's your results. however others have had remarkable results. read through the thread. I will keep recommending what works for the most people. You'll likely see a lot of improvement with the new drivers and Patch.
You mentioned some things, but you didn't mention whether or not you turned Crossfire off. Along with the new BETA drivers. That usually fixes problems with Flickering and performance. It won't have to stay like that for too long, the SLI profiles, and Crossfire profiles will likely be done sometime soon.
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives)
"How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
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0 · Disagree AgreeNope, that was my very first post on this forums. Though I did follow steps before even bothering to register.
Anyway, this is what I use:
GPU: GeForce 8600 GT
CPU: Intel(R) Core(TM)2 CPU 6420 @ 2.13GHz
Memory: 2.00 GB
Operating System: Windows 7 Ultimate
While it is quite outdated, I am able to play Shogun 2 on medium settings just fine. I see no reason why I shouldn't be able to play Rome 2 on the lowest setting, at least.
And yes, I do have GeForce Experience. Sadly, game optimization option is disabled since my GPU is not supported.
So yeah, so far I don't see a way of fix until either Rome 2 patch or new Nvidia drivers updated that supports Rome 2.
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0 · Disagree AgreeAwesome okay, thought I may be loosing my touch. Yes you should be able to play, at medium settings overall? I dunno. It seems like people with similar machines get around low-Medium settings. BUT! the game is quite well optimized based on the people that can play it without the usual Settings and lag issues. I believe there was a 9800GT that was getting medium-High settings.
Im really curious about that CPU though, that is quite old. And if Im looking at these benchies correctly, its in the lower end of the midstrem CPU's in passmark. New drivers when they are released should give you a criticial boost, but im not sure how far up the line you'll be able to go. We'll have to see when they release them. Hopefully any hour now.
Very interesting! im not even sure TW5 Sr2 is capable of that sort of Mem Swap, but I'll forward it to CA directly and we'll get an answer sometime soon once they re-create the problem. Thank you very much for the info!
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives)
"How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
- Report
0 · Disagree AgreeI'm using an Nvidia GTX 680 2 gb which is in my watercooling loop, and this game is seriously the first game ever to make my GPU coil whine...really, really loud. For people who don't know: its a high pitched annoying heeeeeeeeeeeeeee sound. It's so loud I'm honestly afraid of playing the game, even though coil whine is usually harmless.
Highest load temps are around 45 degrees running furmark for 9 hours, lower while playing Rome 2, but Furmark doesnt make my GPU coil whine this loud - it doesnt make it coil whine at all, nothing does besides this game.
I've toyed around with all the settings ingame, geforce experience and in nvidia inspector and tried all the 'fixes' suggested here with the latest and last 3 driver versions. I can manage to get my VRAM used by 100% with all settings on but not the GPU usage higher than 50%. With a round 1800 VRAM used with lower settings it's still at max 50%. Sometimes after playing campaign I get 100% GPU usage when I move my mouse in the main menu...
One core of my cpu is being used fully, the other 3 are only around 70%. My i5 2500k is running at 5,2 Ghz stable, but I've also tried it at stock settings and it doesnt make any difference at all.
People can yell it's the drivers all day long but it's not just that - it's also bad optimization. Hence the weird cpu cores usage. Sorry CA, I'm really dissapointed with this. Didnt have any trouble with Shogun 2.
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0 · Disagree AgreeWell I'm glad to know that someone who knows this stuff confirms Rome 2 should be able to run well, on the lowest settings at least.
And yeah, I'm in dire need to upgrade both my Graphics card and RAM but financially unable as of yet.
Hell, if it wasn't for my good friend to gift me pre-order, I wouldn't even own it until Steam Winter Sale( if it happens).
But yeah, do hope drivers updated fixes it.
P.S.
Well, moderation approval requirement doesn't seem to show with quick reply oddly. Just pointing that out for a mod, when he sees my double post.
- Report
0 · Disagree AgreeFirstly thanks for all the useful replies posted above. I was just wanting a quick confirmation that my problem is the same as listed above:
Intel i5 3230M
8gb ram
Radeon HD 8850M with 2gb ram (equivalent to Radeon HD 7750)
Can I just check that this should be enough to run the game on at least medium settings? I have set *every* setting to low or off where available, ticked "unlimited video memory" box, made sure vegetation alpha is off, set game in windowed mode, but still terrible performance (<15 fps). Is this due to insufficient hardware?
If not, then any additional suggestions for an AMD graphics card user? Most of the useful info above is (rightly) aimed at Nvidia users but we need some love too! So far I have the following to try:
- disable integrated graphics in bios
- fployd's solution (posted 2 above this post
- try and download some newer drivers (though I do not know from where, info above only refers to where to get Nvidia drivers from)
Anything else I should be trying while I am at it?
Thanks
- Report
0 · Disagree AgreeAlso called SEGA, unfortunately they can't do anything but they are in e-mail contact with CA regarding low FPS issues.
Reacting to Rome 2: http://www.youtube.com/watch?v=WC4b1DN7238
- Report
0 · Disagree AgreeEditing the gfx_video_memory seems to have increased my fps by around 10. Thank you anyway, hopefully CA comes with a fix.
- Report
0 · Disagree AgreeThey changed the profile, nothing more.
Will get to the rest of you soon, im a little swamped at the moment!
"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
My PC: (2x 980GTX 4GB) (32GB DDR4 2133mhz) (I7 5980K OC 4.5Ghz) (512GB SSDs + 2TB storage drives)
"How on earth is a video game supposed to help you "feel the smell of ash"? Maybe CA could package some up with your disc." -Mackles
- Report
0 · Disagree AgreeI've got a Dell XPS lx702:
Dual Core i5 2450m @2.5 turbo boost @3.1
Nvidia GT 555m 3gb driver 320.49 (I'll get 326.80 Beta tonight)
6 Gb Ram
(This can play Rome 2 right?)
In game benchmark
Low:45
Medium:42.6
High:33.1
Very high:18.3
Ultra:12.9
Extreme:8.4
Custom: 34.1
I can play S2 well at very high settings, 35-40 FPS in battle but with Rome 2 on medium/ low settings in battle can't get above 6-10 FPS. Praying new drivers and a few patches will help my Lappy get to 30 FPS + on high settings.
- Report
0 · Disagree Agree