Hi there! Odrysian Kingdom is still sitting around as untouched as a leper in a brothel, waiting with baited breath for roster additions and/or modifications.
In the spirit of reminding the folks at CA that the Odrysian Kingdom still needs a review, here's a few suggestions for changes:
1) Thracian Peltasts
: I've come to believe that this unit needs a few changes to properly fill the role it wants to be used for but can't quite pull off properly.
a) Change the unit type from "Very Heavy Missile Infantry" to "Medium Infantry". This will have the effect of giving them about 33% more soldiers, and giving them a unit spacing that actually lets them fight in a melee without being hopelessly outnumbered and handicapped by poor spacing.
b) Keep their ranged statistics the same, however, reduce their ammunition to 3 javelins per soldier, and remove their ability to have a Quick Reload (this ability should be granted instead to the Thracian Skirmishers). Bump their melee attack skill a little bit to represent their new role as a javelin-using melee unit.
c) Since you have recently increased their armor, please consider changing their model visually to include a helmet and greaves; it would also help visually separate them from the Thracian Skirmishers. Also, their sword should be a modeled sica - not the strange little thing it currently looks like. Sword type is "Balkan Sword" iirc - so let's seeit!
These changes would make for a decent, medium melee unit that is still vulnerable to missiles and that still fits the flavor of the faction, while providing some missile support, and having enough numbers and a tight enough formation to actually last for more than half a second in a fight. It's not really that much of a stretch, there are some similar Germanic and Iberian units in game already, and the Thracians did have fighters like this.
2) Thracian Skirmishers
: Modified in light of the above.
a) As mentioned above, this unit would benefit from getting the Quick Reload skill that is currently to be found on Thracian Peltasts. This would allow for superior dedicated javelin forces if desired while freeing up the Thracian Peltasts to press the assault.
3) Thracian Spears (Hoplites/Spearmen/Spear Warriors/Whatever!)
: Seriously guys - spears were a pretty much universal weapon. Still are! Bayonets are still in use and a rifle with one is basically a short-spear.
a) Yeah. I don't really care what you call them, but some relatively weak spearmen would be greatly appreciated.
b) So basically I'm hoping for a medium spear unit. Armor can be light (literally just a helmet would be fine), so long as they have a decent shield - either a hoplon, a thureos, or some other larger shield, even if it's a crescent shield that's just bigger! Something similar in stats to those basic spearmen the Suebians get would be ideal.
4) Thracian Cavalry
: Love these guys! They are a combination of missile and melee cavalry for the Odrysian Kingdom. I do think they could stand to be a little more powerful though - so that they stand the test of time.
a) Please give them the same "Balkan Sword" that the Thracian Peltasts use, the DMG: 25, AP DMG: 10 one. In fact, IMO, this should be the basic sword issued to every single unit in the Pirates and Raiders DLC that is equipped with a sword as their primary weapon - and it should feature the model of a sica.
b) For some odd reason, despite being mounted on horseback, and launching their javelins from a height and speed advantage - they are inferior javelinmen to all other javelin units in the OK roster! Please consider increasing their javelin stats to be up to snuff with the Skirmishers/Peltasts of the OK - 41dmg (29 reg, 12 ap).
If the above changes were made to the OK roster I'd be extremely happy. I don't think anything would be particularly overpowering about the above, although the purchase-costs might need to go slightly up for the Thracian Cavalry and Thracian Peltasts - perhaps to 500 and 550 respectively. Most importantly, it largely preserves the style of lightly armored quick offensive units.