Recently I watched a video from Maximus Deximus Meridius about implentating different charge speed's to cavalry.
Calvary is one of the biggest impact units in the multiplayer. The charge speed should be based on the mass of the
horse. This makes factions like the Huns playable in multiplayer. The charge speed will also increase the charge
bonus, so the units don't need much stats changes. Futher I want to implentate better turn speeds to the calvary.
See video's below:https://www.youtube.com/watch?v=N_ZCiBRv6fk