I've watched a number of the livestreams, youtube vids and analysis vids about the wood elves DLC since it was announced and I am so very excited. The Asrai were my first TT army and I essentially bought the game in order to play them.
But I am really, really disappointed with how Waywatchers have been implemented. With reduced unit size, even when able to shoot and run, their damage output is pathetic - especially for costing 1200 gold and 300 upkeep per turn! These are the BEST archers of the Old World we are talking about here. They should wreck anything that comes in range of a group of them. Yet they don't. Good, yes. But I've seen handgunners/thunderers focus fire for much more damage... And the base Glade Guard seem to out DPS the Waywatchers, too.
In the TT, they were excellent at sniping down units, even with very few models - unfortunately, that isn't translating to the DLC yet. PLEASE adjust this before launch, it would be an easy fix.