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WARHAMMER II FAQ

CA_WhelanCA_Whelan Posts: 681Registered Users, Moderators, Administrators, CA Staff, Community Team
edited August 2017 in General Discussion
Hey – we hope you’re as excited as we are by the announcement of the second part of our epic fantasy trilogy! We’re setting out to make the most incredible and massive strategy game we can, and we hope you’ll join us for the journey.

There’s a way to go before release yet, and you’ll have loads of questions, but don’t worry, we have loads to tell you and rest-assured we will tell you everything before we release. And as with previous games, the press, youtubers and members of the community will all have access to the game before launch to give you their impressions too. We will let you know which games shows we are at this summer and we will make sure reviews will hit before release again.

Here’s a short Q&A to answer what we expect will be the most common immediate questions, let us know if you have any more and we will get to them all in due course.

The race for the Vortex has only just begun….

The Game!

What is Total War: WARHAMMER II?
The second in the trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breath-taking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date.

How many Races/Lords can we expect?
There are four playable races each with two Legendary lords, for a total of 8 individual start positions.

High Elves, Dark Elves, Lizardmen and a fourth race, yet to be revealed, will all feature.

Each race is unique and will feel very different to play. Each has unique and iconic battlefield units, characters, monsters, war machines and tactical strengths on the battlefield. In campaign, each has its own suite of unique campaign mechanics built around its backstory and lore in Warhammer Fantasy Battles. In short, each race offers a very distinct way to play.

What’s with the Vortex in the announcement trailer?
The Great Vortex is a vast magical maelstrom that roils above the Isle of The Dead in the centre of Ulthuan, home continent of the High Elves. The Vortex was forged in a past age by a convocation of High Elf mages to drain the Winds of Magic from the world, and blast a huge daemonic invasion back to the Realm of Chaos from whence it came. It is a prominent part of the Warhammer Fantasy Battles world, a unique feature on the Total War: WARHAMMER II campaign map, and lies at the heart of the main campaign.

How is Total War: WARHAMMER II’s campaign different to the first game?
As the twin-tailed comet of Sotek made its recent journey across the skies, it caused the Vortex to become dangerously unstable. Each of the four races has its own objective regarding this: some wish to heal the Great Vortex and prevent calamity. Others see opportunity in disrupting it. That said, no two races have precisely the same objectives and they’ll need to accomplish them in their own way.

The campaign is therefore a race for control of the Vortex, culminating in a cataclysmic series of endgame events. This is the first TW game where the AI can beat you to the end game objective.

But the race for the Vortex isn’t the be-all and end-all. You will still have to build and manage your empire, treat with and betray your allies, research techs, develop settlements, all the usual Total War good stuff, with unique race mechanics and objectives defining the specifics of your campaign. You still need to further your aims, but there will also be a greater focus on confounding or supporting the other races in theirs.

How big is the Total War: WARHAMMER II campaign map?
The Vortex campaign map is roughly the same physical size as in the first game, though there are approximately a third more conquerable land regions in the WH2 campaign map than in WH1. These are spread across four continents, separated by perilous seas.

What other new features can I expect?
There’s a host of new gameplay features, some of which are tied to the specific narrative of the Vortex campaign, and some which will apply the huge combined campaign (see below). We’ll be detailing all of these over the coming months.

Do I need the original game to play Total War: WARHAMMER II?
No, you don’t need the first game in the trilogy in order to play WARHAMMER II. However, if you do own the first game as well as the WARHAMMER II, you’ll also be able to choose to play on a huge new combined campaign map (see below). So owners of both games will have three large and different campaign maps to choose from.

The Trilogy!

What do I get if I own both WARHAMMER I and WARHAMMER II?
If you own both games you get 3 huge campaign maps; the original one featuring the Old World, a new one featuring the New World and the Vortex, and a Combined Campaign map featuring both of those areas joined together.

If you own any DLC or Free-LC for WARHAMMER I (like the Chaos Warriors, Wood Elves and Beastmen, or Lord Packs) you’ll also still have access to their unique narrative campaigns of course, and will be able to play as those races in both the Old World campaign and the new Combined Campaign.

What’s going on with the mega combined campaign you talked about before?
For owners of both WARHAMMER I and WARHAMMER II, our first content release shortly after launch (free of course) will be a vast, combined campaign map representing the geographical areas of both games in a single map. This will allow you to start epic campaigns as any owned race (including any DLC races you own). This will be shortly after launch, weeks not months, and will be our very first content release.

Why won’t the Combined Campaign be available right at launch?
The Vortex campaign, with its dedicated narrative, unique features, mechanics and flavour, is a big project in its own right. The Combined Campaign will be truly vast. Each requires significant playtesting and balancing. This being the most complex Total War campaign we will have released to date, we’d like to plan have a short period of open beta testing just before we release it, this requires WARHAMMER II to be out and for players to be familiar with all the new races and features.

How will the third game add to this?
We will let you know in due course.

Other Stuff!

Is naval combat happening?
Only in autoresolve. Warhammer Fantasy Battles is principally a game about land warfare, so that’s where we’re choosing to focus our efforts in terms of full battle simulation. There are some new sea-related campaign features that we will detail in the future.

What are your plans for multiplayer?
Each of the races in TWWH II will be playable in single and MP campaign, plus custom and MP battles. As the two Legendary Lords for each race all have their own unique campaign start positions, you’ll be able to play a 2-player co-op campaign the same race. If you own both parts 1 and 2, you’ll be able to play in multiplayer as any of the races you own.

What will the early adopter bonus or Collector’s Edition be?
We’ll announce any news around these in due course.

When is the release date?
Later in 2017. We’ll announce a firm release date in due course.

Will there be modding support from release?
As with WARHAMMER 1, Modding using the Assembly Kit, and Steam Workshop support, will be both be available very shortly after launch.

Will It be released on Mac and Linux from release?
Plans for Mac & Linux versions will be announced later in the year.


Post edited by CA_Whelan on
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Comments

  • LuciferLucifer Member England U.KPosts: 1,796Registered Users
    edited March 2017
    Whoohoo! First >:)

    We got the south and west, awesome map!


    "Surrender and serve me in life, or die and slave for me in death." - Vlad von Carstein

    My steam workshop Warhammer II mods
  • StephinceStephince Posts: 2,366Registered Users
    Excited doesn't begin to describe it.
  • LUFC2806LUFC2806 Posts: 7Registered Users
    when will you start dropping more info?
  • NightOfTheDeadNightOfTheDead Member Posts: 590Registered Users
    edited March 2017
    Congratulations! Good job with the announcement! it has never been a better time to be a Warhammer fan. Now give us release date!




  • PaulHPaulH Posts: 1,219Registered Users
    You forgot the questions:

    "Will there be amazons?"

    "Will Araby feature?"

    "Will Wood Elves get Followers?"

    =)
  • SiWISiWI Senior Member Posts: 9,642Registered Users
    A bit disappointed about naval combat but thanks to spare me to speculate.
    Ratling_Guns.gif?t=1554385892
  • zzdjdegmzzdjdegm New York, United StatesPosts: 269Registered Users
    No pre order dlc??? Yes
  • JaggsauceJaggsauce Posts: 387Registered Users
    "...and a fourth race, yet to be revealed"

    Oh you silly geese you :)
    showing that rat at the end of the trailer gave it away lol
  • ITA_Vae_VictisITA_Vae_Victis Senior Member ItalyPosts: 1,569Registered Users
    zzdjdegm said:

    No pre order dlc??? Yes

    CA_Whelan said:

    What will the early adopter bonus or Collector’s Edition be?
    We’ll announce any news around these in due course.

    There will be an early adopter bonus, so I guess it will work like for Game 1 (some DLC which is free if you buy the game in the first week).
  • SiWISiWI Senior Member Posts: 9,642Registered Users
    zzdjdegm said:

    No pre order dlc??? Yes

    I wouldn't bet that... WoC weren't announced on the first day and the blog talks about early adopter bonus (pre order dlc, but also available for fre 1-2 weeks after launch)
    Ratling_Guns.gif?t=1554385892
  • SteppelordSteppelord Junior Member Posts: 1,992Registered Users
    Just another question, what about the regional occupation? If im playing as the empire and want to send an army to conquer Ulthuan, will this be possible?
  • SiWISiWI Senior Member Posts: 9,642Registered Users
    Jaggsauce said:

    "...and a fourth race, yet to be revealed"

    Oh you silly geese you :)
    showing that rat at the end of the trailer gave it away lol

    maybe it was a daemonic rat? ;)

    Ratling_Guns.gif?t=1554385892
  • PaulHPaulH Posts: 1,219Registered Users
    What scale will the combined campaign be at? Will it feature the missing Bretonnian Dukedoms and Tilean City States? They really need to be added.
  • zzdjdegmzzdjdegm New York, United StatesPosts: 269Registered Users
    edited March 2017
    SiWI said:

    zzdjdegm said:

    No pre order dlc??? Yes

    I wouldn't bet that... WoC weren't announced on the first day and the blog talks about early adopter bonus (pre order dlc, but also available for fre 1-2 weeks after launch)
    Yup, I didn't finish reading. :'(
  • CnConradCnConrad Senior Member Posts: 3,085Registered Users
    This is the first TW game where the AI can beat you to the end game objective.

    So much win here! That is the best thing about civilization, it will be great to have the AI actually have an endgame goal.

    Don't care about water battles, hope they focused more on improving land ones.


    The grand Campaign covering everything sounds fantastic.

  • blaatblaat Junior Member Posts: 2,933Registered Users
    daamm no naval battles but stiill I AM HYPED

    snip

    It's much easier and more fun to get engrossed in lore that takes itself seriously and tries to make sense within its own frame of reference.

    the reason I prefer LOTR over warhammer fantasy and 40k

    I am dutch so if you like to have a talk in dutch shoot me a PM :)
  • LuciferLucifer Member England U.KPosts: 1,796Registered Users

    Just another question, what about the regional occupation? If im playing as the empire and want to send an army to conquer Ulthuan, will this be possible?

    Any race can conquer and occupy anything.


    "Surrender and serve me in life, or die and slave for me in death." - Vlad von Carstein

    My steam workshop Warhammer II mods
  • VhaegrantVhaegrant Member Posts: 249Registered Users
    Thank you for focusing on land warfare and not wasting resources on naval units :)

    Pre-order option seems to be broken on steam but it's straight on the wish list ;)
  • ArgonArgon Senior Member ItalyPosts: 1,464Registered Users
    Cool!
    My favorite factions in TW titles:
    Rome 1 - House of Julii
    Medieval 2 - Milan
    Empire - England
    Napoleon - France
    Shogun 2 - Tokugawa
    Rome 2 - Macedon
    Attila - Western Roman Empire
    Warhammer - Empire (Karl Franz)
  • SkelemanSkeleman Posts: 21Registered Users
    WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    I love you.
  • KrazIIvanKrazIIvan Posts: 2Registered Users
    Give me!
    Dem boyz lik Gork and Mork.
  • FrigMannaiaFrigMannaia Fagnano Olona, ItalyPosts: 319Registered Users
    This may be the first time i buy a collector's edition of a PC game.

    Good choice also on focusing your efforts on land warfare, leaving sea battles "aside" (in brackets because we may never know what you got in store for us.
  • IokkoIokko Junior Member Posts: 292Registered Users
    Sounds awesome, more than i expected tbh - though i was hoping for FFA battles and it doesn't seem like they will be a thing.
    Stating opinions as if they're facts in your signature and adding "Change my mind" doesn't make them facts, change my mind.
  • VlKlNGVlKlNG Junior Member Posts: 593Registered Users
    edited March 2017
    No naval combat? If at any point in the trilogy it was fitting to add navel combat, it was now!

    I'm starting to wonder if any new features or improvements of the first game has taken place.

    The suspicious part of my brain is telling me that no mechanical changes have happened (no improved seiges, no standard bearers/musicians/officers, no improved depomacy etc)

    It sounds to me like this is the facade of a new game in order to appease the people complaining about too much dlc. But in truth this could vary well just be a glorified expansion.

    That said the animation looked great, and the lizardmen looked fantastic and I look forward to playing as them. They really do have a refreshingly different asthetic and feel.
  • DrJonesDrJones Junior Member Posts: 59Registered Users
    Where's the map? Doesn't show here
  • Commissar_GCommissar_G Senior Member Posts: 9,917Registered Users
    SiWI said:

    A bit disappointed about naval combat but thanks to spare me to speculate.

    I'd of course rather playable naval battles but this is the next best thing. Navies HAD to be in the game in an auto-resolve capacity at least if we're looking at cross-continental warfare.

    Considering many of us worried we wouldn't get them at all this is not too sour for me to take.
    "As a sandbox game everyone, without exception, should be able to play the game exactly as they see fit and that means providing the maximum scope possible." - ~UNiOnJaCk~
  • SuliotSuliot Senior Member Posts: 669Registered Users
    Nice! I'm very excited!
  • SherShahSuriSherShahSuri Junior Member Posts: 1,109Registered Users
    Oh my gooooooooood.... CA IS SO AWESOME!!!!!! yeaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhh!
  • LordCommanderLordCommander Posts: 952Registered Users
    CA I know you aren't doing Real time Naval battles as I thought you likely wouldn't but please let us at least have buildable naval units.
  • JaggsauceJaggsauce Posts: 387Registered Users
    truly great news!
    if there was a fancier word for "excited" that's the one i would use here.
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