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Can the Southlands become an Add-On for Mortal Empires later on?

Arcani_4_EverArcani_4_Ever Junior MemberRegistered Users Posts: 2,470
Not seeing Zlatlan, Tlanqua or The Heart of the Jungle in Mortal Empires is a little bit disappointing.

Specially considering that CA just needed a very small expansion Southwards to add them. It wasn't going to break the game.

Also it would've made Lustria more interesting as it would've added a couple of provinces in there as well.

I really hope that they do add them in the future. Lizardmen in Southlands will make Tomb Kings and Araby Campaigns very fun.

Comments

  • kitekazekitekaze Registered Users Posts: 291
    I know your feel when I realize Sudenburg and Oreon are not on the Mortal Campaign.

    Hope CA can reconsider on this.
  • Lord_HenkusLord_Henkus Registered Users Posts: 1,583
    Southlands is the most dull and bland looking area that CA ever created. I understand quute well they ripped that continent from the MC.
    How negative I may sound, game is stil 11 out of 10

    Also, please slow down combat!




  • jamreal18jamreal18 Senior Member Registered Users Posts: 9,694
    edited October 2017
    We still haven't seen the map yet.

    Wonder if CA will really cut the southern part of Lustria and Southland or will they just shrink.
  • FinishingLastFinishingLast Registered Users Posts: 4,340

    Southlands is the most dull and bland looking area that CA ever created. I understand quute well they ripped that continent from the MC.

    You seem to have confused Southlands with naggaroth or the badlands.
    Later
  • Wargol5Wargol5 Registered Users Posts: 1,311

    Southlands is the most dull and bland looking area that CA ever created. I understand quute well they ripped that continent from the MC.

    Duller than Naggarond almost full of dark elves ?
    Duller than Ulthuan almost full of high elves ?
  • Arthas_MenethilArthas_Menethil Senior Member Registered Users Posts: 6,298
    jamreal18 said:

    We still haven't seen the map yet.

    Wonder if CA will really cut the southern part of Lustria and Southland or will they just shrink.

    We haven't seen the map yes but we have seen the Datamine

    https://www.reddit.com/r/totalwar/comments/73t5dg/full_list_of_provinces_of_the_mortals_empire/
    please note the Spoiler tag is there because IT'S **** LONG.

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    So...the Light's vaunted justice has finally arrived. Shall I lay down Frostmourne and throw myself at your mercy, Fordring?

  • mkaluzamkaluza Registered Users Posts: 115
    edited October 2017
    kitekaze said:

    I know your feel when I realize Sudenburg and Oreon are not on the Mortal Campaign.

    Hope CA can reconsider on this.

    Oreon or the Bowmen of Oreon are more a RoR for the High Elves than a Faction.
    They were just added in the Vortex for more diversity but make no sense in Mortal Empires both in gamplay or lore.
    I would call the Oreon lorebreaking.


    THWH3 needs Monogods Factions and the Chaos Realms. Without it it's not Warhammer.
  • Defiler_of_the_NorthDefiler_of_the_North Under a bar stool in a random tavern located within AltdolfRegistered Users Posts: 415
    edited October 2017
    Would adding the likes of Sudenburg and the Heart of the jungle be that taxing on turn times considering they're one settlement factions?

    Also I thought the Southlands had the most going on considering it had Bretonnians, Empire/southern realms, Vampire Counts, Wood Elves, Dwarfs, Lizardmen, Skaven, Beastmen, High Elves, and Greenskins all in one content (not counting the likes of the Tomb Kings joining in) unlike the badlands which is either Greenskins or Dwarfs.
    Doesn't matter what you say, Balthasar Gelt is the best legendary lord and the lore of metal needs nerfing.

    Currently suffering from a serve case of Bretonnia fever, the only cure is slaying Orks with the righteous fury of the Lady.
  • PaulHPaulH Registered Users Posts: 1,396
    I think the better approach would be to have it as an option but with a warning citing that the load times will be an awful lot longer because of the expanded map. So the player can choose to run with the standard one, or an expanded one.

    But it won't happen.
  • epic_159732489858zE2g60qepic_159732489858zE2g60q Senior Member Registered Users Posts: 3,314
    PaulH said:

    I think the better approach would be to have it as an option but with a warning citing that the load times will be an awful lot longer because of the expanded map. So the player can choose to run with the standard one, or an expanded one.

    But it won't happen.

    That's doable, but via mods. For turn times I mean. Less factions on the map, faster turn times.

    For load times, well, SSD, better GPU, faster RAM, low textures are the 'fix' for slow loading time.
  • TumbleTumble Registered Users Posts: 555
    Wait what... it's cut? This can't be. Karak zorn is needed
  • JungleElfJungleElf Registered Users Posts: 991
    Tumble said:

    Wait what... it's cut? This can't be. Karak zorn is needed

    Karak Zorn is in. Everything South of Teotiqua had been cut.
  • PaulHPaulH Registered Users Posts: 1,396
    LestaT said:

    PaulH said:

    I think the better approach would be to have it as an option but with a warning citing that the load times will be an awful lot longer because of the expanded map. So the player can choose to run with the standard one, or an expanded one.

    But it won't happen.

    That's doable, but via mods. For turn times I mean. Less factions on the map, faster turn times.

    For load times, well, SSD, better GPU, faster RAM, low textures are the 'fix' for slow loading time.
    Mods can't do it, we can't edit the campaign map.
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