(First time posting in forums, not sure if this is the right place for this topic)
I had an idea for the upcoming historical Total War game. We know that it's going to be an historical game which means that it's set on earth in the past. My idea is that instead of losing all the great ideas from Warhammer such as the skill tree for generals we keep that system and adapt it slightly.
What I mean is in Warhammer your generals never die as it's a fantasy game, and is also set in a smaller time scale. This allows you to level up your general with skills that they acquire through battles/quests etc... I think that they should introduce something called factions/households (something along those lines). Where your generals still die which keeps historical authenticity but through the household system skills are allocated to the entire family tree. So for example, there is general A who wins a lot of battles in his lifetime, levels up the household and gains skills such as +2 melee for the general, +3 attacking melee for all soldiers in the household leader's army etc. Now say that general A dies and his son, general B takes over. The household system means that he inherits all those skills of his household and over his lifetime adds to the skills of the household also. So instead of, like in previous games, you get a really good general and he dies and you have to restart from square one, in this system some of the progress you made with the first general is carried on and not all of that has to be wasted.
What do you think? Good idea? Bad idea? And if you think it's a good idea where can I pass it on to CA?