This is an open question but I would like a reply from Jack if possible. Do we have any news on the engine Three Kingdoms will be using?
Total War Warhammer performed extremely well in general, with very good fps even on a GTX 970 on high, BUT, when big battles took place the common issue of low fps took place. No matter if you play Napoleon Total War with a GTX1080 (my card), the game will run at 15-30 fps at most during huge battles, and that happens accross all total war titles, huge battles kill the fps, understandable, but still somewhat bothersome.
I understand the number of soldiers highly affect the CPU as well and that it is an extremely difficult issue to solve, but I was wondering if some improvements have been made on the matter.
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