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Currently in The new Vigor System is quite not right
FIrst of we can all agree,vigor Favours Factions and units with high melee defense too much and this is causing underlying balance issues....gs,empire vs elven faction mostly... Game 1 : exhausted MD - 30% and MA -15% Game 2 : exhuasted MD -10% and MA - 30%
and percentage based armor reduction could also be changed to - X values
As well s the in introduction of ap only damage reduction,which again favors some faction while ignoring others
i think it should be like exhausted : MD -25% and Ma-15% Armor -30 plain Remove ap damage reduction totally at all stages of fatigue or make regular damage also get reduced