If you're reading this and you are employed my Creative Assembly (CA) as a community manager or just a general working pleb like me then please don't just brush over this topic. I ask politely, that you have a read and at least mention it to the bigwigs in your next TW Community Meeting or whatever.
I don't own TWW2 (yet) but I've really been enjoying TWW1, so much so that buying the second game is a matter of when (and money) and not if but I was heartily disappointed when I discovered that during the Mortal Empires campaign settlements did not change their skins! I had grand designs of spreading massive Wood Elf trees across the continents, or reducing the world to spikez and pitz for da boyz!
There's a couple of threads around started by folk who feel the same; that an opportunity has been missed here and also that the current system breaks immersion significantly. The arguments for and against basically come down to time, lore and realism. Strangely, arguments can be made on BOTH sides using these same points.
e.g. Lore :-
For Current System - Empire wouldn't change architecture of a Bretonnian City.
Against Current System - Dwarfs would not be seen dead living in an Orc pit.
This may seem like a small issue but it is in fact one that gives me pause. Aesthetics and immersion are important in my enjoyment of a game such as this and to have no reflection of conquest shown on the world map is a big let down. Even just subtle changes to settlements would be awesome, i.e. a massive tree growing in a Bretonnian courtyard, or a few spikez and stuff around Dwarvern settlements, etc, etc, you get the idea.
Anyway, dear CA employee who is reading this thread, all I ask is that you seek out a response from whomever holds the reins and let us know if there will ever be faction specific settlements / decals on existing settlements? Is it in the works? Has it not been considered? Has it been considered and decided against?
Just let us know.
Thanks for taking the time to read this post.