I love the new VC1 however I have a huge issue with the upkeep reductions in the research tree. Specifically, i am referring to the two techs which grant a 100% reduction in zombie upkeep and 100% for skeletons.
While Massive upkeep discounts for low tier VC1 units make a lot of sense for the theme and offset the terrible economy they make the faction soooo easy to exploit. I can always afford to recruit 3-4 stacks (or more) of chaff and basically start my steamroll in the early game.
It the mid-late game I end up with double the amount of stacks i would have in another campaign but almost all of my units are skeletons w/ some fast attck to support. Units like crypt ghouls have no place in my army comps because they cost way too much upkeep and are such a marginal improvement over skeletons. I occasionally throw 2-3 cairn wraiths or graveguard into an army for flavor. Blauugh
The worst part is that as min-max-y as this feels i know i am not even scratching the surface. The barrow legion faction has reduced upkeep for necromancer lords so that you could possibly afford 10 full stacks of just skeletons by turn 40. Unstoppable.
Solution: The upkeep reduction for skeletons and skeleton spearmen should be changed to 50% (or something around that). An upkeep reduction to zero makes too much of the roster obsolete and encourages unfun spamming. Also I think the economy needs just a little bit of a boost offset this. Currently, even with extremely cheap armies I find I have very little money to upgrade my infrastructure even though Im unstoppable on the battlefield.