Hello everyone ! How are you all doing today ?
Today I would like to talk about the Crooked Moon campaign with Skarsnik in Mortal Empires ! I started this one 2 days ago and it has been all the way somewhere in warhammer 1 after they got there DLC that I played my last Skarsnik campaign or any Greenskin campaign at all. I can only imagine how much has changed right now with Mortal Empires for the greenskins !
First of all, I am in turn 40 or so. I start to get worried. My difficulty is on Very Hard/Normal and many factions declare war on me. You are NOT loved as Skarsnik and I made sure to send my start agent into the badlands and discover Sartosa en the Dreadfleet to make some friends in my lonely travels back to my Stronghold in Karak Eight Peaks(Got it you git !? MINE !! let no stunty or rat tell you otherwise you git!).
in my experience Wood Elf factions start mobilizing out of Athel Loren around turn 80/100 or so, if thats true, I need to hurry up because I only have 2 settlements yet. The begin settlement and Karak Norn (major settlement) to unlock the better units like trolls, squig herds and hobbers and to finally be able to research some technologies !
I could have united the province by now, but I like to finish all objectives in the chapter objectives (with do really slow you down, its hard to not finish the main objective before the bonus are done with capturing or sacking another settlement).
On this moment I got my first 3 squig herds, back in WH1 I cam remember them to be quite the unit. Armour piercing, Anti Infantry and they got around 205 HP per unit. That ain't bad is it ? With Skarsnik they got 50 Charge bonus, and they got some armour (more then the usual goblin armies armour) 50 and some neat trait that gives them +12 LD when enemy is in target area.
I assume I need to rely a lot on my squig herd (3x) and my hobbers (2x, 1 RoR) ? I am also in the progress to replace all Goblins (don't even have AL, so why keep them?) with all night Goblins. Can I better use all fanatics or only 2 or 3 or so and the rest normal variants of the Night Goblins for saving some upkeep ? I think that would be wise, but correct me if I am wrong please.
I am not sure If I should use arrows. I already got poison for the entire army and the damage output is not that much nor is it AP. So I disbanded my normal goblin archers and decided not to replace them with night gonlin archers variant and instead take 3 squig herds and for the rest 5 nasty skulkers, 7 night goblins for a long main line so my squig herds and hobbers can deal some damage and the Great and ALLMIGHTY Archanarok Spider of course. Danm, I never knew the spider was SOO GOOD. its very easy maneuverable trough big blobs, deals terror and fear, is actually quite a good match against other lords and hero's and is overal just awesome and a jewel to be hold. GREAT unit !
What do you guys think? and what to do if WE starts to decide to invade me ? They are only 1 undergrowth away from me after all ... and we are in war. I think my silver shields Goblin only army won't be to much of a match against them, or am I wrong ?
All in all I dislike GS, but Skarsnik and Wurrzag add some amazing flair to the (in my eyes) blend race of the greenskins. This means I never play them, and have very little experience with them. Like I said before, last time was when there DLC came out and now in ME I can only assume the extra challenges it brings to the table.
All help is appreciated. so far I am doing okay. But I do know the real dangers start moving in when mid game is about to enter. I think my first priority right now is
1. Build up a tinkerer and start tech research
2. Get trolls and a Goblin Shaman for Skarsnik his army (great debuff on Da Bad Moon spell)
3. Get a second army up and running, meaning I need more cash flow
Thanks for reading and taking the time to respond
Being appreciated very much my Warhammer friends ! Having tons of fun so far with Skarsnik's campaign, very fun and need to be very careful.